I've gathered some more candidates for bugs and/or balance/design issues. Some might be features, some might have been already reported, but I wasn't sure so I posted every candidate.
I a only addressing those that I am "responsible" for, ie religions, terrain and some wonders. Someone can answer the others.
btw Jugger I was going to ask if you could help with getting the terrain/feature to improvements issues you mentioned before documented better. the ones where improvements could be built on the bare terrain but not if the terrain had features on it.
- Shaft Mine is inferior to Mine. Mine gives +2 production +3 with research, +1 with roads and +1 with Caste. Shaft Mine gives +3 production +1 with roads, +1 with Caste. That is 2 hammers less. It also removes forests so building it on a forested tile is 3 hammer loss compared to the good ol' Mine. Well, it gives +1 commerce, which feels weak compared to 2 hammers.
OK
- Peat Cutter and Thatch Cutter get bonuses from Roads and Paved Roads built on the tile, but not from later road types. This means that building a railroad over those tiles decreases production and commerce.
These were added in a hurry. They also need some bonuses due to technologies defined.
- Animal units that ignore terrain costs (Eagles and Hawks) will always move 3 tiles per turn, even when moving on railroads, while other animals use all types of roads. This becomes really annoying once you have railroads or better version of roads and they slow down your stack. They also love to screw up pathing of the stack. When I move stack with such units, they often choose tiles with no roads at all and end up wasting several turns.
Yes, I know. I keep meaning to change them. It is a hold over from when hunter units were able to have a hawk as air recon - way OP.
- Corporation executives are national unit (limit of 5, at least in my current game), while missionaries can be built ad nauseam.
User demand, so by design.
- Female executives spawn with Morale promotion (probably from Famen Temple wonder), while regular ones don't.
They should not.
- Magi (Zoroastrianism), Tlenamacac (Naghualism) and Scribe (Kemetism) only have 1 movement point. and no female counterpart.
Movement is correct. No one has made female versions of the units so they aren't in the game.
- Zoroastrianism (Magi), Naghualism (Tlenamacac), Ngaiism (Laibon) and Jainism also lack female versions of missionaries. There is a female version of Kemetism missionary, but I've never seen it, so I'm not sure about that one. Missionaries of Canaanism, Hellenism, Scientology, Shamanism are also female in both versions (the regular version is female, they just have different names and art). If the male/female versions are done according to the religion's beliefs, please disregard this.
Again it is what art is available but there should only be one female version so I will need to check for duplicates.
- For Buddhism, Christianity, Confucianism, Hellenism, Hinduism, Islam, Judaism, Kemetism, Naghualism, Taoism and Zoroastrianism, the regular missionaries all have extra 1 gold per turn maintenance, while neither their female versions nor missionaries of other religions have such extra costs.
That would be because it was modded in the core modules but not the optional modules.
- Edison's Workshop cannot be built in a city which already built Copernicus' Observatory or Isaac Newton's College, but it doesn't prevent the city from building those wonders after building Edison's Workshop.
I've commented on this before and thought Afforess fixed the problem.
@Hydro you are the building guy.
- Animals spawned from Montreal Biodome are quite powerful. Their strength seems to be between 20 and 30. This matches the strength of units from techs that are around the Biodome's prerequisites, but it feels pretty weird to have a lion with 30 strength.
It is not a single lion but a pack working together.
- Guinea Pig resource (not sure if it's used by generators) cannot be "planted" by Great Farmer even while having it improved in you territory. All other animal resources can be "planted".
I have not seen Guinea Pig or parrots appear in game so I will need to look at the definitions. The definitions are supposed to be enough for all map generators to use them.