Symphony D.
Deity
You're right, a bunch of 3-5 turn games that spiral into over-complexity and restart in an iterative sequence thus yielding no appreciable progress is definitely superior. We will always hold the aborted, DOA, and short games in our hearts forever and ever, and they are truly the ones which we appreciate and value the most, for like dead children, they passed before their time and their souls were innocent and pure, untainted by the world.
Oh, wait, no, basically everyone forgets about them and we value things that have longevity and durability over everything else, and if one is going to invest the time to do something, it's probably good to have something that will hold one's interest.
But you're right, Daft could waste time putting in lots of effort on repeating the cellular evolution stage of a NESLife again for the fifth time with the high likelihood that it wouldn't get any farther than the previous times, while also almost certainly killing NESCraft and that WWII idea I don't like anyway. Some people like doing the same things over and over again. He could do that if he wants. It's just, you know, stupid and wasteful of everyone's time.
P.S. Tell me some more about TNES I and II and that big story-game with the huge map you and NK worked on and about SymNES I and II all the other wasted potential that everyone totally appreciates having wasted time on.
Oh, wait, no, basically everyone forgets about them and we value things that have longevity and durability over everything else, and if one is going to invest the time to do something, it's probably good to have something that will hold one's interest.
But you're right, Daft could waste time putting in lots of effort on repeating the cellular evolution stage of a NESLife again for the fifth time with the high likelihood that it wouldn't get any farther than the previous times, while also almost certainly killing NESCraft and that WWII idea I don't like anyway. Some people like doing the same things over and over again. He could do that if he wants. It's just, you know, stupid and wasteful of everyone's time.
P.S. Tell me some more about TNES I and II and that big story-game with the huge map you and NK worked on and about SymNES I and II all the other wasted potential that everyone totally appreciates having wasted time on.