6-7 New Beta Version

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It's rare but I've seen Barbarians take newly founded cities. Especially if it's attacked by barbarian ships.
I might have been thinking of Communitas in that case, I remember getting a popup saying they've sacked the city (with you losing a bunch of gold) if they actually did manage to take the city(and you kept the city).
 
Just downloaded today.

All of my cities have a small (around -6%) growth modifier for happiness at all times. Including turn 0, when I have 100% happiness. Anyone else seeing this?
 
Just downloaded today.

All of my cities have a small (around -6%) growth modifier for happiness at all times. Including turn 0, when I have 100% happiness. Anyone else seeing this?
No, for me the growth modifier is just as normal, based on local happiness. +2% per extra point of happiness over unhappiness.
 
Part of that was because Zoos gave forests 2 tourism on that patch. Also partially because on spies, given how low impact they are, putting a diplomat in their capital is pretty appealing. Previously you had to give up a lot of science to do it.

I played a Korea game on the recent hot patch - conquered half the world but lost to Arabia at turn 333. Yes, Arabia is one of the civs that does CV well, but my neighbor Poland was also influential with everyone except Arabia.

I maintain that CV is over tuned. It’s not just the zoos. We buffed tourism and nerfed spies (and hence science). The slower game delays the other win conditions but not CV.
 
All of my cities have a small (around -6%) growth modifier for happiness at all times. Including turn 0, when I have 100% happiness. Anyone else seeing this?

That was on the first few versions I think you need to get the latest hotfix (-5) I think
 
Is it just me or is the AI very inclined to tell me they're falling on hard times and beg me for luxuries, even if they're doing relatively well compared to others? I'm up til Classical right now and I don't think I've been offered gold for a luxury yet. France did ask to trade Perfume for Whales once though so that was a pleasant surprise.
 
Is it just me or is the AI very inclined to tell me they're falling on hard times and beg me for luxuries, even if they're doing relatively well compared to others? I'm up til Classical right now and I don't think I've been offered gold for a luxury yet. France did ask to trade Perfume for Whales once though so that was a pleasant surprise.
I think they're probing to see whether you are a useful trading partner. Luxury trading these days is more about diplomacy than anything else.
 
Yeah they don't seem to offer straight up GPT for anything anymore, they also seem way less likely to suggest luxury for luxury trades.
 
My current game eventually got to the point where I get a CTD when gamin' too fast (mostly opening the tech tree and hovering on techs too fast) so I think I'll call my game quits. There's quite a few bugs so I think I'll take a small break.
 
My current game eventually got to the point where I get a CTD when gamin' too fast (mostly opening the tech tree and hovering on techs too fast) so I think I'll call my game quits. There's quite a few bugs so I think I'll take a small break.

I think there is a stability problem with the tech tree, a lot of people crash because of it...
 
The tech tree takes the most memory so most crashes take place there.
 
Have just reinstall civ 5 via Steam and verified files. Download from MEGA VP 6-7-5 exe VP 6-7-3 exe VP 5-28 exe
Ran the auto installerfor all 3
Click to run game and says its a url File ???
 

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Ran the auto installerfor all 3

While it's not a direct answer to your problem: You don't need to install all these three! Even "hotfixes" are basically just a new, full version that contain everything you need.
Now, I suspect the URL is a Steam one. I don't use shortcuts but I created one for civ5 and it's: "steam://rungameid/8930".

So: Either tell Windows to open that URL with Steam ; Or just go into Steam and start the game there. Either way, Vox Populi doesn't change anything to Civ5 until you go into the Mods menu once the game is loaded.
 
Did something radically change or is something wrong with the religious pressure calcs? I have fealty, I have two picked religious buildings, I have all the faith generators and I'm getting faith crushed by an AI that doesn't send any missionaries (we have been at war for about 80 turns so far) or have trade routes to me. They don't have any extra religious buildings, they don't have any special buildings that increase pressure, they can't as noted send either missionaries or trade routes to me due to the war. They do have Orthodoxy so it should spread faster and further but as noted it shouldn't double pressure me since we don't have trade routes. They don't have fealty (they are progress, statecraft). They could have a few spies here and there but that not enough to cover all my 14 cities.

Yet their pressure is insane. Even my holy city can't hold out compared to them. In most of my cities I generate single digit pressure while they (Dido in this case) are at 50-60 pressure. There is no world religion or anything like that.

All the other civs are just falling over themselves here to so it's just not me. They have crushed all other religions on the same continent as them, except me. But I doubt I'll hold out for much longer.

But they are also faith crushing religious civs on other continents that are in the same boat. Spain isn't generating enough pressure (same as me, auth and fealty and they have an extra religious building - stupas), Greece is slowly folding. Brazil and Denmark have not caved yet but they are the furthest away but once Greece and Spain go they'll be next. Cause they are not generating high pressure either compared to what Dido is pushing.

(edit). So I tried to Inquisitor about 2/3 of my empire on the same turn. I am for the moment over 10 pressure in those cities and Dido is back to only having like 50ish pressure ...

Spain as noted is on another continent, but there are a few Iroq cities there that have already been converted to Didos faith so I assume they are asserting the pressure. Spain are at war with the Iroqs. The pressure in Spain is looking deceptively good since it's both holy city and capital but in all her other cities Dido is pulling ahead and her own pressure there is just 20ish max on median.

