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Resource 'Penitent Engine'
A Penitent Engine for the Ordos Hereticus in the WH40K mod.
Resource 'San Antonio Class Amphibious Transport Dock'
The San Antonio class is a class of amphibious transport dock (LPD) warships used by the United States Navy. These warships replace the older Austin class LPDs (including Cleveland and Trenton sub-classes), as well as the Newport class tank landing ships, and the Charleston class amphibious cargo ships that have already been retired. Twelve ships of the San Antonio class were proposed, but only eleven funded, with one canceled due to budget cuts and cost overruns. Their original target...
Basil II of the Byzantine Empire. Single-era animated leadearhead w/PCXs. It will be used in the upcoming MEM update.
9 zip folders for complete eras: http://www.civfanatics.net/uploads11/GrimAnc1.zip http://www.civfanatics.net/uploads11/GrimAnc2.zip http://www.civfanatics.net/uploads11/GrimMed1.zip http://www.civfanatics.net/uploads11/GrimMed2.zip http://www.civfanatics.net/uploads11/GrimInd1.zip http://www.civfanatics.net/uploads11/GrimInd2.zip http://www.civfanatics.net/uploads11/GrimMod1.zip http://www.civfanatics.net/uploads11/GrimMod2.zip http://www.civfanatics.net/uploads11/AllGrimPCXs.zip This is...
Resource 'AH-1S Tzefa'
Israeli Air Force AH-1S Tzefa Attack Helicopter :trophy: Voted Civilization III Unit of the Year for 2013!
Resource 'Detective'
Detective... at your service. He is ready to handle your "Dirty Jobs"" discretely. All animations, sound files and a Read Me file included. Winner of the March 2012 Unit of the Month Contest :trophy: Winner of the 2012 Unit of the Year Contest :trophy: You can visit the Thread to see previews here
Resource 'Cthulhu'
A Lovecraftian unit. Visit the thread here. WARNING! Use of this unit may result in loss of sanity. In the event of eldritch gibbering consult an antiquarian.
Resource 'Shaggoth'
Here's an ancient dragon ogre - Shaggoth for civ3 Thread http://forums.civfanatics.com/showthread.php?t=162640
Resource 'New series: Medieval French'
The French set :) Winner of City Graphics of the Decade in the Civ3 Decade Awards!
Resource 'Irrigation Fitted'
Here is a new set of irrigation. Winner of the Landmark and Overlay Terrain of the Decade in the Civ3 Decade Awards!
Resource 'Lord of the Mods Interface 2006-06-08'
This is an interface made by PCHighway and I for the upcoming Lord of the Mods. It uses parts from the AoK interface, and parts from my old Magnamund interface. Winner of Interface of the Decade, 2001 - 2011
Resource 'Snoopy's Terrain Graphics Modpack for Conquests'
Snoopy's Terrain Graphics Modpack for C3C (Civ3 Conquests) -------------------------------- This modpack changes the terrain graphics to be more detailed and easier to identify. It contains new graphics for irrigation, rocky mountain & hills, new rivers, distinct looking forests and jungles, deep blue (or greener) water, greener grassland, raised land, improved city graphics, and more. The rules have not been changed. What's new in this version: * Includes the new graphics for volcanos and...
Resource 'New Format Wonder Splashes by Pounder'
Wonder Splashes with additional info like: benefit of wonder, expiration of wonder, culture, will be it a tourist attraction and civ traits that will trigger a golden age. The Picture is totally un-obstructed due to the fact that the information has been move outside the original splash. There new splashes for the epic games and for several of the Conquests scenarios. There are new widescreen and regular backgrounds as well. Recommend you go to the link as there are many more downloads...
Resource 'Scoundrel'
A villainous gentleman. Visit the thread here.
Resource 'Chinese Rocket Team'
Here's my latest unit. I'm really happy with the way that it turned out. I hope you all will like it too. I think it's a fairly unique unit, so hopefully it can provide a little variety to your Civ-game. It's supposed to be a Chinese-esque unit, but I have absolutely no idea if the costume and what-not are authentic--just my best guesses. Well, enjoy. Winner of the Ancient/Renaissance Unit of the Decade, 2001 - 2011!
Resource 'The Drunk'
If you have a need for a Fun "Flaming Hero" in your game, The Drunk can help you out :D Made especially for the Update to "EFZI2 The Remake"... He may be a Drunk but he will not hesitate to toss Booze "Molotov Cocktails" that will Burn his Enemies to Death :eek: Winner of the August 2008 Unit of the Month Contest :trophy: Winner of the Unit of the Year 2008 contest :trophy: Winner of the Most Unusual Unit in the November 2011, Civ 3 Decade Awards You can visit the Thread Here February...
