5 city conquest challenge

not brilliant (jungle to the north easter, no bg, etc. but obviuosly theres a river and vines, and th coast will help making connections...
 
Hajime said:
Pottery first then, eh?

But what if...we already have pottery?!?

-duck- Point taken on waiting on the game. So, Mole, want to post a screen by any chance?

:confused: If I remember correctly Germany starts with Bronze Working and Warrior Code.

Had a quick look at the screenie and would say that is quite a miserable start.
But at least we have a river and hopefully we have at least one BG somewhere close :)

We can found our first city here and move the town later, including the palace.
 
may well be right about the warriar code, as i said i wasnt sure. i would say move worker E on to the hill and see what we see. then unless something considerably better appears just found where we are?
 
Hmm, why is the start miserable? We have a river, tobacco and the best lux in the game. The only bad thing is, that we will have some coastal tiles in the capital later on, without having a harbor, if we settle on the spot. Why not settle on the tobacco? It is a commerce bonus, so it just screams: settle on me! I give you one more commerce for free every turn! Any specific problem with a coastal capital?

If I get my hands on the save I would: irrigate and road from the start tile to the wines and settle on the tobacco. Btw, where is the save? ;)
 
The lack of BG's makes it miserable, that's all. I've seen worse starts and your point of settling the tobacco is good enough, grs. And the wines will give us the food-bonus we desperately need. I don't like those jungle though, with slow workers.

Btw, mole, don't use those huge bitmaps, try to convert them to JPG.

Look for the prog Irfanview, it's great cropping and sizing stuff and convert as well. And it's free.

Moving the settler away from the river won't do us any good, better to settle by the coast for now and get it started. As I said before, we can always move the town later.
 
theres the save, i think settling on the coast sounds better than many ideas, do commerce resources not dissapear if you settle on them like most bonus resources?

i cant remember what we're researching first, but ill let you handle all that
p.s. sorry bout the save name, couldnt thionk of anything better
 
oh yea, and that... ahaha didn't even notice that..will take a while for us to meet the dutch... considering they wont exist for another 41000 years or so :P.
 
Heheh.

So it's a phil-lit game, researching Pott first then?

The +1 commerce from the tobacco will help a bit there at least ;).

As for where we start, if we go to the Tob, I think it is -highly- likely that we'll hit a Fish food bonus in the coastal tiles. It's not the -best- bonus tile in the world, but with a harbor, it'll help some. Of course, this is just speculation - and I'm hoping for a whale, not the crappy one.

Also, I believe there is another tobacco/sugar/(Forget the other bonus) nearby in all likelihood, considering the area layout. There probably should be another wine nearby (At least 1), but that'd be within 10 squares likely, so I can't make any further predictions ;). If we're -really- lucky, it'll be with an expanded city, but I have my doubts there ;).

If we get even luckier, there may be some dyes and furs in a close range - close enough to build a city for them with minimal corruption. Well, we can always hope ;).

Just my 2 cents. I vote for building on the tob in hopes of getting a fish bonus.
 
After fog gazing for a bit, it looks like the coast goes down - as the red attempt at coloring it goes - instead of just straight.

...That could be either good or bad. Less chance of a whale, but better coastal tiles, and we get at least 1 more land tile to work.


The world itself looks like it is either temperate or warm (Could find out more if there was a screenshot with the minimap, or I had access to Civ3), and I believe it is probably 5 billion years old (I could be entirely wrong). Offhand, I can't guarentee anything because I lack access to the minimap, but I think it is likely that the map is continents or archipelgo - it's very unlikely that we'd start next to coast on pangaea.

However, I've been at the Uni all day with no access to Civ3, so this is all idle speculation from notes I've taken on random map generation (Civ3 is predictable on 5bill/temp or warm. Bonus tends to do 2 to 3 of similar types in a very small area, and lux tend to have copies of each other within 10-12 tiles. There may even be a third wine close by, which would be great trading material.) If someone could post a screenshot of the minimap, I'd be very appreciative.

And on that subject - I hope it is not arch. 5cc conquests on a continents would be doable, but on an arch would be a royal pain in the ARSE.
 

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Havin taken a quick peek at the save and moved the worker up to the hill I've come to conclusion that if we are looking for a challenging start then this one seems very capable :)

As for moving the capital to the coast and settling to the tobacco, It would certainly limit our shield producing capacity as we would loose one of the two hills, thougt commerce from coastal tiles might be useful for us, restriciting our capital's shield output by moving it to the coast might not be that good idea. Then again we dont know what is the situation NW of us, so its a tough call with the capital placement.

5 CCC at Emperor level is surely a challenge in itself and the start seems to only make situation more rough, I dont know if we are up to the challenge, but im up for reroll if you guys want, thought i dont really mind whichever option we pick.

One last comment about the roster: Correct me if im wrong, but isnt it so that we have 4 players from Europe and one From Australia so far in the team, so there seems to not be much space for organizing the roster so that players living in completely different sides of the Earth would be after each other making the game go onwards faster. That would be possible thought if Hajime is outside of Europe, but it might be rather moot point nonetheless, as this kind of game surely requires quite a bit of discussion when it comes to moves, so it might not move forward with that fast pace anyhow.
 
I'm from the USA, Opac.

Also, it's legal to take a save and move units around in a SG? ;) I didn't know that was legal...if it was, I'd move the settler to where the suggested spot was to settle to see the coast.

However, the situation nw of us is likely worse. Not guarenteed, but it is likely worse.

Any further suggestions? Gozpel? grs?

And I'd personally be up for a reroll. It looks like the map is warm, which means bad terrain for a 5cc.

Hell, I'll offer to reroll if needed. I've got a few spare hours tonight, plus a spare comp to dedicate rolling to a map.
 
Ah, thought so grs ;).

In all likelihood, I'll be able to play my turn immediately after yours tonight.

Time to discuss planned moves.

Roading/(mining or irrigating) the tile the worker sits on is obvious, and it should be done with both before the capital culture expands - next turn, sit him on the grapes then road?

Since the grapes are on a hill, they can't be irrigated. Mining is the better choice for the starting tile/worker?
 
shall i go for a reroll then? seems like everyone wants to, and now that theres been peeking :O tsk tsk haha...
ill reroll and see what comes up but not now, so anyone who fancies rerolling do so, and if when i check in the morning noone has done so ill do it then
 
4000BC: Settler sw, worker roads.

3950BC: Berlin founded - warrior. Research to pottery at max.

3850BC: Worker irrigates.

3650BC: Worker moves to wines.

3600BC: Worker roads wines.

3450BC: Berlin expands, grows and produces a Herman the German. Order another warrior. Worker irrigates wines.

3400BC: Herman spots more hills and jungle - that will be a challenging game. Research to 50% - Pottery in.

3350BC: Research to iron working at max. Herman spots wines on a hill - nice.

3250BC: We already spot an Enkidu! Gilgamesh is up alphabet. Rework irrigated plains.

3200BC: More jungle and hills.

3150BC: Berlin warrior - warrior.

3050BC: Herman spots marsh.

3000BC: Berlin grows. More marsh. Lux to 10%. Iron working in 17.

On research: we want iron working first to be able to do something about the Sumerians or at least to look like a less promising target. And we need to know which of the hills holds the iron.
On exploring: I want us to find the civ(s) north of us first before Gilgamesh does. Therefore I ignored a possible sneak for some turns. Herman is north out of the picture.
On cities: I made some dots - though I am not convinced, but they at least show some food. Pink is agressive and secures a second river spot. Blue grabs the second wines while red one of the two bgs that are not under forest or jungle.

Our "lands":

mole-5cc-3000bc.jpg
 
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