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#1 |
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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"Peaaa-nuuuts"
A Halloween Release ! ![]() The zombie virus spread to the local Zoo ! Zombie Elephant! ![]() And an even more decomposed corpse ! Rotten Elephant! ![]() I'll probably enter the Zombie Elephant in the October Monthly Competition, if you like it, be sure to come back the first week of November and vote for it. ![]() Download Animations & textures (+maps) by Supa model by Debra Original run animation by Cliff Bowman The Zombie Elephant won the first place in the October 2011 Monthly Competition, along Grandraem's Wizard!
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Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla Last edited by Supa; Nov 08, 2011 at 06:38 AM. |
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#2 |
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Philosopher
![]() Join Date: Nov 2003
Location: London
Posts: 14,851
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Brilliant, in a totally horrible way.
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Try the Anglo-Saxon scenario... Or can you build an empire of Africa? A list of units. Sensible religion discussion. Please read: the truth about children brought up by gay couples. |
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#3 |
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Writer
Join Date: Oct 2003
Location: Thessalonike, Greece
Posts: 20,004
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The blood drops are a very nice touch
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βῆ δ᾿ ἀκέων παρὰ θῖνα πολυφλοίσϐοιο θαλάσσης· (he walked silently on the edge of the loudly heard wave-breaking sea) Iliad A:34 CivIII my graphics library 28x 1x Decade Award
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#4 |
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Back In Green!
Join Date: Nov 2004
Location: Adelaide, South Australia
Posts: 3,626
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I almost feel sorry for the rotten one, it's not pleasant having a blood nose like that
Fantastic stuff
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My units My graphics library Da Klan Projekt WH40K Workshop RIP Stormrage, you will be greatly missed |
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#5 |
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Journeyman Historian
Join Date: Jul 2005
Location: Éire!
Posts: 5,390
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... eurgh. Fantastic work.
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#6 |
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Norman Knight
Join Date: Sep 2004
Location: Heart Of Europe
Posts: 4,526
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I bet they are from Paradise City Zoo.
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CIV units (conversions): 32 Tanks, Planes and Helicopters in alternate Color - 28 Tanks, Planes and Helicopters in Desert color TERRAIN Graphics: Ares' Terrain Pack - TERRAIN PACK II.: OPEN BETA! --->Preview Thread Download BETA My Sound Library - Other Graphics: Varangian Guard - My Tech Icon Library-- |
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#8 |
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Little Winger
Join Date: Sep 2010
Location: Minsk, Belarus
Posts: 765
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Supa, even if I'm not a fan of the "living dead" genre as well as fantasy and comment/vote such units rarely, I must say these 2 absolutely cool. They horrible and pitiful simultaneously, especially the trunkless-earless one. Brilliant work.
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72% of evil + 28% of human. |
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#9 | ||
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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Thank you, Wolfshade. It's also tail-less, but you can't see it in the preview.
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![]() On an unrelated note, this unit is soundless. If anyone is interested, I welcome all sounds - they would be added in the main download.
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Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla |
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#10 | |
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Metal Slug
Join Date: Aug 2004
Location: Mission 1: Complete!
Posts: 1,877
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I agree with both your comment and the posts that led you to this comment! Amazing units that provoke such strong emotions ![]() That would be quite a big challenge...
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An Ode to the Civ Modder by Balthazar! Get my custom unit_32 files for Sandris' units here ! Updated 10/17/2011 I'm proud to be a part of Kinboat's Unit Artist Library. Rest in peace Stormrage. |
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#11 |
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Deity
Join Date: Nov 2001
Location: USA
Posts: 5,125
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Those Look Great Supa
Love the wound textures Just to let you know... the flcs have the extra duplicate frames that Civ3FlcEdit applies to all New Flcs. This causes a hesitation in the animations. The Rotten Elephant has the two lightest "Smoke Shades" illuminating the square on the ground under its front feet. The Zombie Elephant has the light smoke shade illuminating behind the Goo Trail from its trunk during the Run. These issues can be easily corrected.
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Cheers, Vuldacon Escape From Zombie Island 2 Complete Hegemon Age of Imperialism Deluxe; 1895-1924 Escape From Zombie Island 2: The Remake |
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#12 | |
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The Great Dictator
Join Date: Jul 2004
Location: Skaville UK Reputation: 1
Posts: 8,672
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Wonderful! Especially love that trail of bile coming out of the Zombie Elephant's trunk!
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![]() Also, speaking of your Extinct Fauna, I may have use for them, even if only under an auxiliary role
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Units: Complete|Previews/Questions|Requests - Modern/Ancient| My Tech Icons Scenarios: AncientGreece|Indo-Greeks|Industrial Espionage|Escape From Zombie Island 0|Cold War Africa/Test|WH40K Team A Guy Can Dream... ![]() UK Civfanatics Meet: A chance to shake Virote's hand on Saturday 18th of August | <Warning!> - Poster is armed with rolls of tape! It was a Friday... Afternoon | My TV Show - The Flat | News, Science, Entertainment, Politics |
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#13 | |||||
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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Thanks!
