Thunderbrd
C2C War Dog
Indeed it does, but no unit has ever needed to have both functions available at once as one is redundant alongside the other.
Perhaps the easiest would be to let subdued animals regain their ability to "Fortify". That way the hotkey "F" would retain it's significance without having the now redundant "sleep" mission.
It would of course be elegant if you found a way to make the hotkey assignments for these missions to be conditionals upon the other missions availability for the particular unit type.
That was basically what I was trying to achieve - the issue operates from the same switch that pulls up fortification instead of sleep as an option. But the hotkey crossover may not work here since a unit can have the options to fortify, establish and escape all existing at the same time so I'll probably just have to separate those two out entirely (though I've now sorted out how to order them to come up right next to fortify and sleep options at least.)