What games do you play with your family/gf/bf?

Fetch, pounce, and floor hockey (cat style).

Maddy isn't into board games, card games, or computer games (nor would I allow her to play them, since it would just turn into the aforementioned hockey).


That said - years ago I used to play a lot of games with my family and friends. I still have some of the Parkers Brothers games we played (Clue, Monopoly, Sorry!). My grandmother and I played a lot of checkers (she always won), crokinole, and Canasta (she insisted I learn a social card game and since I proved incapable of learning 500 Rummy, my dad taught us Canasta).

I tried to learn cribbage and backgammon and can't seem to remember the rules.

Rummoli is fun if you don't gamble with real money.

Other board games that I played with friends include Diplomacy, Risk, Scrabble, Dune, Darkover, Civilization (pre-computer game-era board game), Eureka, Warlock of Firetop Mountain, and several variations of the Mayfair rail games (Empire Builder, Eurorails, Iron Dragon, etc.).

For awhile some of us had a D&D group going, as well.
 
All of em. With an S/O specifically it has skewed board games and Nintendo
 
charades and cards against humanity
 
With my GF? Mostly head games, but I always win. :lol:

Seriously though, one card game that I really enjoy playing is bid whist. Also Scrabble and "Triominoes"

https://en.wikipedia.org/wiki/Triominoes
I forgot about Triominoes. I have a set I acquired as part of a Freecycle PAL box (pass-a-long), but never had anyone to play it with.

A few years back, I won an avatar contest on TrekBBS. The rules are that the winner gets to choose the theme for the next contest, so I chose "board games." We all ended up having a fun conversation about board games, and I learned that there are some fantastically artistic crokinole boards out there, some of them custom-made. The one I have is older than I am.
 
At the moment, almost incessant canasta.

It's quite a good game for two, and it's easy enough to learn the rules.

But after nearly a year of playing it at least once a day, sometimes twice, it's beginning to pale with me.

I'll give it another year or two, though. If I'm required to.

(I mostly win. We play up to 10,000 from 5,000 point games (takes about a week to accumulate 10,000: the differences in scores from 5,000 point games), and I've lost once.)
 
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At the moment, almost incessant canasta.

It's quite a good game for two, and it's easy enough to learn the rules.

But after nearly a year of playing it at least once a day, sometimes twice, it's beginning to pale with me.

I'll give it another year or two, though. If I'm required to.

(I mostly win. We play up to 10,000 from 5,000 point games (takes about a week to accumulate 10,000: the differences in scores from 5,000 point games), and I've lost once.)
We did 10,000-point games as well, but they were too easy with just 120 points needed for a meld. So we decided that after 5000 points, the number needed for the initial meld would be 150.
 
Ah. No. We play up to 5000 point games, take the difference between the scores and then accumulate that up to 10,000.

150 points of an initial meld sounds interesting, though.

But I'm not sure it wouldn't distort the game play too much.
 
I've played Carcassonne, too. I found it a bit limited.

Also there's Trivial Pursuit. Which can be hilarious. Especially when the questions stop at the 1980s.
 
We're Polish so when we're camping we play dice. You guys call the game "Yahtzee" I think, but the rules are slightly different. Whenever I've been camping with Polish people somebody always has dice and loves to play this game, so this is basically the "Polish camping game" I guess.

We play Cards against humanity from time to time, and sometimes Cranium, which is a board game composed of smaller mini-games, such as charades, win lose or draw, etc.
 
Back in the day, my (then) gf surprised me by buying AOE2 so she could play it online with me. I thought that was really damn sweet.

EDIT: She hated it, by the way.
 
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Ah. No. We play up to 5000 point games, take the difference between the scores and then accumulate that up to 10,000.

150 points of an initial meld sounds interesting, though.

But I'm not sure it wouldn't distort the game play too much.
You need at least two jokers plus three Aces, three jokers plus three naturals, or two jokers, a two, and at least three naturals that are worth 10 points.

It is doable, but more challenging - which is why we did it.

I developed more challenging house rules for the Mayfair rail games, as well. Otherwise, they were just too easy.

I've played Carcassonne, too. I found it a bit limited.

Also there's Trivial Pursuit. Which can be hilarious. Especially when the questions stop at the 1980s.
There's a typo in that game that drove me up the wall at the time - I was playing with my grandmother, and since she knew nothing about the subject, she didn't know it was a typo:

Question: What is the winged hose of Greek mythology?
Answer: Pegasus

To this day I have a mental picture of a garden hose with wings, flapping its way around the ancient world.

We're Polish so when we're camping we play dice. You guys call the game "Yahtzee" I think, but the rules are slightly different. Whenever I've been camping with Polish people somebody always has dice and loves to play this game, so this is basically the "Polish camping game" I guess.

We play Cards against humanity from time to time, and sometimes Cranium, which is a board game composed of smaller mini-games, such as charades, win lose or draw, etc.
Yeah, Yahtzee is something most Canadians learn at some point.

Anyone here ever play Mille Bornes? We used to have a blast with that one - one of the best Boxing Day purchases I ever made.
 
A thousand milestones?
Basically. It's a French card game (the cards are bilingual), and the object of the game is for you or your team (the game can be played by 2-4 players; if 4 play, they do so in 2-person teams) to travel 1000 miles while contending with red lights, speed limits, flat tires, running out of gas, and accidents (while trying to play these hazard cards on your opponents, of course). You have to get exactly 1000 to win - and it's damn frustrating to be at 975 and then realize that all the "25" cards have been played.
 
Get Fluxx for just sheer random fun.
 
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