Those were fun to make and arrange. It's actually the displacement map that makes the wounds believable, I love that feature. Quote:
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<finally seeing the issue> Ah, I see what you're saying with the square! I didn't see it when I tested the unit on a darker terrain but you can't miss on a lighter square, like desert. It will be fixed. Quote:
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![]() Yes and no. It's not harder than making an unit, the learning curve should be similar and it asks as much creativity. I had a lot of fun creating sounds in the past but as I'm less fluent in sound editing, it's actually a burden to create new sounds when I've finished an unit: I want to create a thread, show it, talk about it, not launch Audacity and spend additional time keeping it for myself. Sounds are also a bit of a letdown: Obviously, you can't show them on the forum and most people won't download the unit to listen to the sounds. There isn't any immediate feedback and the benefits are delayed: people will notice the sounds in a scenario or a mod and by then, they wont' dig up the thread to comment and talk about it. But sounds is as important as graphics with you've got to convince the player it's an actual thing they're controlling/fighting against and not just a bunch of pixels and stats. Frankly, I'd like to see a few people take up on sound editing on these boards. But maybe I'm the only unit creator too lazy to actually create or borrow sounds. I know Vuldacon always take the time to do it, but I've never felt anything less than a great admiration towards Vuldacon's patience and meticulousness.
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Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla Last edited by Supa; Oct 19, 2011 at 11:39 AM. |
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#14 |
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Deity
Join Date: Nov 2001
Location: USA
Posts: 5,125
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Supa... The reason the smoke shades happened is because the square was not totally transparent and was lighter than the Magenta Background. This cannot be seen when viewed with the .pal palette but can be seen using the Alpha.pal Palette. The easiest way to correct it is to simply open the Storyboard in your Graphics Program and change those Smoke Shades 255, 16, 255 and 255, 26, 266 to Pure Magenta 255, 0, 255 on the Palette then reload your same palette using nearest color matching.
As for the extra Frames... you can copy the entire Storyboard except the duplicate frame and paste all back onto the Storyboard from the 1st Frame. So if there are 11 frames and the duplicate frames are #1 and #2, you copy from #2 through #11 then paste all back from 1 through 10. This leaves the last two frames duplicated. Then you generate a new Flc then generate a new storyboard and reset the number of frames to 10 which removes the last frame.
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Cheers, Vuldacon Escape From Zombie Island 2 Complete Hegemon Age of Imperialism Deluxe; 1895-1924 Escape From Zombie Island 2: The Remake |
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#15 | |
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Out of Cheese Error
Join Date: Jan 2003
Location: Belgium
Posts: 3,646
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Quote:
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Civ. IV: Units - Tiger, Lioness Civ. III: Dragonlance: War of Lance, Insects MOD | My Leaderheads (Latest: Cthulhu Priest) | Ongoing Unit Collections - Atomic Labs (Latest: Gabara) Extinct Fauna (Latest: Terror Birds) Mythos Cults & Monsters (Latest: Cthulhu Priest) Fantasy Forge (Latest: Centaur) | Specific Units - Mothra, Space-Froggy, Sharks Pack, King Ghidorah, Ebirah, Gorosaurus, Zilla Pack, Frankenstein Pack, Meat Boy, Baron Voodoo, Kong Gojira Gyaos Eagles Werecat Selenites Giant Spiders Zombie Elephants | SNK Advisors - 1, 2, 3 | Map - Ansalon | Minimap - Pack 1, 2, Left boxes Pack | Terrain - Savannah | Other PCX - Pharaoh Pack I, II, III, IV, V, Hunting lodge, Port Royale 2 Pack, Cane Plantation, Dune 2 Pack, Ostrich, Latest addition in my Library: Jurassic Pack | Global Warming Effects Also helping in : Gojira54's Modzilla |
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#16 |
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In the Serengeti
Join Date: Jul 2006
Location: St. Paul, MN
Posts: 3,670
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This is horrifying.
What kind of monster zombifies ELEPHANTS? |
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#18 | |
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Deity
Join Date: Nov 2001
Location: USA
Posts: 5,125
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Quote:
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Cheers, Vuldacon Escape From Zombie Island 2 Complete Hegemon Age of Imperialism Deluxe; 1895-1924 Escape From Zombie Island 2: The Remake |
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#19 |
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Virgo
Join Date: May 2011
Location: Second star to the right....
Posts: 91
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First Impression: (Tim Allen grunt) Ughh? A zombie elephant? What?
But then think about it. Elephants are one of the few animals other than humans who are recognized to be self-aware, as in being able to recognize that they are an individual personality, they and mourn the loss of a loved one. Only humans, apes, wales/porposes and elephants are truly considered self-aware. If the horrifying point of a zombie is the mindlessness, then an elephant zombie is terrifying, plus it would take a lot more then just shooting it in the head with a shot gun.
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To infinity and beyo... oh, blarg! ![]() "Wake me when you need me" - coming Nov 6 |
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#20 |
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In the Serengeti
Join Date: Jul 2006
Location: St. Paul, MN
Posts: 3,670
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@Supa: Take another look at my user-icon
![]() @Jord: Considered by whom? Personally, I'd consider a greater range of animals to be self-aware: Dolphins, horses, pigs, and dogs all qualify. Dolphins - quite possibly the closest to human cognitive ability. Pigs - smarter than dogs according to some sites Horses and dogs - there are examples of each painting! (e.g. 1:57 in this video - http://www.youtube.com/watch?v=_-QFI...eature=related and http://www.ecmagazine.net/Vol7_2/PaintingHorses.htm) Also, dogs can be taught to copy new behaviors (http://www.video.clickertraining.com/CFVEX11KR03) |
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