Arrow Gamer
America's Dictator
OOC:"Night gathers, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the watcher on the walls. I am the shield that guards the realms of men. I pledge my life and honor to the Night's Watch, for this night and all the nights to come."
IC:
The Raiders
The Alestrias. The dragonborn, some call them, for their reptilian and winged nature. But they are sentient, quick, and more intelligent than most humans. They are the monsters that strike in the night, carrying off plunder, women and, most importantly, technology. They are the scourge of the east and the west, striking and melting away at a moment. Their victims live in fear, their leaders like kings. Their scales are thick, their armor thicker, and their army is on par with that of the Templars. Formidable on land and air, their small numbers do little to halt their precise strikes on military bases and cities, and even one fully armored and armed Alestrias is a nigh unstoppable force against all but heavy weaponry.
And they are the shield that guards the realms of men. Without them, the evils of the Ices would sweep over the shattered lands of the humans and those others. They repel the cold, the death that comes form the north. The most hated race in the world is all that stands between it and certain destruction.
The Ices
A sprawling ice sheet in the far north, it is populated with unspeakable dangers and unstoppable forces. Lesser dangers, such as the Swallows and the Ice Giants, are fought regularly during forays to the north, but those of the Unnamed and Named (those named being ancient foes who are dangerous enough and rare enough to have individual names, the Unnamed being not as rare but still immensely powerful monsters. It is estimated there are nearly 3,000 slain of these over the centuries and millenia, but more than 10,000 still remained int he distant reaches.) are far tougher. When one moves south enough to reach the ocean, massive resources are mobilized to destroy it. However, even the forces of the Alestrias are stretched thin when Cheroth the Ice Lord stirs, and often such battles are a fight for survival, not offensive attacks.
An Unnamed Monster
A Named Monster
The Island
Located in the seas between Europa and the Ices, the island of the Alestrias is of fire, as are they. The blood of the earth courses just beneath the surface, hot and red, warming the entire land, despite its northern position. Based around the Stormbreaker, a massive castle in the largest natural harbor, the main city is large and surprisingly populous. The wealth springs from the trading ships which oft times pass through on their way to Arkangel and other northern cities. Moreover, much of the land is dedicated armories and smithies, with the fire of the earth being utilized to great extent in the forging. As such, Alestrias armor is often considered the best in the world, and combined with the thick scales of the wearers, it creates an unstoppable force. While sold warily, in the hope it is not widely used against them, a single full suit of plate armor is worth more than many a king. This is a driving force behind the economy, combined with raiding and trade, creating a surprisingly robust money making scheme for the dragon born.
It is such an effective defensive point against the evils of the Ices because of its inherent warmth. A beacon of heat in the cold sea, it attracts the enemies, forcing them to attack there before moving on to other conquests. Stormbreaker, constantly outfitted with the newest anti-siege technology, is an impenetrable bastion against the massive foes, and the island itself has extensive costal defenses.
Cheroth the Ice Lord
The father of all evil, he is often named. Residing at the North Pole, Cheroth is slumbering, unable to awake. Even a shiver in the sleep can send ripples through the world, stirring monsters to attacks and strengthening many an enemy of the Alestrias. He has not been aware since the end of the beginning, when the great sun king Arstan condemned him to nigh eternal unawareness. With Arstan's departure long ago, his prison is weakening. He will awake some day, and when he does the nations of the world will unite or die in the Endless Cold to follow.
OOC: More to be edited.
IC:
The Raiders
The Alestrias. The dragonborn, some call them, for their reptilian and winged nature. But they are sentient, quick, and more intelligent than most humans. They are the monsters that strike in the night, carrying off plunder, women and, most importantly, technology. They are the scourge of the east and the west, striking and melting away at a moment. Their victims live in fear, their leaders like kings. Their scales are thick, their armor thicker, and their army is on par with that of the Templars. Formidable on land and air, their small numbers do little to halt their precise strikes on military bases and cities, and even one fully armored and armed Alestrias is a nigh unstoppable force against all but heavy weaponry.
And they are the shield that guards the realms of men. Without them, the evils of the Ices would sweep over the shattered lands of the humans and those others. They repel the cold, the death that comes form the north. The most hated race in the world is all that stands between it and certain destruction.

A sprawling ice sheet in the far north, it is populated with unspeakable dangers and unstoppable forces. Lesser dangers, such as the Swallows and the Ice Giants, are fought regularly during forays to the north, but those of the Unnamed and Named (those named being ancient foes who are dangerous enough and rare enough to have individual names, the Unnamed being not as rare but still immensely powerful monsters. It is estimated there are nearly 3,000 slain of these over the centuries and millenia, but more than 10,000 still remained int he distant reaches.) are far tougher. When one moves south enough to reach the ocean, massive resources are mobilized to destroy it. However, even the forces of the Alestrias are stretched thin when Cheroth the Ice Lord stirs, and often such battles are a fight for survival, not offensive attacks.

An Unnamed Monster

A Named Monster
The Island
Located in the seas between Europa and the Ices, the island of the Alestrias is of fire, as are they. The blood of the earth courses just beneath the surface, hot and red, warming the entire land, despite its northern position. Based around the Stormbreaker, a massive castle in the largest natural harbor, the main city is large and surprisingly populous. The wealth springs from the trading ships which oft times pass through on their way to Arkangel and other northern cities. Moreover, much of the land is dedicated armories and smithies, with the fire of the earth being utilized to great extent in the forging. As such, Alestrias armor is often considered the best in the world, and combined with the thick scales of the wearers, it creates an unstoppable force. While sold warily, in the hope it is not widely used against them, a single full suit of plate armor is worth more than many a king. This is a driving force behind the economy, combined with raiding and trade, creating a surprisingly robust money making scheme for the dragon born.
It is such an effective defensive point against the evils of the Ices because of its inherent warmth. A beacon of heat in the cold sea, it attracts the enemies, forcing them to attack there before moving on to other conquests. Stormbreaker, constantly outfitted with the newest anti-siege technology, is an impenetrable bastion against the massive foes, and the island itself has extensive costal defenses.
Cheroth the Ice Lord
The father of all evil, he is often named. Residing at the North Pole, Cheroth is slumbering, unable to awake. Even a shiver in the sleep can send ripples through the world, stirring monsters to attacks and strengthening many an enemy of the Alestrias. He has not been aware since the end of the beginning, when the great sun king Arstan condemned him to nigh eternal unawareness. With Arstan's departure long ago, his prison is weakening. He will awake some day, and when he does the nations of the world will unite or die in the Endless Cold to follow.
OOC: More to be edited.