A New Dawn Bug Reports and Feedback

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CTD instantly after map is loaded and turn begins I guess it has something to do with barbarians landing near my city. Version 1.74 patch B

A thing I detected, too is that pretty early in the game war was declared on me by a civ without any units of them being around for some turns. Strange behaviour, helps human to prepare defenses though ;-)

Spoiler :
attachment.php

Actually, had to do with your difficulty levels being out of wack. Will be corrected in Patch C.


I'll look at it tomorrow, off to bed for me... ;)

Download....
 
The patch link still points to 1.73k

Any Idea why I get the XML error when loading 1.74b?

Says "no inqustions tag name is wrong...." and lists some other path to a xml file in the ROM mods folder.

A silly question, but are you using ROM 2.92 when installing 1.74b?
 
Is "You are Committed to Peace" result in a -3 diplo penalty?

Spoiler :
33pc3r9.jpg



Edit: The Worker automated AI builds forts like crazy. In this screenshot alone, there are 15 forts.
Spoiler :

35hic80.jpg


Edit2: I'm getting a WoC problem which I'm pretty sure is caused by xUPT again since turning it off fixed it. I attached a save.
 
i have installed AND 1.74, and it seems to run, but when it loads a game, it stops working right after it loads. What is happening and how is this fixed?
 
A silly question, but are you using ROM 2.92 when installing 1.74b?

No, 2.91 as that is what the Install Guide says to use.

Also I could only find torrent sites for 2.92 and I don't really use those much.

Also this was my guess, but I could not find anywhere that you needed 2.92.

Thank you.
 
No, 2.91 as that is what the Install Guide says to use.

Also I could only find torrent sites for 2.92 and I don't really use those much.

Also this was my guess, but I could not find anywhere that you needed 2.92.

Thank you.

Look at this thread, on the first post, right after author's notes.
And this thread is full of download links for RoM 2.92.
Hope that helps. :goodjob:
 
So my uploaded savegame and log showed you that Beatification didn't work as intended, right?
 
Just a suggestion. Plus it is savegame compatible too.

Can Piazza San Marco wonder be made to obsolete at Guilds? It is the wonder that give a market to every city. At Guilds, with BuildingUpgradePaths, you have a grocer replacing a market. So we don't want that wonder after Guilds.
 
So my uploaded savegame and log showed you that Beatification didn't work as intended, right?

Actually, yeah, I found a bug with it. Don't worry, It's already been taken care of.

Crash to Desktop!
The crash happens when I click "end turn". Savegame attached.
I am playing with AND 1.74B, clean install, I have only added the blood mod.

A New Dawn Log please?

Just a suggestion. Plus it is savegame compatible too.

Can Piazza San Marco wonder be made to obsolete at Guilds? It is the wonder that give a market to every city. At Guilds, with BuildingUpgradePaths, you have a grocer replacing a market. So we don't want that wonder after Guilds.

Bit swamped at the moment, go ahead and modify it yourself. You don't need my permission.

No, 2.91 as that is what the Install Guide says to use.

Also I could only find torrent sites for 2.92 and I don't really use those much.

Also this was my guess, but I could not find anywhere that you needed 2.92.

Thank you.

The install Guide was out of date; but I have corrected it.

i have installed AND 1.74, and it seems to run, but when it loads a game, it stops working right after it loads. What is happening and how is this fixed?

I don't know. First off, are you playing on a PC or Mac? What version of Rise of Mankind is it? (Open the Rise of Mankind Version History file inside the folder, and the top most entry should list the newest version). What exactly is the error?

Edit: The Worker automated AI builds forts like crazy. In this screenshot alone, there are 15 forts.
Spoiler :

35hic80.jpg


Edit2: I'm getting a WoC problem which I'm pretty sure is caused by xUPT again since turning it off fixed it. I attached a save.

Will look into...
 
Hi I have run into a repeatable CTD, I run 1.74B with AND log

Spoiler :

Installed Components:
{Required Files} {Military Civics} Sports ANM {Better RoM} {Cerulean UI} {Civic Diplomacy} {Building Upgrades}

Install Type:
Custom

Version:
1.74

Install Directory:
D:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista



At this turn I can enter world builder and it reaches the next turn, at that turn I CTD if I try to enter world builder or try to go to next turn.
 

