Dancing Hoskuld
Deity
Zooming out gives you access to the controls that enable you to fix it.
Actually it does not as the same control is available at the normal zoom but the "mission" on the button must change when zoomed out.
Zooming out gives you access to the controls that enable you to fix it.
The Ecstasy Lab can never be built because it needs Bark which isn´t available anymore this late in the game.
Well, I don´t really mind, don´t need this ugly stuff, but just sayin´...
Bark isn't available at that time huh? Ok... Not quite sure why 'bark' was necessary at all - even if its derived in part from bark, it's all chemicals when you get down to it. The next update will take care of this by simply removing the odd prereq.
One my AI opponents has stopped researching anything. He's actually the second leader in score, behind me, and was giving me a run for my money in tech advancement for a long time until I finally outpaced him (before he stopped researching altogether).
I first thought it was either just an issue with espionage (not having enough points or the "what's he's researching" display itself bugging), but I finally thought to check using world builder and his research target is currently "none." (He also has a few cities assigned to research and 90% research slider.) This has actually been true for a long time, I believe more than my last golden age (20+ turns), so I'm not entirely sure what may have caused it
Using the WB I see I can manually assign a tech for him to research, though I haven't done so yet as I don't have time at this very moment to play a few turns to see if it would fix things.
Just wondering if this was a semi-known issue or if there was something I am overlooking as to why he would have stopped doing so, such as an action I or another AI might have taken to stop it. Let me know if there is any more information that you'd want to possibly diagnose it.
Edit: this might have been better to go in the other thread, as this game SVN only in the sense that it includes the v36 patches, it isn't SVN itself.
@Niveras,
Do you have Revolutions On for this game? And what Victory conditions are active. The more details on how you set this game up is always needed.
A screenshot (or 2) and savegame are always helpful.
JosEPh
Thunderbrd said:No... first time I've seen a report of this nature. Aside from trying to read the code and figuring out how this is possible, it would help to have a save from the round before they fail to make a selection. I SUSPECT that it may have to do with the Concrete stuff though - theoretically they may be 'seeing it' for evaluation and trying to select it but coming up with an inability to assign it and there may not be a catch for that. So it'll take some searching to find where this could be taking place.
Yeah, it's gotta be Amnesty then. Must have not specified that there must be a RoP or Open Borders at a point where it should've been.
Try a recalc (CTRL-SHIFT-T) - it might get the AI to set its research.Sorry, yeah, I was dumb and didn't read the first post about actually providing the requested basic minimum of information regarding AI bugging.
Revolutions not enabled, victories are Conq, Dom, Religious, Demo, Culture. Screenshots and current save game attached, AI BBAI log as well. I had to zip the savegame since it was very slightly over 2mb, which is the stated limit for the forum to accept save game uploads.
Incidentally, the only reason I have the BBAI log is because I had a "slow turn" issue many turns ago. It seemed as though the game had frozen or gotten stuck in a loop - taking several minutes, where previous turns were <1 minute - so I turned on AI logging to see whether I could identify the culprit back then. However, I instead left the game to process while doing other things, and it had resumed fine when I returned ~10 minutes later. Subsequent turns are back to their normal <1 minute processing time. I believe this was a few techs after the transition to Classical era, but I'm not 100% sure, nor what I might have research during that time (as I definitely had higher priorities than Mail, which is the first tech completion to show up in the BBAI log). Not sure if that excessively long turn is somehow related.
Unfortunately, my autosaves don't go far enough back to a time prior to the missing research, since I played a lot of turns figuring it was just an espionage issue before deciding to look more closely.
I'll probably end up orphaning this game and starting over at another step up in difficulty, since I've pulled so far ahead at this point that winning is just a matter of enough next turns (or conquering cities if I was so inclined).
It looks like I don't have the latest update. I will get that in and see if it is still an issue. That way I can get you a save if it is still a problem![]()
No it isn't Amnesty as far as I can see, as I think I forgot to turn it on. I also don't have a RoP with the nation.