soup567
MANBEARPIG
Wow! I agree, it would be wonderful to play on a huge map and 50 civs, however, the computer you need for that has not been made yet. At least without putting up with a ton of lag and veeery slow turns. I have a top of the line Alienware with 6 megs of Ram and SLI Nvidia graphics card and I play on standard map with 8 civs for minimal lag and about 15 to 20 second turns. When I play on large map and 30 civs I get 3 second lag on the city screen per building and about 45 second turns around the 1800's on marathon speed. That's too much for me.
I don't know why rom/and seems to take up so much ram. games that i think that would take up more ram like MW2 and Mass Effect 2 (though I play both on the 360) seem to take up less then rom/and with max civs, largest map sizes, custom installs, and other modmods. I know that is a lot, but MW2 has higher graphic specs, and also looks like there's more going on.
I wish that someone could just code rom/and in a different way, so that it runs a lot faster.