What Video Games have you been playing II: Have you finished that backlog?

Silverstag? Haven't actually heard of that one at all... must be new, I take it?

Sword of Damocles still takes the gold for me, but right now I've been investing heavily into STALKER: Call of Pripyat (Misery 2.1)

Silverstag is relatively new compare to other, the modder was an ex Foris modder, he had an idea to rework on the recruitment system but I think it is rejected to be implemented in Floris mods or something so he decide to make separated new mod apart from Floris, which called Silverstag.

It is a Caldaria++, and he rework many things and from the very first time of his project he seem quite ambitious and he still continuing the development until today, even though now the development goes quite slow, but it still in process.

The things that I found powerful is the recruitment system. You don't need to recruit from villagers then try to train them and gain level, and passing all of these tiring old tree troops anymore, you can just directly hire the existence soldier in accordance to man power. And the man power currently only divided into two category, which something that they want to work more in the future, the category are 1. Peasantry levies 2. Veteran recruit. The Peasantry recruit can be recruited as lower till mediocre troop tier, in accordance to the existence of "horse" you may also recruit cavalry. However the highest troop tier can only be recruit regarding to the veteran man power. Which rarely available, and the availability can be only increase depending on government policies and your action.

They also design a new skill system for yourselves and your companion, also for troops. Companion now can be focus to work on administration or logistic; like buying foods; collecting loot and selling loot; capturing and selling war prisoner; all of these now can be done automatically in regard to your companion inventory skill and other.

The troops also get rework and you can have your own kingdom culture and design your own troop tree using morgh, and they also open to suggestion for further development, their mods mostly done according to player request than by the modder own idea, so it gave you a sense of belonging to the mod, if your idea is been approved by the modder they will work on it and tell you how far is the progress.

Huh, I've heard of Sword of Damocles, Silverstag, and Prophesy of Pendor, but I don't know anything about them. How much in the way of fantasy elements do they have, if any? If they have fantasy, is there any way for me to set up some kind of magic-less purely human army to exterminate all fantasy elements from the world?


I don't like Sword of Damoscles or Prophesy of Pendor. If you really like fantasy mod, you can try "Clash of Kings", I watch the lets play it seem quite interesting and entertaining, it base on this famous serial "game of throne". If you like Japanese rpg style of story telling, combine with mount and blade, with interesting quest and stuff, you may try the mods name Light and Darkness I already tried it myself, it is quite fun and surprising. You can try it if you like.
 
Huh, I've heard of Sword of Damocles, Silverstag, and Prophesy of Pendor, but I don't know anything about them. How much in the way of fantasy elements do they have, if any? If they have fantasy, is there any way for me to set up some kind of magic-less purely human army to exterminate all fantasy elements from the world?

Pendor is super duper fantastical. I liked it the first time I played it in Original M&B, not so much in Warband when there are superior mods now IMO. Damocles isn't fantasial at all.
 
Ah, okay. Because I really don't like fantasy.
 
I've also been playing Clash of Clans on my PC after seeing the ads on TV.

Join our clan either fire talons (if you are higher level) or fire talons II (if lower level).
Audrey is higher and Brad lower. I help both kids. Mindless fun and nice people to chat with, really.


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:eek2: You what?

Phrossack has the correct opinion, fantasy tends to ruin things.

Its why I always hope for one day there to be a post-apocalyptic game that didn't involve zombies, or mutants, or mutant zombies, or some other strange creation. The most interesting apocalyptic settings are the ones entirely inhabited by humans, and their interaction rebuilding society. Not fighting nosalises, no matter how cool they are.
 
Phrossack has the correct opinion, fantasy tends to ruin things.

Its why I always hope for one day there to be a post-apocalyptic game that didn't involve zombies, or mutants, or mutant zombies, or some other strange creation. The most interesting apocalyptic settings are the ones entirely inhabited by humans, and their interaction rebuilding society. Not fighting nosalises, no matter how cool they are.

