I always felt those numbers reflected a push away from consistent updating and activity towards instead high quality updates and investment. My opinion has been that we focused as a group too much on quality over consistency, and this ultimately led to the intimidation of would-be players away from what seemed like a vast and deep community with too many unspoken rules and high expectations and a higher rate of fatigue for game moderators. After all, there was always a lot of pressure to keep an eye on all the activity, and typically the reward would be not much more than a handful of "nice update" posts and twice as many posts complaining about misinterpretation of orders or things not working out the way people expected them. Combine that with the pressure of matching the quality seen in other NESes, and it's easy to see why people wouldn't want to start new games in this forum compared to elsewhere.