The Elder Scrolls IV: Oblivion

No when you max out light armor and you only wear light armor your armor rating is same as if you wear heavy armor. Except its a lot lighter and you can carry multiple sets.
 
At 100 skill point and with the best armor that you can have(Daedric and Glass), heavy armor's weight decreases by 50% while light armor armor rating increases by 50%, armor rating of both types capped at 85.

The main difference I can think off isn't about the weight though, since at 100 skill point, heavy armor could weight almost as light as light armor.( I could be wrong, need some test to prove it). So the issue for me is that I chose heavy armor is because of the durability, so that I don't have to repair it as much as light armor.(Again, need some test to prove this too ;))

Anyway, armor in this game isn't really that important as it really sounds, since one can enchant it with a couple of 25% shield(any type) sigil stones, and since the effect are enchanted, the armor rating wouldn't decrease based on the durability of the armor, unless it is broken where the effect will be gone.

In addition to that, apparently there's more than 20 oblivion gates around as the main story progress, so go sigil stone hunting....
 
At lower levels I found light armour to be useful mainly just because I could carry more things on me. When I was going around closing oblivion gates, that mean I could bring more fancy loot home with me, which meant I had more gold. It did make me need to repair my armour a lot more, which helped to raise my armourer skill. If you can get armourer to 50, then the you can repair everything quite easily, but getting to that point can be a bit of a pain.

About the number of gates - there are definitely far more than 20, although I doubt I closed more than about 15. I just got tired of them after doing a few, and stuck to the ones I had to close. I just kept on walking when I saw them any other time, changing my course whenever I heard the telltale screeching sound of a gate. I got lucky in that most of my early sigil stones were very nice ones. :) I've read there are as many as 200, although I have no idea if that's true.
 
Hmm gates dont seem to be opening for me ? I closed the main gate at Kvatch and now just power leveling but havent seen any random oblivion gates opening.
 
Could be wrong, but I think you need to advance the main quest a little. That's the state I now have with my 2nd character - the Kvatch gate was the only one, but I still have the amulet.

I was dissapointed to find Kvatch ruined I hoped I would maybe find it intact before starting the MQ. But that would be too much design work wasted aparently.
 
By the way, is anyone using the beta patch?

I didn't want to install it for fear of loosing my game but the release of the actual patch seems to be dragging forever, and I am really tired of the game freezing.

Yesterday I was running accross half the province to bring loot to a city, running on last twigs that could possibly be made into a feather potion and when I finally reached the gates and tried to go inside - bam this POS froze my PC. Damn, I was furious. :sad:
 
Iam running 1.128 the one from the morrowind website which states 1.1.
It fixes quite a few bugs and expoits.

Thou it remove's chractors "nipples" from the graphics (yeah i had the nude patch running just for kicks)
 
I'm not using the beta patch. It's not compatible with my version of Oblivion. :mad:

Bethesda better release the official patch with D2D compatiblility.
 
Cleric said:
No when you max out light armor and you only wear light armor your armor rating is same as if you wear heavy armor. Except its a lot lighter and you can carry multiple sets.

I'm now using full set of elven armor, and light armor skill is about 75.

When I first get my full elven set, my armor class is around 40 (IIRC). I still get beaten up badly by hard-hitting monsters, e.g. bear, ogre and clannfear. Later on I get two rings that give 18% and 15% shield, then I finally can be as tough like my heavy armor guy is.

The light armor does break quite fast though. If I fight multiple enemies, say, 3 caitiff , at the end of the battle I will have multiple pieces at 20 or lower durability. More armorer practice... but before I get 100 in it, I will need to carry a lot of hammers around.
 
When the icon is red, it's a potion you drink yourself. When the icon is green, it's a poison you can apply to your weapons.

To apply a posion is the same as drinking a potion... just double-click on it. The poison will be applied to your equipped weapon. Only 1 at a time, and you can't poison staves. In any case you can't apply the posion, the game will let you know why.
 
After clocking 130+ hours on this game, I rushed thorough the last few quest and just finished the main quest, and man, what a climax!

And now, I really need a break.
 
Gr3yL3gion said:
After clocking 130+ hours on this game

Whoa I've clocked 14hrs so far.
 
Finally got a chance to play Oblivion... :) So far the game is great and runs pretty well in 1024x768 medium graphics on my desktop (AMD 2800). I tried 1280x1024 but it's too sluggish in that setting.

You can see a bunch of screenies I took:

http://www.civfanatics.net/misc/oblivion

I am in level 7 now and have closed the first gate as well as several sidequests. I could use some suggestion on how to make money though -- I have only ~1000 Gold. :( I assume the only way to get a house in Oblivion is by buying one, unlike in Morrowind. It's hard to carry all the stuff around and having to sell them often.
 
Thunderfall said:
I am in level 7 now and have closed the first gate as well as several sidequests. I could use some suggestion on how to make money though -- I have only ~1000 Gold. :( I assume the only way to get a house in Oblivion is by buying one, unlike in Morrowind.
I looted all the Forts I could. Lot of fighting, so as I'm a warrior I leveled, and as the loot levels with you to, you'll start to get lots of nice weapons and armor that you can sell.
With this, I now have houses in Bruma, Chorrol, Skingrad, Bravil and Anvil, all fully upgraded.
My favourite one is the Skingrad one. I also suggest downloading the Mannequins mod. I have several in my house on Skingrad, showing the different types of armor. :D
 
Until you get good loot from random encounters, i find making and selling potions to be the easiest way to make money. It is also sustainable and doesn't exploit depleteable resources like Steph's strategy does. :nono: ;)
 
Till said:
Until you get good loot from random encounters, i find making and selling potions to be the easiest way to make money. It is also sustainable and doesn't exploit depleteable resources like Steph's strategy does. :nono: ;)
Me dumb. Me not know how make potion. Me not know how magic. Me punch. Me wack.
 
Septims isn't really an issue in this game anyway. At later levels every enemy looted can net you few thousand septims per trip.

I managed to buy all those houses, with all furnishing, and still manage to have 100k septims.

I have to say though, the easiest way to earn some septims in the early game is to make potions.
 
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