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Mod Manager for Civ 7
Options API 0.3.0
Adds functionality to make adding settings in other mods easier
Renames old settlements using current civ city names when converting a town to a city.
Gives names to all the "masteries" in the tech and civic trees
Horses and Iron become bonus resources in Antiquity (they keep Empire effects)
Rebalances the Chu-Ko-Nu to be more in-line with their historical counterpart
You can quickly finish all Legacy Paths over 3 ages with this mod.
Downloads
1,152
Updated
MaxeII's Leaders Times Ten M
Increases all Leader bonuses by 10 times.
Increases AI bonuses on Deity (affects other difficulties unevenly).
Summarize files to one file for AI analysis Burntz
The script lets user choose any filetype like .js and summarizes all files on folder and subfolders
Changes the final Science Victory Project from Staffed Space Flight to Crewed Space Flight.
Adds a Firetuner panel that tracks Modifiers like the Civ VI panel.
Espionage Tweaks B
Tweaks to make espionage less annoying (Success rate reduction)
Multiplies all of Lafayette's bonuses by 10
Civs forget how to build walls after antiquity? This mod fixes that.
Various small tweaks that tickle my particular fancy. Maybe yours too, maybe not.
Rayoz12's Cheat Panel R
Cheat Panel to bend the game to your will!
Downloads
12,809
Updated
Changes "Tyre of the Phoenician People" to "Tyre - Homeland of the Phoenician People" and more.
Unlocks Stories of All Great People M
This mod unlocks all stories associated with all Civilization Unique Great People Units.
City District Upgraded C
Improve the City District Tile
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