GeoModder
Deity
- Joined
- Nov 29, 2005
- Messages
- 7,512
Also, the building became a huge super building landmass in the game!![]()
That's not a problem. You can always rescale your model or in the nif itself, or in xml.
Also, the building became a huge super building landmass in the game!![]()
. Yeah I did that, thanks. The main problem is with getting the textures on them. They come with .jpg so I guess I have to create UV maps for each object, past the .dds texture that I converted from .jpg on them and then add them back and save them? Time consuming. Wish there was an easy converter tool. Good thing one of my buildings was just white!That's not a problem. You can always rescale your model or in the nif itself, or in xml.
Yeah, that did it. Now when I mess around with my buildings in worldbuilder sometimes they get meshed in with some other surrounding buildings. Is that from the LSystem? looked for some info on it and messed aroud with LSystem to no avail.
Herod's Temple is absolutely stunning, and the Tomb is useful to me too. Too bad Herod's is such a big nif file and there's no below ground level support structure.
And if adding a ground level in Nifskope ? Does it make sense ? or do I say some stupid thing ?![]()
I can not see the building in the civilopedia neither do I see it in the worldbuilder.I only see the button of the palace,nothing else.Can you see the building in the civilopedia?
If not, what does appear there?
Can you place the building via worldbuilder in your cities?
<BuildingArtInfo>
<Type>ART_DEF_BUILDING_POTALA</Type>
<LSystem>LSYSTEM_4x4</LSystem>
<bAnimated>0</bAnimated>
<fScale>3.5</fScale>
<fInterfaceScale>0.5</fInterfaceScale>
<NIF>Art/Structures/Unique/Potala/potalapalace.nif</NIF>
<KFM/>
<Button>Art/Structures/Unique/Potala/Potala.dds</Button>
</BuildingArtInfo>