Yeah, fantasy settings are a dime a dozen. They tend to include magical spells, impossible creatures, lots and lots of needlessly spiky clothing and armor, weird leather fetishes, big pauldrons, silly beardless long-haired pointy-eared elves, few helmets, revealing female clothing, and a disproportionate amount of attractive young women who are perfectly willing to romp around the countryside killing people. When I saw the second Narnia movie, I was rooting for the Telmarines the whole time. Who couldn't love a society of all-human, magic-less, gloriously armored, crossbow-wielding people who fought to cleanse their new homeland of silly magic and talking animals using only their skill and cunning? I loved their blend of 16th/17th century Spanish and medieval European features.

Obviously, there are some good fantasy things, like LotR, which I'd probably love if I were into that sort of thing. But I really like more historical or semi-historical settings. It's nearly impossible to find any good games with a medieval setting that don't contain fantasy. That's one of many reasons that I'm so excited for Kingdom Come: Deliverance. People assume that the Middle Ages were totally boring without mages and warlocks and leather clothing, but I think that kind of history is fascinating.

And I totally agree with Joe that there need to be some mutant-less post-apocalyptic games, much as I love Fallout. A world reeling from a crippling global catastrophe would have a lot of interesting challenges, and bizarre monsters aren't one of them. Things like figuring out how to restart agriculture, mining, education, the hugely complex system of converting raw materials into modern products, and making Earth habitable again are fascinating issues, and I could get more immersed in a universe if it all makes sense.

I love trying to put myself in fictional universes, figuring out how they work, and finding realistic solutions to their problems. Now, Fallout is excellent, but I can only go so far with it because it's hard to come up with realistic solutions to that universe's problems when a bunch of punks with an infinite supply of intact, bullet-resistant football padding and lawnmower blades can defeat a large army equipped with rifles. And I wonder how they're producing new weapons and armor now that they're seemingly recycling ancient scrap metal rather than mining new ore, or where they're getting all the brass and refined powder to make ammunition. The answer is that it's just a game and I'm taking it too seriously, but I like taking these sorts of things seriously. With fantasy, I can't think too much about the setting before it falls apart and it asks me to suspend too much disbelief. With more realistic settings, I have more freedom to obsess over the whole thing.

Yeah, I know, I'm mad as a bicycle.:crazyeye:
 
Phrossack has the correct opinion, fantasy tends to ruin things.

Its why I always hope for one day there to be a post-apocalyptic game that didn't involve zombies, or mutants, or mutant zombies, or some other strange creation. The most interesting apocalyptic settings are the ones entirely inhabited by humans, and their interaction rebuilding society. Not fighting nosalises, no matter how cool they are.
Well, Fallout has an interesting story but it has been overimitated to the point that it's a cliché. Mutants with Plasma Rifles? Corrupt dystopian genocidal governments? Gunrunners? Been there, done that.
So, yes, I see what you and Phrossack mean… MMOs have way too demented players who invariably act out their fantasies of various undescribable kinds, instead of roleplaying properly. :undecide:
 
Yeah, I know, I'm mad as a bicycle.:crazyeye:

Well, Fallout has an interesting story but it has been overimitated to the point that it's a cliché. Mutants with Plasma Rifles? Corrupt dystopian genocidal governments? Gunrunners? Been there, done that.
So, yes, I see what you and Phrossack mean… MMOs have way too demented players who invariably act out their fantasies of various undescribable kinds, instead of roleplaying properly. :undecide:

Yup, both of you guys nailed it perfectly. Not only is it overdone to a very extreme point (why are the same exact fantasy races in every single form of media involving fantasy the same? does every fantasy setting need not only dwarves, but elves, wizards, orcs, etc? wheres the originality?) but it kills the ability to truly get immersed in the setting as Phrossack said.

It's why I liked the setting of Fallout New Vegas so much over Fallout 3, because even though there are mutants and fantasy elements, most of the story concerned fighting between several human factions trying to decide the fate of the Mojave. Same with the scenes in the Metro series that only concerned the various Metro stations interacting with one another (although, I do have to admit, the best scenes in the game are those that take place on the surface, but for different reasons than immersion).

