A New Dawn Bug Reports and Feedback

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Same problems (no interface) as the above and this is Patch H #2, not the #1. PythonErrors.log attached but changed to txt format for upload purpose.
 
Hi, I applied the last patch but the flexible difficulty didn't got turned off....

it still increased :(
 
Hi, I applied the last patch but the flexible difficulty didn't got turned off....

it still increased :(

You are supposed to turn off Flexible Diff in BUG option screen, under RoMSettings tab.
 
Um...something else happened. :mischief: Sorry.

Apparently my second city in this new game has no unhappiness. I played a few turns later and it didn't change. I'm going to revert to patch G and see if it works there.

If you need logs, let me know. :p




Edit: patch G has the same problem
Edit x2: And the new patch H. I built a third city and it doesn't have this problem. I'll go back to a previous save and settle the problem city under different conditions and see what happens.
Edit:x3: I tried settling the city several turns later...same problem. But guess what? Move it one tile away- to a spot I don't like- and voila!- problem solved. Adding a city to the original tile using WB doesn't solve the problem though. Grr- I want the city on THAT tile!
I wonder if this is just a UI problem and the actual unhappiness is still there, just invisible. But then again the domestic adviser says the :) surplus is the same as the total number of :) in the city. I'll just keep on playing I guess. :crazyeye:

Final Edit: Glad I kept playing- the problem goes away on turn 158 (the city was founded and the problem started on turn 140). This is only a minor issue if it normally goes away like this.

I'm wondering if it has anything to do with the me selecting "health is the bedrock to world domination" (or something like that) from that herbal medicine random event toward the beginning of the game. The unhappiness from choosing that option is almost gone now (and incidentally, I've never gotten positive benefits from it in RoM- is it disabled? Imo it's overpowered anyway if you get a permanent +2 :health: in all cities for the rest of the game from a random event.)
 

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To All:

Patch H has been re-uploaded again. The 2nd re-uploading never actually worked, so it was the 1st bad version the entire time. Please Re-download again. Sorry about the inconvenience.
 
Used Patch H from SVN latest revision so now all is good :).
 
Minor UI problem:

Exiting from the city screen using middle click no longer seems to work. My gut here says that this is due to the 3-tile radius modification- I think I used another mod with it that had the same problem occasionally (might have been FFH; not sure). This is a little annoying for me but not really a big deal.

My log file is attached. I changed the extension to .txt because it didn't seem to want to upload a .log.

Regarding this problem- I hadn't realized that RevDCM had been updated this month, so I updated. Apparently this problem is in RevDCM right now, so there's the source of it. ;) My gut must have just had indigestion. I'll give them a bug report- I'm sure you're busy enough, Afforess.
 
Afforess,

Are there any scripts or code that executes only during the industrial era or later, or that is attached to some kind of unit during or after the industrial era? I can start a map in ancient times and the game will be super fast until the industrial era then comes to a grinding halt. So I started a new game with less civs during the industrial era (just plain game no advanced start) and after a few turns the game started grinding so it's got to be some chunk of really ineffiecent code that is executed at some point in this era...
 
I go away for a few months due to work, and look what y'all do... put out new patches! Thanks for the hard work, they're really enjoyable.

I have been playing my first game on BtS 3.19, RoM 2.91, AND 1.73g, with about half the options installed, but I don't believe that's the cause of my issues.

First, mining... hitting M with my workers no longer builds a mine, although I can still click the icon to build my mines.

Second, a game balance issue. The Foundling Hospital (Church civic building, National Wonder) is exploitable and should be rebalanced... At first glance, it looks like just another Hanging Gardens... But then I realized I could sell it and rebuild it, causing all my cities to grow again! It seems to me that any one-time effects from national wonders should be removed so long as they can be sold/rebuilt. (Haven't looked at all the new buildings/features yet).

Also, this last one isn't so much a bug, as a request. As others have also noticed, there are options on game creation, such as increasing difficulty and advanced diplomacy, that are only actually changed using the BUG option menu. Although not a big issue, it seems a waste to even have them there. (And it leads to a bit of confusion)
 
Greetings,

I've run into a strange problem this morning, I can't load my current game. The game just crash during the ''Finishing'' part of the loading. The game was running just fine yesterday. I was under patch G, and I applied patch H hoping it would solve it all, but it didn't.Is it possible the saved game is corrupted? If so, is there anything I can do about it?

