UnholyMudcrab
Chieftain
That's a disgusting exploit, stare down the Mongol hordes like a man.
But they frighten me.

Gives new meaning to Han shot first.![]()
Ho ho!
That's a disgusting exploit, stare down the Mongol hordes like a man.
Gives new meaning to Han shot first.![]()
Best pun I've heard in a whileGives new meaning to Han shot first.![]()
Mongols are what you have to keep in mind while playing the Chinese. You can counter them by making a lot of pikemen. Bombards will also help to greatly damage large stacks.
You are correct.
There is much better leeway now for a variety of different city placements,
thanks to the improved base tile yield for settling on top of a resource.
Mix and match as you please, so long as you follow these two simple criteria:
1. Make sure your three cities remain outside the American and Aztec flip zones.
2. Make sure the placement of your three cities has no overlap.
Follow these two guidelines, and you can literally not go wrong.
I would add another criteria: put the cities on a river.
Leevees are awesome; you cannot have a proper production city (which the Great Plains city is especially suited for) without them.
Also, is it that imperative to have absolutely no overlap? I think that a little leeway is fine.
There is the matter now about the Denver area being in Mexico's flip zone, so that needs to be taken into consideration.
I have a solution to that problem that I am currently implementing while playing the Maya. Capitulate the Aztecs and keep them locked up in around the desert areas of northern Mexico, while I have founded on the Denver and Los Angeles tiles.
As long as Aztec survives until the after the respawn date, Mexico shouldn't arrive to flip Denver/Los Angeles. Aztec currently Stable with 5 cities all crammed 2 tiles apart in the deserts of Northernj Mexico. I razed Tenochtitlan.
Are their certain techpaths certain civilizations need to go on to have the best chance of sucess?
If so, which ones?
For example, if you're going as England, you go like this:
Meditation-->(Philosiphy, from a bulb)-->Paper-->Education (partially bulbed)-->Optics-->Liberalism-->(Astronomy, from Liberalism).
Trade for Civil Service, Engineering, and Compass.
I believe that the techpath is similar for the Western Euros. Maybe it's the same for Russia!
Does someone have a strategy for playing the Indian civs ( Mughals, Indians, and Tamils ) for any kind of victory ? The land is producting poor, but food rich. How to best utilize this and what are the biggest advantages from this ?
I've just started playing DOC still stuck with v. 1.10 . I've been played the mongols, HRE, India, Tamils and Mughals at viceroy to test them out basically how far they get by 1900. I've heard about "super indian civ" and 'tech oriented' land in India but haven't seen it so far. I'm guessing there's something wrong with my strategy. I tend to be more militarist till I fight off the European invasions and then build up.
If one was to do an India OCC, where would the city be?