My time may be somewhat limited, but I'd like to help out on this mod where and when I can; I can handle XML without breaking much of a sweat - except where it interfaces with Python, which I have zero experience with (tho having looked at one of the codefiles, it looks a lot like C, of which I have at least rudimentary knowledge) - and I at least
think I have a pretty good handle on unit-balance and such...not to mention being pretty opinionated on design questions sometimes! *shiftyeyes* Though, if recent discussion over in the Planetfall forum is any indication, my ideas seem to have a habit of catching on...
Also, I actually own a copy of
Star Wars: Rebellion, whose very existance seems to elude the awareness of even most SW fanatics I've talked to!

Being a strategy game comparable to Civ and EU (albeit with very-different mechanics), assuming no-one else here has it, it could be a great starting-point for things like unit-strengths; it also may be able to provide some additional obscure planet-names. Presuming my disc will stop being AWoL at some point soon, especially since I've been wanting to play it lately! *sigh*