Further to pineappledan:
We have the synagogue on Chartres Cathedral atm (for... reasons?) and the order on the Al-Masjid an-Nabawi.
Otherwise I agree with the first 4 lines and giving the pagoda to the kinkaku-ji.
Shwedagon's 4 slots are indeed a bit too many, it does give a big boost to artists though (I think its pretty strong), so maybe 3 slots and drop to +3/+3/+3.
The grand review:
I've played a few games now so I thought I'd share my notes.
The first thing I would say is that this mod fits in really nicely with VP. The prerequisites, together with the VP natural increase in wonder costs, means that I didn't feel the "bloat" that you would experience before by flooding the tech tree with new buildings. In all my games the top competitors all had a nice share of the wonders.
A second general point is that some wonders have long description text that resulted in their descriptions spilling over the box that pops up when they are constructed, which looks naff. I haven't got a comprehensive list but certainly those with two
[NEWLINE][NEWLINE] breaks will have done this.
Monte Carlo Casino -- I found this one to be really rather powerful. All three effects push the tourism victory and not in some specific way, either. c.f. the Louvre I think I would concentrate on the non tourism aspects like the trade route (small boost due to caravansary/harbor, it's true), the jewelry and the GPP boost. Cut the hotels. Or you could do the opposite, but I feel this one needs a nerf.
Trafalgar Square -- feels rather peculiar both in where it is on the tech tree relative to unlocking the ideology, and also how it gives a minefield without requiring the coast. Maybe put it back to Combustion where the minefield is unlocked, and change river to coastal req. Further, the influence boost feels fairly weak to me. Perhaps you could consider using some of that Building_YieldPerFriend and Building_YieldPerAlly to make this wonder more interesting and competitive.
Sputnik Program -- This one is scary-good, but then they have to be if they are unlocked at rocketry. I think its good to have competition for CERN and the Space Station, so that's no bad thing. I would remove the city-state boost, since it doesn't go with this as the science victory wonder.
Millau Viaduct -- This one was amazing

I loved playing with it. It does however make
The Motherland Calls look quite bad. Perhaps you could give it Building_YieldFromSpyAttack with production? Maintain the theme but tie into unit production a bit. Just an idea.
Al-Masjid an-Nabawi -- Maybe give this one two slots and a theming bonus for filling them? It felt quite dry. 10% faith in all cities is often not a lot, perhaps have a larger bonus in the holy city instead. You could also move the Order to the Krak de Chevalier as suggested, and up the power-level of this building in those other areas to compensate. I felt this was a consolation prize holy city wonder
Krak des Chevaliers -- Beside replacing the Castle for an Order, this one feels really powerful. I would remove the great general and either remove or tone-down the mounted unit bonus (50%!!). Military supply was so valuable in that game to me so maybe I'm overreacting there.
Malwiya Minaret -- The stone works and quarries bonuses are fairly boring. You could up this to effect both (+1p+1fa on both, I mean) to bring it in line with the modern craftman pantheon effect.
Mont Saint-Michel -- Loved it. Shame there was no other single tile island requirement as I felt this was super flavorful. Perhaps consider adding it to...
Taipei 101 -- It comes a bit late to make an impact if the science victory is possible. Having said that, not every wonder has to be good every game. I do think it needs to make more of an impact though. Either to drive home that culture victory condition or the diplo. At this stage, if a wonder wants to affect the diplo victory I think it needs to have flat votes on it, so perhaps you could give golden age and then flat votes.
Palm Jumeirah -- Also comes so very late to do much. Decide on a victory type for the Taipei 101 and then take the other one for this wonder. It makes sense to make it a massive tourism boost. Change the gold boosts to Tourism and then maybe take the tourism/gold for allies thing from taipei and put it on this as flat tourism.
I didn't get a decent lake city, and I didn't see the Rockefeller Center so I can't comment on those wonders.
Gripsholm Castle looks a little dull but I have no bright ideas.
Well done for this, it's fantastic.