Here's the game as an attached file, along what is installed:

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Thank you for your time, and great mod BTW
 

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Greetings,

I've run into a strange problem this morning, I can't load my current game. The game just crash during the ''Finishing'' part of the loading. The game was running just fine yesterday. I was under patch G, and I applied patch H hoping it would solve it all, but it didn't.Is it possible the saved game is corrupted? If so, is there anything I can do about it?

Here's the game as an attached file, along what is installed:

Installed Components:
{Required Files} {Military Civics} {Beautification Project} {Castle Improvements} {Ice Breaker} {Ideology Civics} Meteorology {Realistic Diplomacy} {Seafaring } {War Prizes} Arctic {Larger Cities} Forestation {Sea Tunnels} Terraforming {Lead From Behind} {Event Images} Sports {Civic Buildings} {Early Buildings} ANM {Historical Wonders} {Better RoM} Guilds {Modern Corporations} {Improved Artwork} {Civic Diplomacy} {Trading Posts}

Install Type:
Custom

Version:
1.73

Thank you for your time, and great mod BTW

It's sounds like you are hitting a computer limitation. Could you list your processor speed and RAM, and other computer spec's?

I go away for a few months due to work, and look what y'all do... put out new patches! Thanks for the hard work, they're really enjoyable.

I have been playing my first game on BtS 3.19, RoM 2.91, AND 1.73g, with about half the options installed, but I don't believe that's the cause of my issues.

First, mining... hitting M with my workers no longer builds a mine, although I can still click the icon to build my mines.

Second, a game balance issue. The Foundling Hospital (Church civic building, National Wonder) is exploitable and should be rebalanced... At first glance, it looks like just another Hanging Gardens... But then I realized I could sell it and rebuild it, causing all my cities to grow again! It seems to me that any one-time effects from national wonders should be removed so long as they can be sold/rebuilt. (Haven't looked at all the new buildings/features yet).

Also, this last one isn't so much a bug, as a request. As others have also noticed, there are options on game creation, such as increasing difficulty and advanced diplomacy, that are only actually changed using the BUG option menu. Although not a big issue, it seems a waste to even have them there. (And it leads to a bit of confusion)

1.) I'll see what I can do.

2.) I'll change it so demolishing National Wonders is not allowed

3.) Yeah, I know.

Afforess,

Are there any scripts or code that executes only during the industrial era or later, or that is attached to some kind of unit during or after the industrial era? I can start a map in ancient times and the game will be super fast until the industrial era then comes to a grinding halt. So I started a new game with less civs during the industrial era (just plain game no advanced start) and after a few turns the game started grinding so it's got to be some chunk of really ineffiecent code that is executed at some point in this era...

Good question; I can check.

Regarding this problem- I hadn't realized that RevDCM had been updated this month, so I updated. Apparently this problem is in RevDCM right now, so there's the source of it. ;) My gut must have just had indigestion. I'll give them a bug report- I'm sure you're busy enough, Afforess.

Glad to know I can cross that off my list. ;)
 
It would be nice to have redundant options removed from the game start-up screen altogether, but I know not to bore the hand that entertains me :D
 
Getting the error message: "bad end of central directory record" when trying to install v.1.73 today. Last night I realized I needed to update my AND and also RoM so I deleted both and downloaded the newest versions.

RoM installed OK, I tried loading the mod and it runs. But now when I try to run the AND installer, I get that popup error message. Any ideas on what could cause this? I tired searching around the forum and couldn't locate anything similar and I did install it as Administrator. Please, help me get my AND fix, I love it! Cheers.
 
Getting the error message: "bad end of central directory record" when trying to install v.1.73 today. Last night I realized I needed to update my AND and also RoM so I deleted both and downloaded the newest versions.

RoM installed OK, I tried loading the mod and it runs. But now when I try to run the AND installer, I get that popup error message. Any ideas on what could cause this? I tired searching around the forum and couldn't locate anything similar and I did install it as Administrator. Please, help me get my AND fix, I love it! Cheers.

That is the error message you get when your download is incomplete. Delete it, and re-download. ;)
 
It's sounds like you are hitting a computer limitation. Could you list your processor speed and RAM, and other computer spec's?

I seriously doubt it. I bought a brand new computer just for this mod!

Specs: Intel Core(TM)2 Quad CPU 2,33GHZ, 6GB RAM, ATI Radeon HD 5450, Windows 7

Thank you for taking the time to reply.
 
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