thecrazyscot
Spiffy
- Joined
- Dec 27, 2012
- Messages
- 3,123
I don't really like most RPGs at all [emoji14]
Sent from my SAMSUNG-SM-G900A using Tapatalk
Sent from my SAMSUNG-SM-G900A using Tapatalk
I don't really like most RPGs at all [emoji14]


You mean to tell me there are people who don't?unless you don't actually like it

You mean to tell me there are people who don't?![]()

I dunno about your request there but RA2 and Yuri's Revenge were A+ games and I unironically adored Ray Wise as President DuganBeen playing through the Red Alert 2 and Yuri's Revenge campaign recently, almost finished with the latter's Soviet campaign and only the Allied campaign left.
Been wondering if there's an RTS out there that tries to minimize micromanagement with it's features. Stuff like automation of action loops, unit stances, target prioritization, and retreating.
Been playing through the Red Alert 2 and Yuri's Revenge campaign recently, almost finished with the latter's Soviet campaign and only the Allied campaign left.
Been wondering if there's an RTS out there that tries to minimize micromanagement with it's features. Stuff like automation of action loops, unit stances, target prioritization, and retreating.

Correct on all counts.I dunno about your request there but RA2 and Yuri's Revenge were A+ games and I unironically adored Ray Wise as President Dugan
I don't remember saying to remove all control from the player. Just to be able set rules of engagement, like in real life where units will try to defend themselves and not sit on their asses until I issue commands.So you want to play an RTS that plays itself?![]()
So you want to play an RTS that plays itself?![]()
It's difficult for me to reconcile that with the time pressure intrinsic to any RTS.This guy gets it. Strategy, not APM.
No, he wants an RTS that actually rewards good strategic and tactical thinking rather than who can click their mouse the fastest.