CaterpillarKing
Conqueror of Cacoons
Okay then I have no idea... Thanks anyways! I'll take the Stability Adviser position and think about it until then.
Also Spirictum, when you make the next gameplay, remember that we were going to switch to Guilds.
I would like screenshots for Iraq. Considering the info you have given here though, I would say continue with this queue do not override, but add the new items to this queue.
I think you may know of my policy on whipping. Whip any and everything possible but with regards to a population threshold of 8 for Babili and 6 for Ninawa. I can't finalize these thresholds however without a screenshot.
Also... shouldn't we be discussing this in the group rather than the thread ?
That's why.(and I'll do them here, so we may have a debate with Caterpillar and others while we are undecided about what do to with the group)
The troops get priority in Babili workers get prioritized in Ninawa. Build the workers in Ninawa before you build the military units. Don't override, just queue up, and build the building in Babil after the military units.
Everything else stands as I had stated it in the council. troop schedule is repeated as stated in the group.
What did you change Spirictum? Also, does anyone remember what my last two worker order's were?
Worker:
Pave road from Anqarah to Kunstaniniyah.
Otherwise, Workers build farms along the river where possible, windmills on non-resource tiles that do not already have mines.
Appropriate improvement in resource tiles.
Okay, the building and worker orders are correct. How did you interpret my pop. point orders?