The Conquerer22
Warlord
finnaly, something useful,lol,not to put others down though
...we get nothing.
I don't have BtS so I hope that doesn't cause problems...
RobiD said:Yet in the end the one team that didn't agree will get exactly what they wanted and we get nothing.
Methos: can you inform your contact @ Firaxis about the problematic situation we are in and what they advise to do ?No, it won't. I talked to someone at Firaxis last week (on another matter) about the pre/post vanilla/warlords dll's. Legally it probably wouldn't be wise to just pass around the post patch dll for vanilla, but that doesn't mean someone can't create a modded dll that resembles the post BTS vanilla dll and pass it around to the teams.
Originally Posted by Ginger_Ale said:Okay, I just opened the most recent save just to see how this all works. I entered the admin password to open the save, but I still don't see where I "unlock" the save. Any help? Should I just contact Gyathaar?
Gythar said:You delete the text in the password box.. this unlocks the save
you dont have to play a turn
Methos: can you inform your contact @ Firaxis about the problematic situation we are in and what they advise to do ?![]()
If firaxis is involved then why can't they upgrade & provide a mod for the Cossacks?
Memphus said:Piffle and Aloha are at war right now. Piffle can build for their attack (defense) either Redcoats, or Cavalry. Knowing Aloha has + 50% versus any Cavalry Piffle would build I can't see them building anymore of that type of unit....
Even if the advantage was diminished to +25%, the Redcoat has a strength of 16 and a +25% bonus agaisn't mounted units...the logical choice to me is to build only redcoats.
The other option is for other teams to Attack Aloha in the next ~30 game turns before Cossacks become obsolete, well I know I can say for epsilon that sending over a Cavalry unit would be about the biggest waste of I can think of.
As it stands it doesn't make sense for anyone to attack Aloha with Mounted units with a 50% bonus or a 25% bonus because it is just a bad fighting situation.
So to me aloha takes one for the team and accepts and we patch up.
Again I can't answer for Piffle or aloha in thier war, but when was the last casulty that Piffle suffered on a Cavalry?
Anyone on other teams when placed in a similar position would agree with Aloha's position. Its pretty pathetic that fair play was never really considered in this "vote" I expected better from our game admins to ensure that all teams were treated equally. Its COMPLETELY unfair to allow game changing votes to be made when teams can bride and have alliances.
You're lyingIts actually sad that you guys cant agree to a peace deal with us... you simply wont agree because you know as soon as the patch occurs you will have an advantage. Tell me I am lying since the deal is so woefully lopsided in your favor. (if my team wants I think we should post our peace deal to show everyone how petty you guys really are, looking for any advantage possible)
Anyone on other teams when placed in a similar position would agree with Aloha's position. Its pretty pathetic that fair play was never really considered in this "vote" I expected better from our game admins to ensure that all teams were treated equally. Its COMPLETELY unfair to allow game changing votes to be made when teams can bride and have alliances.
/my view not my teams
I probably know how to mod it and make the new save accept the mod. Can't say for certain without testing.
The easiest mod would be to give all existing cossacks Formation, bringing them back up to 50% vs. cavalry. Newly built ones would be out of luck, but we wouldn't need to worry about asset checks.
However, it's not surprising that they all seem pretty uninterested in actually doing it.
New Cossaks are only +25% against mounted units, whereas the old cossacks were +50%.