Resource 'Nazgûl'
This unit can be used as either a normal ground unit or as an airborne one (fighter/bomber). Alternate animations, INI files, and instructions are included. Thanks go to aaglo, whose Bomb animation and sound I used. Visit the thread here. Winner of the "Unit of the Decade" award in the Civ3 Decade Awards!
Resource 'Medieval European Mod II'
Introduction Medieval European Mod II is a 2007-2009 total conversion mod for Civ3:Conquests by embryodead & Yoda Power, inspired by the 2003 Medieval European Mod for Civ3:pTW by Yoda Power. The mod spans through 4 eras roughly from the second half of the Early Middle Ages up to the Renaissance (700-1550 AD). Requirements: - Civilization 3: Conquests version 1.22 - 400 mb disk space Winner of the "Best Collaboration Award" in the Civ3 Decades Award Installation 1. Download the linked...
Resource 'TAC 2.03_final - The Authentic Colonization'
A team of German and Swiss modders presents you a large but well balanced and well tested modification for Colonization. For the last almost four years we have developed this community modification of German-speaking Civforum. TAC Project Team: Akropolis – Commander Bello - Elwood - Fankman - koma13 - melcher kürzer Ronnar - Stöpsel - Writing Bull - xXstrikerXx We are glad to present you the final version of The Authentic Colonization: TAC 2.03_final has been released! A team of...
Resource '[Mod] "Religion and Revolution", now "We the People"'
Welcome to We the People / Religion and Revolution ! "We the People" is a huge mod for "Sid Meier's Civilization IV: Colonization". It is still developed by an international team of passionate modders. :) WTP ("We the People") itself is a straight continuation of RaR (Religion and Revolution). RaR again was based on TAC ("The Authentic Colonization") 2.03_final. >>WTP Release 4.1<< Source Code and Readme are included. For everything else, please visit our forum.
Resource 'Planetfall'
Requires Beyond the Sword 3.19 Get the latest patch here. Forum Area Earth, 2060. A small group of colonists leaves the ravages of Earth for a distant planet orbiting Alpha Centauri's primary star. Their ship, the United Nations Starship Unity, carries them on their journey to a new world and a new hope for humankind. Along the way a reactor malfunction damages the Unity, precipitating a crisis among the ship's seven most powerful leaders. As they enter the Alpha Centauri system, the crew...
Resource 'Dune Wars 1.9.1 Full Install'
The v1.9.1 latest full install of Dune Wars built using Better BUG AI as a base. Latest v1.9.7 patch can be found here. There are a collection of new Dune Wars features and changes: Homeworld Reinforcements mechanic changes - there is now an approved list of units for the Homeworld screen including combat units only - not spies and transports - faction unique and controlled units - such as Sardaukar Legionaries, Trikes and Razzia Raiders can be recruited. - increased refresh rate (this...
A Babylon 5 universe total conversion of the Final Frontier Plus space mod for Civilization 4 Beyond the Sword. Forum thread: https://forums.civfanatics.com/threads/a-babylon-5-mod-for-the-final-frontier-mod.261551/
Resource 'Star Trek'
Last Updated: 7/27/11 This mod* is a total conversion of Civilization IV: Beyond the Sword to Star Trek. You can play as one of 25 Star Trek civilizations, starting with a "city" and a deep space probe and are tasked with building a civilization to stand the test of time. Like the Final Frontier scenario for BtS, there are space features such as black holes, asteroids, and solar systems. Unlike Final Frontier, concepts such as Great People, unique units, etc. are back in the game**. This...
Resource 'Rise of Rome Scenario (CivDOS & CivWin)'
About: A ancient Roman era scenario for Civilization 1 created by @hannurabi . Zip contents: CIVIL3.MAP - CivDOS save file CIVIL3.SVE - CivDOS save file S_Rome.sav - CivWin save file Scenario converted to Civilization for Windows using MountainMn10's CivCracker and repacked in 7zip by Blake. Respective files successfully tested in CivDOS & CivWin. Recommend CivWin users try the scenario with Honza's CivWin DOS graphics mod and Blake's CivWin Soundtrack Overhaul mod. Scenario discussions...
Resource 'World War 2 Europe Scenario (CivDOS & CivWin)'
About: A WW2 Europe scenario for Civilization 1 created by @simonnomis . Zip contents: CIVIL3.MAP - CivDOS save file CIVIL3.SVE - CivDOS save file S_WW2Eur.sav - CivWin save file Scenario converted to Civilization for Windows using MountainMn10's CivCracker and repacked in 7zip by Blake. Respective files successfully tested in CivDOS & CivWin. Recommend CivWin users try the scenario with Honza's CivWin DOS graphics mod and Blake's CivWin Soundtrack Overhaul mod. Scenario discussions...