Imma continue to sit here and wait for the ultimate post-apocalyptic game that doesn't have to involve fantasy. There are plenty of books that do it, why can't games as well?
 
Imma continue to sit here and wait for the ultimate post-apocalyptic game that doesn't have to involve fantasy. There are plenty of books that do it, why can't games as well?

How much sci-fi is tolerable? Are things like The Last of Us going to pass muster?
 
How much sci-fi is tolerable? Are things like The Last of Us going to pass muster?

I still really want to play that game, but since I don't intend on getting a PS3, I never will get the chance. So I don't know the ratio of human interaction vs. zombie mutant interaction, but from back here, I'd still classify it as under humans vs. monsters fantasy, since, well, they exist in the game.

All I'm asking for is a post-apocalyptic game that doesn't need to cave into the monsters trope. Why can't nuclear bombs go off, or a disease/fungus spread that just kills humans? Why do they need to be turned into monsters to be fought? I don't care if its more realistic, such as in The Last of Us, I just don't want it in the game. There seems to be a crutch where every game needs some sort of monster to kill.

Why can't humans be the monsters?
 
I still really want to play that game, but since I don't intent on ever getting a PS3, I never will get the chance. I don't know the ratio of human interaction vs. zombie mutant interaction, but I'd still classify it as under humans vs. monsters fantasy, since, well, they exist in the game.

I know, right? They're just taunting me. The Last of Us looks good enough for me to want it, but not enough to justify buying an expensive console that I won't use for anything else.
 
Console exclusivity is another thing in the games industry that I despise as a PC gamer. But its an entirely different crusade :p
 
All I'm asking for is a post-apocalyptic game that doesn't need to cave into the monsters trope. Why can't nuclear bombs go off, or a disease/fungus spread that just kills humans? Why do they need to be turned into monsters to be fought?

Because fungus is terrifying.
 
I'd like a game that takes the tropes of dwarves, elves, orcs, and the like and turn them into something completely different. Unfortunately, there isn't much chance of that. It's unfamiliar territory. Pretty much all fantastical literature and media at this point has taken pointers from Tolkien and he from past inspirations. By the age of 6, every child knows of the dwarves and the elves.

It would be a difficult sell to have people come to imagine and put themselves in the shoes of the Khaval, a race of four-legged insectoids that are all about planting trees rather than the Dwarves, a race of short humanoids that really love to mine.

Edit: Ghetto-rigged Borderlands to work on my terrible laptop. Couldn't manage to do it with Empire: Total War or Mafia II, though.
 
For that matter, it's ridiculous that entire races have a homogeneous culture.

That's why you take the D&D iterations where the elves don't like the dwarves, the dwarves don't like the dwarves, those dwarves don't like the elves, and the elves don't like the elves. Except when they do. Or when some of them do. And why did you roll a tri-class thief/wizard/cleric anyways? His clothing has class conflicts and he takes 400 years to gain a level. Which will cap at ~4.
 
Obviously, there are some good fantasy things, like LotR, which I'd probably love if I were into that sort of thing. But I really like more historical or semi-historical settings. It's nearly impossible to find any good games with a medieval setting that don't contain fantasy. That's one of many reasons that I'm so excited for Kingdom Come: Deliverance. People assume that the Middle Ages were totally boring without mages and warlocks and leather clothing, but I think that kind of history is fascinating.

I'm also looking forward to Kingdom Come: Deliverance. I'm also generally not into fantasy, but like the medieval time period. Which, you're right, doesn't give a whole lot of options. There are a few good ones, such as Crusader Kings II, but not enough. The specs weren't set in stone enough during its Kickstarter for me to know if it'll run on whatever computer I'll have in mid-late 2015, but if it does, I'll likely be picking it up.

The Last of Us does look interesting, but likewise, not enough to fork out for a PS3 to play. And, zombies I've come to terms with in the past year or so. All sorts of additional fantastical stuff like magic, dwarves, gnomes, etc. - not yet.
 
For that matter, it's ridiculous that entire races have a homogeneous culture.
You're unfamiliar with the cultures of Dragonlance then…
 
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