I would say Settler>Worker>Settler for a few rounds, we need settlements to support workers, we have to control unit costs when we are researching our own techs.
Exactly. I'd also say get a couple of towns up first, and worry about improving them later. However, 4 workers at Königsberg is way too much. One should go to Hamburg, and another one should already road towards new city locations.
And: don't join workers to towns! They are much too precious at this early point!
You need at least 4 Archers and a Spear. Plus, you must defeat at least 3 Archers incoming. I'd say get the next settler down before, as the unit costs would kill our research. I know you want to go a-smiting, but do it right. Figure late in your turnset.
Hey, when I wanted to go on a rampage, you guys didn't let me, saying 4 archers were too few... Now the Dutch are even better defended than 30 turns ago, so 4 is definitely not enough... Better wait until we have more towns.
Lurker's comment:
For a settler build the ideal management of Leipzig is not as straightforward as in Lanzelot's example. The reason is that for a 4-turner Leipzig has to start at size 4.5, but here Leipzig started at size 4, so an extra turn will be needed to gather 30 shields.
Maybe to make best use of this extra turn Leipzig can give Hamburg the irrigated wheat tile for 2 turns:
This will speed up the growth of Hamburg a bit, and gather extra beakers towards Philosophy. Philosophy will come in even quicker once the Silks are hooked up and worked.
Optional is right. If the SF does not start at 4.5, it won't work! Give the wheat to Hamburg, that will gain extra beakers, grow Hamburg faster and get the SF back on track.
Also wealth in Königsberg is a waste. (A shield is worth 4 gold, so better produce something, even if it's only 1spt.) I vote for building a curragh! Here is the reason:
I still have the other one of my "crazy ideas" in the back of my head: Republic...!

If we knew, that this is a continent (with probably 3 at most 4 civs on it including us) and if this continent does not have coast/sea access to the next continent, then the other AIs won't find us until Navigation! (The AI is pretty bad at discovering other continents across ocean.) This is still a very long time! And it would have two very important consequences:
Let's assume for a moment, that it's only us, the Dutch and one more on this continent and it's separated by Ocean. This would mean that
- The GLib is basically worthless. (We'll take out the Dutch soon, and then we are left with only one contact. The other contacts come only after Education. (I assume we don't go looking for them via suicide galleys.) So no free tech from the GLib => Pyramids are the better choice.)
- War weariness is not an issue for a very long time. (By the time we become a Rep, the Dutch will probably be gone already, and one other war can easily been done in Republic.) So Republic would pay off! (Research speed at Republic is about twice as fast as on Monarchy, especially as we have half-priced libraries.)
These points lead me to the conviction that we should build two curraghs and sail around our continent quickly to find out whether it has any coast/sea connection to other land masses. (And if we find out it has, then we will at least gain the necessary contacts to make the GLib worthwhile, and we can choose Monarchy then.)
After Königsberg has build at least one curragh (perhaps two) it can then join the other towns in unit production.
DWetzel: I think chances are still pretty good for Philosophy. (On Monarch you usually always get the slingshot, and our Iron Working took about the same time as Code of Laws does in the slingshot.) And even if we are beaten to the free tech, it's not wasted. We need Philo anyway (if we go for Rep...

) and having the SGL sit around for 10 more turns doesn't matter.
And also: recall my general rule to always do the cheaper tech first (if researching everything yourself)! Philo+Lit will be faster than Lit+Philo especially now that we have a settler factory).
PS: one final important point:
if we do find out we are on a separated continent, then I would even prefer CoL as our free tech! (Gets us to Republic sooner.) After taking CoL, we would then research Masonry (should be less than 10 turns now with so many towns), take the Pyramids and then start right away on Republic.
Monarchy on the other hand would still take ages: three more prerequisites, before we can even start on it.
Lanzelot