Attachments

Bit swamped at the moment, go ahead and modify it yourself. You don't need my permission.

Prefer to ask for permission until you officially leave AND for good. However, it feel good that you trust me that far :).

Anyway, committed but need you to add that to Patch Installer :).
 
Hi I have run into a repeatable CTD, I run 1.74B with AND log

Spoiler :

Installed Components:
{Required Files} {Military Civics} Sports ANM {Better RoM} {Cerulean UI} {Civic Diplomacy} {Building Upgrades}

Install Type:
Custom

Version:
1.74

Install Directory:
D:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Vista



At this turn I can enter world builder and it reaches the next turn, at that turn I CTD if I try to enter world builder or try to go to next turn.

I can open the worldbuilder fine, and have advanced a few turns now without any crashes. What are your computer specs?
 
Is "You are Committed to Peace" result in a -3 diplo penalty?

Spoiler :
33pc3r9.jpg



Edit: The Worker automated AI builds forts like crazy. In this screenshot alone, there are 15 forts.
Spoiler :

35hic80.jpg


Edit2: I'm getting a WoC problem which I'm pretty sure is caused by xUPT again since turning it off fixed it. I attached a save.

A New Dawn Log Please?

OS79 said:
Prefer to ask for permission until you officially leave AND for good.

I won't be really gone for another 55 days or so; but there aren't going to be any new features.
 
1.74 patch B - I get an infinite loop at the end of the current turn in the attached save.

I've tested it a bit, and I'm fairly sure it's due to the Great Chief I have in a stack just to the Northwest of the Aztec capital. Because it was captured from one of those limited edition hidden nationality armies, it's also hidden nationality. However, it's currently existing in the same stack as another Aztec unit because the hidden nationality army that was defeated to create it belonged to the Aztec, and was stacked with other armies of theirs.

I'm pretty sure the Aztec unit it's stacked with is trying to kill it but can't because it's in the same stack, which is causing the infinite loop. Hidden nationality units in stacks can be a sticky wicket. :-\

ETA: AND log:

Installed Components:
{Required Files} {Military Civics} Sports ANM {Better RoM} {Civic Diplomacy} {Building Upgrades}

Install Type:
Standard

Version:
1.74

Install Directory:
C:\Program Files (x86)\Firaxis Games\Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind

Windows Version:
Windows
 

Attachments

1.74 patch B - I get an infinite loop at the end of the current turn in the attached save.

I've tested it a bit, and I'm fairly sure it's due to the Great Chief I have in a stack just to the Northwest of the Aztec capital. Because it was captured from one of those limited edition hidden nationality armies, it's also hidden nationality. However, it's currently existing in the same stack as another Aztec unit because the hidden nationality army that was defeated to create it belonged to the Aztec, and was stacked with other armies of theirs.

I'm pretty sure the Aztec unit it's stacked with is trying to kill it but can't because it's in the same stack, which is causing the infinite loop.

Add your AND log :).
 
I can open the worldbuilder fine, and have advanced a few turns now without any crashes. What are your computer specs?

Core 2 Quad Q9550 2.83Ghz 4GB Ram With 64Bit Vista.

I have had memory allocation crashes previously but with larger maps and much later in the game.

Oh yes I noticed something strange, maybe connected. Some wild animals change colour. When they move during in between turn animation and for a little while after they look ok. A little while into my turn they turn black. As far as I can see and remember it is cave lion and lion possibly turning into jaguars?

Maybe something got corrupted during install, I think I will reinstall the mod and see if that helps.
 
Rom 2.92 + AND 1.74B clean instal

It seems that I cant terraform inside my capital cultural borders, however i can terraform inside my second city borders.. also i cant plant forest inside cultural borders, outside it works fine.

This was not actual game, I just gave my self all techs in worldbuilder and tested how things are working.. Great modmod, thanks a lot!
 
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