At first I was like 'OMG Skyrim is made by Blizzard!' ('cause WoW is my game), but then I was sad because I realized Skyrim was not made by Blizzard. =( Love and reality never did grace the same moment.
After playing it quite a bit, I'm rather disappointed in Skyrim.
I know it's a Bethesda game, so the writing will be poor and it'll be a bugfest, but it'll have gorgeous graphics and sceneries and a feeling of immensity.
But Skyrim seems to have become completely schizophrenic on the immersion factor. Visuals are still magnificents, but jarred with horribly low-res textures that jump in your face. The world has an even better feeling than in the previous games when you walk in it, but its contents (people and quests and factions and the like) are frankly sloppy.
The dialogues are better dubbed but the writing is terrible, and the RPG you can actually do is horribly restricted to the point of nonexistence.
Quests are particularly jarring, being extremely short, unrewarding and just not immersive ("hello, you're the new guy I've known for five minutes, could you do this thing for me ? Thanks, you're now my best buddy and a hero").
All in all, it's kind of mediocre for an AAA game. It seems Bethesda put all its eggs in the scenery basket, added some gimmicks to give the illusion of depth, dumbed down the franchise even further to attract an even larger public, and was extremely lazy with everything else.
Not "bad", but for sure not living up to the hype.
"underwhelming" would fit it the best I think.
My biggest problem with immersion in Skyrim: They should cut down on the psychotic, babbling NPCs. They repeat the same phrase over and over again when you stand next to them.
"I work for Belethor at the general goods store" . Um, OK. I didn't really ask you about your job. And he say it every time you walk past him.
And when I go to that store get rid of my loot he's there sweeping the floor. "I work for Belethor at the general goods store"
I CAN SEE THAT AND I DON'T GIVE A DAMN !
Sometimes I murder people just because they annoy me.
Well, actually, yes you are, they only say this one if you've contracted some disease.Also somewhat annoying to walk past everybody and they tell me I look sick. I'm not diseased bastards!
Try the novice mage who tells you "you should go to the college of magic" when you are THE FRIGGIN' GUILDMASTER (after having done all the three and a half poor excuses for quests ending in "okay, now you're the big boss, cya").My biggest problem with immersion in Skyrim: They should cut down on the psychotic, babbling NPCs. They repeat the same phrase over and over again when you stand next to them.
"I work for Belethor at the general goods store" . Um, OK. I didn't really ask you about your job. And he say it every time you walk past him.
And when I go to that store get rid of my loot he's there sweeping the floor. "I work for Belethor at the general goods store"
I CAN SEE THAT AND I DON'T GIVE A DAMN !
Sometimes I murder people just because they annoy me.
Well, actually, yes you are, they only say this one if you've contracted some disease.
I had the same experience, thought it was just the shopkeeper trying to sell her medication and didn't notice until it until even the barmaid told the same line. Checked my "active effects" tab and noticed "ah yes, right, in fact I HAVE a disease".
"magic" section.Where do you check active effects?
I use an altar every day, so I find it unlikely that I keep getting diseases immediately afterwards.![]()
"magic" section.
I don't know if altar also cure natural diseases or just magical effects.
After playing it quite a bit, I'm rather disappointed in Skyrim.
I know it's a Bethesda game, so the writing will be poor and it'll be a bugfest, but it'll have gorgeous graphics and sceneries and a feeling of immensity.
But Skyrim seems to have become completely schizophrenic on the immersion factor. Visuals are still magnificents, but jarred with horribly low-res textures that jump in your face. The world has an even better feeling than in the previous games when you walk in it, but its contents (people and quests and factions and the like) are frankly sloppy.
The dialogues are better dubbed but the writing is terrible, and the RPG you can actually do is horribly restricted to the point of nonexistence.
Quests are particularly jarring, being extremely short, unrewarding and just not immersive ("hello, you're the new guy I've known for five minutes, could you do this thing for me ? Thanks, you're now my best buddy and a hero").
All in all, it's kind of mediocre for an AAA game. It seems Bethesda put all its eggs in the scenery basket, added some gimmicks to give the illusion of depth, dumbed down the franchise even further to attract an even larger public, and was extremely lazy with everything else.
Not "bad", but for sure not living up to the hype.
"underwhelming" would fit it the best I think.
Did you try New Vegas ?Valid complaints, still best game of the year. I have yet to see such an immense game that fixes these things sadly. Games with deep stories and character relationships that are believable (eg. Planescape Torment) have to be a lot more scripted and not as exploratory and sandbox.
Sorry, but they DID comment what you did in the previous game. I'd even say : they did it more often and more consistently.Maybe that'll change in the future, but when I get into a Bethesda game, I know I'm not going in for believable relationships and NPC reactions. At least in this one they consider things you've done and comment on them sometimes, which is an improvement over the previous games.
Did you try New Vegas ?
It's not on the level of Torment, but it's certainly on the level of Fallout, and avoids nearly all the flaws that Skyrim has, while being the same kind of game.
Sorry, but they DID comment what you did in the previous game. I'd even say : they did it more often and more consistently.