The Ascent of Mankind

Okay, I'm gunna keep steps 2 and 2.1 orange in case anyone thinks of anything for either of those two. As for the screen and the UI button to open it, I'm catching on to how it works so it can be it's own screen, still modeled after the Civilopedia of course. I'll start work on putting together the XML file and it's schema for planets. I think what we have now is fine and can add on to it later. On a related notice, I've put Star XML and schema orange to be talked about.
 
Yea, I saw that on his forum, good thing is that some of the things that require gamefont icons, and not just resources, will be possible.
 
Okay fine I'll start it. This is what I've thought of for the Star XML

Code:
<StarType>TYPE_YELLOW_MS</StarType>(name for the raw star type, it will be given an in-game name at another time)
<bStar>1</bStar>
<bSuperNova>0</bSuperNova>
<bBlackHole>0</bBlackHole>
<iStarHeat>20</iStarHeat>(1-100, this directly changes the color of the star, which will be in the SDK)
<iStarSize>18</iStarSize>(1-100, this changes the size of the star and augments the star's heat without changing color.)

What do you guys think of a SolarSystem XML file? That way the solar systems can have preset numbers of planets including possibly a dual sun which will call random planets/stars from those files so each system that you find will be random. For example, a system that calls for 2 suns and 4 planets can randomly call for a red giant and a blue star with 3 gas giants and an asteroid (note gas giants within the habitable zone may be able to have moons with perfect "T Scores"), or 1 gas giant, 2 terrestrial planets and one asteroid ring, etc.

Also, I'm dropping the volcano tech since Modern Seismology covers that general area, it's all tectonics. On a related note, I am currently moving all the modern-future techs to the right by one to easily filter in the new techs that will be in the modern and transhuman eras. Also I put in % done for the Olive-highlighted steps on the OP.

I was also thinking about the screens. Do you guys think the classical tan and blue should stay or should I make it more futuristic with a sleek black/silver with different neon glow highlights? Also, should I do two screens? One as the pedia and one to manipulate each planet or should I keep the two actions compressed into one screen? There are pros and cons to both ways.
 
1. Looks good.

2. Aww. Why are you dropping that? It could be used to add another choice to te volcano disaster. Such as "Your advanced preparedness to volcanic eruptions has saved millions. Cost $x (With Volcanology).

3. Olive highlight steps? What are those?

4. Yes please use classic tan and blue to match the current interface. Just becuase its in the future doesn't mean it can't match the rest of the UI.

5. Please give the pros and cons of the 2 screens. Then I will give my opinion on them.
 
1. Looks good.

2. Aww. Why are you dropping that? It could be used to add another choice to te volcano disaster. Such as "Your advanced preparedness to volcanic eruptions has saved millions. Cost $x (With Volcanology).

3. Olive highlight steps? What are those?

4. Yes please use classic tan and blue to match the current interface. Just becuase its in the future doesn't mean it can't match the rest of the UI.

5. Please give the pros and cons of the 2 screens. Then I will give my opinion on them.

Also I put in % done for the Olive-highlighted steps on the OP.
(Check the first post;))

Same screen:
PRO: everything would be pre-organized and easily accessible.
CON: Everything would be very compact on the screen to fit all the info.(Unless I find out how to make the screen scroll, which is rather difficult to my understanding)

Two Screens:
PRO: Everything would be very spread out and easily readable.
CON: Having to check two screens at once to find out all the info and building queues. (However a link on the planet's name to that planet on the other screen might remedy this)
 
Alright, so I'll add the Solar System XML file to the OP's list and make the spacepedia a tab in the Civilopedia, ultimately making a rather similar page for the actions of the solar systems and possibly the actions of general units in that target planet's area. This also gave me another idea for a modmodmod. As a base modmod, it should stay relatively simple, adding "Space Wars" as a modmodmod for later use for warring countries settling their dispute in space or against an alien race if Alien Outbreak is also installed. But alas I don't want to get ahead of myself which is why I'm putting that idea on the shelf for a modmodmod.
 
Man, I am NOT a fan of repetitive work... I'm currently in the middle of adding the Galactic era and i'm in the leaderheadinfos.XML copy/pasting every transhuman entry and making the copied entry into an entry for the galactic era, there's roughly 200+ entries in that folder so... Ctrl-F TRANSHUMAN, then copy the entire entry, paste it right below itself, then change the TRANSHUMAN to GALACTIC. I've gone through maybe 60+ of those buggers, a third of the file, my fingers are hurting and there's three more files after this one.:cry: I tried looking for a multi replace program but every single one I downloaded didn't do anything on starting the program... So that's where I am right now for progress, and I can't finish adding the techs until that's done.
 
While I have not done that specific thing, I know how annoying repetitive code work can be. My only tip is maybe put on some music you like in the background. It helps me get motivated when doing repetitive work on the computer. I have also found those type of problems not very useful at all. And basically you just have to push through it. Hopefully someday there will be a program smart enough to do those tasks without messing things up in the process.
 
There is a program, it's called Multi Replace. Only it hasn't been updated to Windows 7 as i said in my last post nothing happened on program start.
 
Man, I am NOT a fan of repetitive work... I'm currently in the middle of adding the Galactic era and i'm in the leaderheadinfos.XML copy/pasting every transhuman entry and making the copied entry into an entry for the galactic era, there's roughly 200+ entries in that folder so... Ctrl-F TRANSHUMAN, then copy the entire entry, paste it right below itself, then change the TRANSHUMAN to GALACTIC. I've gone through maybe 60+ of those buggers, a third of the file, my fingers are hurting and there's three more files after this one.:cry: I tried looking for a multi replace program but every single one I downloaded didn't do anything on starting the program... So that's where I am right now for progress, and I can't finish adding the techs until that's done.
Welcome to my world! Now you know what I go through on regular basis when editing RoM... ;) Notepad++ has some nice replace features but even those can't be used always, like in your current task.
 
Welcome to my world! Now you know what I go through on regular basis when editing RoM... ;) Notepad++ has some nice replace features but even those can't be used always, like in your current task.

Editing the LeaderheadInfos in the biggest PITA in my opinion. Pure torture.

Music helps. :p
 
Well I finished the LeaderheadInfos an hour or two ago and did something else to get my mind back... I put the moon, mars and Jupiter into the main RoM screen. Only bad thing is that since the stars in the background is on a very short loop, the moon will enter the screen the very moment it leaves the screen, and the moon's lighting is unaffected by the sun. Also, Zappara where do I change the technology colors for the separate eras in the tech screen? I changed the files you mentioned in the prehistoric thread (except for Civ4CivilizationInfos) and need that last one that hasn't been mentioned.
 

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Nevermind Zap, I found the Python file. By the way, I'm also turning the future Era from the Transhuman Light Blue to White.
 
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