North King
blech
- Joined
- Jan 2, 2004
- Messages
- 18,165
That depends a lot on the era in question, and I believe Symphony is referring to an intrinsic advantage of defense in those particular game mechanics, which wouldn't go so hot.
90% of bad games, sure.Aren't 90% of games like that?
Most soups I have had were pretty tasty.What are your thoughts on soup?
It's almost as if... Wait, no, that can't be right.He has interesting stuff to say, shocking isn't it?
90% of bad games, sure.
If your game is built on replayability then having a single dominant strategy (which is also extremely tedious after awhile) and hoping people will just play intentionally suboptimally is pretty terrible design. That people want to go back to that is bizarre.
Well, part of the problem is probably from the very nature of 4X games, especially the 4th X: exterminate. The dominant strategic approach is sort of predetermined by this very idea. Indeed, most game genres are defined by what the dominant strategic approach to victory is: in FPS it's "shoot mans," in RTS it's "kill other army," in MOBAs it's "kill enemy team," in MMORPGs it's "waste time." However, most of these have some kind of metagame and so have varied tactics, and although some are usually dominant, there are usually several different ways of achieving the strategy. Even other 4X games, like a lot of space 4Xs, have varied tactical approaches for most of the game.Then what games are good games? (that focus on replayability to limit the scope)
World War Record:
Brazil 1-0
Scandinavia 0-2
World War Record:
Brazil 1-0
Scandinavia 0-2
He only claimed one victory... and I now move beyond 666 posts, as much as I loathe to do so.![]()
e: this dude has won the Best New Dumb Conspiracy Theory Award 2014
Link to video.
See how much you can stand to watch.