Workers of the World!

wow.. just wow, its all so amazing... I definitely plan to use a lot of these hot babies in my mod.

Workers of the world, Unite!

Hey, thats not a bad idea. How hard would it be to make some socialist/soviet workers?

Spoiler :

180px-Kolkhoznitsa.jpg

revolutionary-0538.jpg

istockphoto_1731903_soviet_stamp_1968.jpg

 
Do like you done with the katana and the Ethiopians- get a dagger/sword, break it up, and reposition it into a sickly shape?
 
What do you intend to use a sickle for? The workers don't reap crops of course. I assume it is for clearing jungle? That seems to be the most similar action.

Incidentally the Angolan socialists put a machete on their flag a replacement for the sickle as an agrarian symbol.
 
Does anyone know if you can make the animation and icons change for units based upon culture, the same way you can do for buildings?

We all know that you can for units by era, just by looking at settlers, workers, leaders and armies in the vanilla game and by this tutorial.

But is it possible to change this type of thing by culture? So that the "Aztec Worker" would be used by the American cultural group, the "Celtic Worker" would be used the European cultural group, and the "Indian Worker" would be used by the Middle Eastern cultural group?

That would make these units a lot easier and better to use in game, imho.
 
What do you intend to use a sickle for? The workers don't reap crops of course. I assume it is for clearing jungle? That seems to be the most similar action.

Incidentally the Angolan socialists put a machete on their flag a replacement for the sickle as an agrarian symbol.

Irrigate animation?
 
I'm going to use a sickle for the Jungle, and also as part of his costume.

[wolf brother] You can do better than that - you can have a different worker for every civ if you want. In the Units page of the Rules editor you can specify which civs are able to build a unit. So you could, for example, add in the Aztec Worker and make it available only to the Mesoamerican civs. Then you could add in the Roman Worker and make that available only to the Mediterranean civs. And so on. If you want all the various workers to be called simply "worker", so they really differ only in their graphics, you will have to add spaces to the names to differentiate them - "worker", "worker ", "worker ", and so on.
 
You can also use Gramphos copy tool to just makes as many copies of the workers as you have same, and keep the same name

IT may be confusing, but it works.

In my mod, I'm adding a "code" in the name

so US_01S # Worker

Is the worker for the American save, first era.
 
I make my 3,000 + units mod, work on SSS, paint my figurines, work on my software at the office, suf internet, take care of my familly..

Why do you think it says "multi many tasks man" under my name?
 
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