Amazing Work, Supa! These were just what we needed for the Selenite Civ in the
Lost Worlds Mod.
It's useful to remember that, although no one in their right mind will play our mod as the Selenites (unless they want to have a dull, hopelessly anachronistic game), they will be an AI civ that our human heroes will encounter, and for that purpose, these are just about perfect.
I liked'em so much that I downloaded them immediately and put them directly into the game, so that I could see them in action (I've been up all night, of course). I also put'em all together for a picture - here they are all saying "cheese":
(There was a picture here.)
Note that I'm using NavyDawg's
Worker Bug in that screenshot, which seems to go quite well with them, color-wise.
If you're anxious to make more - (and who am I to disagree?) - I can throw you some ideas, easiest first:
A Spearman with a more elaborate spear would be a plausible and simple upgrade.
A Shooter unit could shoot something else...
The Selenite's attack looks like it could also be a throwing or slashing (Sword?) motion.
The size of the Behemoth might be manipulated. A spearman might ride a big one like an elephant..
Behemoth Bug upgrades could belch noxious gas bombs, or have those little shooter units attached...
I imagine the 'settler' to be a burrower - either a worker bug digging down into the dirt, or something like a larvae that comes out the backside of a big bug and begins burrowing. Or just a larvae in a sack carried by a Selenite.