Resource 'Dune Scenario (CivDOS & CivWin)'
About: An awesome Dune Arrakis scifi scenario for Civilization 1 created by @Autumn Leaf . Zip contents: CIVIL0.MAP - CivDOS save file CIVIL0.SVE - CivDOS save file S_Dune.sav - CivWin save file Scenario converted to Civilization for Windows using MountainMn10's CivCracker and repacked in 7zip by Blake. Respective files successfully tested in CivDOS & CivWin. Recommend CivWin users try the scenario with Honza's CivWin DOS graphics mod and Blake's CivWin Soundtrack Overhaul mod. NOTE...
Resource 'Attila's Conquest I - Play As Barbarians Scenario (CivDOS & CivWin)'
About: @Blake00 's new play as the 8th Barbarian faction slot versus the regular 7 Civs Scenario. Zip contents: CIVIL0.MAP - Barbarian CivDOS save file CIVIL0.SVE - Barbarian CivDOS save file CIVIL1.MAP - Roman CivDOS save file (Pre-Barb cheat compatible with JCivED) CIVIL1.SVE - Roman CivDOS save file (Pre-Barb cheat compatible with JCivED) S_Barbarian.sav - Barbarian CivWin save file Recommend CivWin users try the scenario with Honza's CivWin DOS graphics mod and Blake's CivWin...
Resource 'Downfall'
A New Era has fall on Earth. The Dark Era! Machines, Mutants, Leaders of the New Order and other dark personalities are fighting for power over the radioactive wastelands. 14 completely new races with unique leader graphics, 7 of them are playable. Over a 100 brand new units. Many are unique to each fraction. More than 50 new unique buildings. 32 unique resources A completely new technology tree. The unique...
Resource 'Star Trek Mod, v 0.9.0 Beta, 7z'
The Star Trek Mod, version 0.9.0, Beta, with XL map included. Accompanying Music & Sound Effects Addon can be found here: https://archive.org/download/star-trek-civ3-mod-v0.9.0-beta/StarTrek_v0.9.0Sounds.7z It's been in the works for years now, and has seen at least three separate growth spurts, but it's finally here! New features include: -New units: at least 30 new Federation. Cardassian, Ferengi, or Minor Civ units have been added! -Less Civs: A few Minor Civs have been kicked off, but...
Resource 'Star Wars: The Mod Awakens'
Downloads on the thread Thread: https://forums.civfanatics.com/threads/star-wars-the-mod-awakens.631116/
Resource 'Conquests of Might and Magic III v1.0'
This download is the BIQ file only; To download the large file, go to the first post of the CoMM3 thread. 7-8-17: This Version is out of date. Click here to go to the new thread with the updated CoMM3 mod. CoMM3 General Game Concepts: This mod was built according to Heroes of Might and Magic III. It's primary focus is a builders' and battle game. All other victory conditions are possible except for Wonder Victory. The game is set to have a faster pace in the beginning. AI get's no settler...
Resource 'CCM3'
The most important first: CCM3 is created to use the cornucopia of new options in the Flintlock mod. You should only install CCM3 if you have the GOG or steam version of Civ3 Complete, as the Flintlock mod needs one of those versions for its installation, or if you only need the CCM3 files for playing other mods or scenarios (per example RARR). Without the Flintlock mod many important functions in CCM 3 will not work any longer. CCM 3 has a size of about 6,69 GB. Please don´t forget, that...
^^============ the WAR OF THE RING (ver 1.1) ============ ^^ a single-player scenario by Kobayashi Kobayashi's the WAR OF THE RING scenario converted for Test of Time ^ ^^ "One Ring to rule them all, One Ring to find them, ^^ One Ring to bring them all and in the darkness bind them" ^^ - inscription on the One Ring - BACKGROUND ============== It has been 3000 years since the War of the Last Alliance of Men and Elves. Sauron was thwarted but even in victory, the strength of...
Resource 'Heroes of Might and Magic 2 Scenario Modpack (MGE)'
About: This project is a Heroes of Might & Magic 2 total conversion mod and scenario created by MetroPolis and Blake00 for Sid Meier's Civilization II MGE. Inspired by Tom2050's amazing HoMM3 mod for Civ3 we hope to create the most HoMM2 like experience within the limitations of the old Civ2 engine. Almost every part of Civ2 has been changed making this possibly the largest Civ2 MGE total conversion mod ever made! It's 20 years too late but we did it anyway haha! Author: @Metro Polis and...
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