My holycity, My capital, Didos Holycity, Spanish holy city / capital

civ5-vp-goth-faithcrush-holycity.jpg civ5-vp-goth-faithcrush-capital.jpg civ5-vp-goth-faithcrush-dido-holycity.jpg civ5-vp-goth-faithcrush-spain-holy.jpg
 
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Did something radically change or is something wrong with the religious pressure calcs? I have fealty, I have two picked religious buildings, I have all the faith generators and I'm getting faith crushed by an AI that doesn't send any missionaries (we have been at war for about 80 turns so far) or have trade routes to me. They don't have any extra religious buildings, they don't have any special buildings that increase pressure, they can't as noted send either missionaries or trade routes to me due to the war. They do have Orthodoxy so it should spread faster and further but as noted it shouldn't double pressure me since we don't have trade routes. They don't have fealty (they are progress, statecraft). They could have a few spies here and there but that not enough to cover all my 14 cities.

Yet their pressure is insane. Even my holy city can't hold out compared to them. In most of my cities I generate single digit pressure while they (Dido in this case) are at 50-60 pressure. There is no world religion or anything like that.

All the other civs are just falling over themselves here to so it's just not me. They have crushed all other religions on the same continent as them, except me. But I doubt I'll hold out for much longer.

But they are also faith crushing religious civs on other contients that are in the same boat. Spain isn't generating enough pressure (same as me, auth and fealty and they have an extra religious building - stupas), Greece is slowly folding. Brazil and Denmark have not caved yet but they are the furtest away but once Greece and Spain go they'll be next. Cause they are not generating high pressure either compared to what Dido is pushing.
You should github this, and see if you can get pictures.

I wonder if pressure modifiers are subtracting pressure instead of adding it? lol This might explain why India is having such a bad time.
 
I know it's not for everyone's taste but I'm enjoying the new 'unknown' of Civs producing wonders. Playing on Emperor standard all, Korea.

I'd build Stonehenge and Petra so would never go for Hanging Gardens normally as the wonder penalty would mean I wouldn't get it. In this game, I stuck my neck out and got it and felt (a tad stressed as it counted down as I should be producing other things) quite elated because this could be the turning point to get my Tradition civ on track. I tried to get the Roman forum long after this but it was swiped by the Egyptians when I had only one more turn left to produce it. We were both 2 policies more than we needed to get it.

I'm enjoying the unknown risk reward. Heightened sense of a playthrough where you may get an out of reach wonder just because other Civs are focusing on something else and not just trying to hover everything up. In the end, it seemed like Egypt and myself were okay with losing the hammers as it was not a big hit to try to produce the Forum so many turns later in the game.
 
Did something radically change or is something wrong with the religious pressure calcs? I have fealty, I have two picked religious buildings, I have all the faith generators and I'm getting faith crushed by an AI that doesn't send any missionaries (we have been at war for about 80 turns so far) or have trade routes to me. They don't have any extra religious buildings, they don't have any special buildings that increase pressure, they can't as noted send either missionaries or trade routes to me due to the war. They do have Orthodoxy so it should spread faster and further but as noted it shouldn't double pressure me since we don't have trade routes. They don't have fealty (they are progress, statecraft). They could have a few spies here and there but that not enough to cover all my 14 cities.

Yet their pressure is insane. Even my holy city can't hold out compared to them. In most of my cities I generate single digit pressure while they (Dido in this case) are at 50-60 pressure. There is no world religion or anything like that.

All the other civs are just falling over themselves here to so it's just not me. They have crushed all other religions on the same continent as them, except me. But I doubt I'll hold out for much longer.

But they are also faith crushing religious civs on other continents that are in the same boat. Spain isn't generating enough pressure (same as me, auth and fealty and they have an extra religious building - stupas), Greece is slowly folding. Brazil and Denmark have not caved yet but they are the furthest away but once Greece and Spain go they'll be next. Cause they are not generating high pressure either compared to what Dido is pushing.

(edit). So I tried to Inquisitor about 2/3 of my empire on the same turn. I am for the moment over 10 pressure in those cities and Dido is back to only having like 50ish pressure ...

Spain as noted is on another continent, but there are a few Iroq cities there that have already been converted to Didos faith so I assume they are asserting the pressure. Spain are at war with the Iroqs. The pressure in Spain is looking deceptively good since it's both holy city and capital but in all her other cities Dido is pulling ahead and her own pressure there is just 20ish max on median.

My holycity, My capital, Didos Holycity, Spanish holy city / capital

View attachment 599846 View attachment 599848 View attachment 599849 View attachment 599850

the big question is how many cities have converted to Islam, that has a big impact on passive pressure.

that said, your holy city pressure does look low to me if you have already converted your cities.
 
I know it's not for everyone's taste but I'm enjoying the new 'unknown' of Civs producing wonders. Playing on Emperor standard all, Korea.

I'd build Stonehenge and Petra so would never go for Hanging Gardens normally as the wonder penalty would mean I wouldn't get it. In this game, I stuck my neck out and got it and felt (a tad stressed as it counted down as I should be producing other things) quite elated because this could be the turning point to get my Tradition civ on track. I tried to get the Roman forum long after this but it was swiped by the Egyptians when I had only one more turn left to produce it. We were both 2 policies more than we needed to get it.

I'm enjoying the unknown risk reward. Heightened sense of a playthrough where you may get an out of reach wonder just because other Civs are focusing on something else and not just trying to hover everything up. In the end, it seemed like Egypt and myself were okay with losing the hammers as it was not a big hit to try to produce the Forum so many turns later in the game.

Yeah I am liking it too. The AI is a lot more random at what wonders it tries to make now. You might be able to get anything now.
 
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