Not really. What you can do is to change which units you start with, but that change will be for all civilizations. You change the starting units in the C3C editor:I cannot "overwrite" the starting Firaxis worker.
When I start a new game I always have the standard worker, even if I set another worker for that civilization.
Is there a way to do this?
Thanks.
Yes, it should be able to.so, even if the initial worker has an upgrade path to a culturally specific worker, it wont upgrade???
It seems to me, that on turn 2, the worker should be able to upgrade...
Well, for that to happen on turn 2 you have to give the Palace the Veteran Ground Units flag, the same flag that gives the Barracks the ability to allow upgrading land units. And I'm not sure that the AI would care to upgrade anyway...so, even if the initial worker has an upgrade path to a culturally specific worker, it wont upgrade???
It seems to me, that on turn 2, the worker should be able to upgrade...
The AI is likely to upgrade if the cost is 0.Well, for that to happen on turn 2 you have to give the Palace the Veteran Ground Units flag, the same flag that gives the Barracks the ability to allow upgrading land units. And I'm not sure that the AI would care to upgrade anyway...![]()
Well, for that to happen on turn 2 you have to give the Palace the Veteran Ground Units flag, the same flag that gives the Barracks the ability to allow upgrading land units. And I'm not sure that the AI would care to upgrade anyway...![]()
You can do better than that - you can have a different worker for every civ if you want. In the Units page of the Rules editor you can specify which civs are able to build a unit. So you could, for example, add in the Aztec Worker and make it available only to the Mesoamerican civs. Then you could add in the Roman Worker and make that available only to the Mediterranean civs. And so on. If you want all the various workers to be called simply "worker", so they really differ only in their graphics, you will have to add spaces to the names to differentiate them - "worker", "worker ", "worker ", and so on.
You can for the era, but probably not for cultural group
However, perhaps we could try?
Graphics can be changed for building, perhaps using the same syntax in the pediaicons it could work for units
Did someone ever tried that?
Yup. A long while ago. Didn't seem to work...