You could romance some of them (and fail). But iirc, a number of them had quite extensive stories/quests related to them. By the same token, we could say "almost all male characters exist only for the protagonist to kill". I mean... how do you want a random unnamed bandit NPC to be implemented?A game like The Witcher 1 where almost all of the female characters exist only for the male protagonist to sleep with I do object to.
You could romance some of them (and fail). But iirc, a number of them had quite extensive stories/quests related to them. By the same token, we could say "almost all male characters exist only for the protagonist to kill". I mean... how do you want a random unnamed bandit NPC to be implemented?
If you can't separate enemies coded as enemies regardless of their gender (regardless of their implementation) from significant non-player characters with dialogue and an accompanying plot alongside the player character . . . I'm not sure what to say?You could romance some of them (and fail). But iirc, a number of them had quite extensive stories/quests related to them. By the same token, we could say "almost all male characters exist only for the protagonist to kill". I mean... how do you want a random unnamed bandit NPC to be implemented?
What would that mean in terms of Witcher 1 though? Female thugs and male prostitutes?How about a game when the characters role wasn't always decided by their sex?
When a character is "significant and has dialogue and an accompanying plot" you can't say they "only exist to have sex with", can you? But iirc there were also some NPCs in TW1 whose main purpose really was just a sex encounter and who had no other plot significance whatsoever. There were similarly minor and irrelevant male NPCs as well though. It's just that Geralt, being heterosexual, didn't sleep with them.If you can't separate enemies coded as enemies regardless of their gender (regardless of their implementation) from significant non-player characters with dialogue and an accompanying plot alongside the player character . . . I'm not sure what to say?
It's about the intent. AmazonQueen is criticising the companions because they're so shallow. Your counterpoint was to invoke some kind of gender discrimination against men in the game, because men (apparently) comprise most of the game's villains / faceless mooks / you name it. My point is that's a poor comparison because one (set of) character(s) are meant to be more than faceless mooks, and their gender is relevant to both the plot and your own interactions with them. Unless a particular enemy is plot-relevant and has actual characterisation, gender is superfluous in terms of who you're fighting.When a character is "significant and has dialogue and an accompanying plot" you can't say they "only exist to have sex with", can you? But iirc there were also some NPCs in TW1 whose main purpose really was just a sex encounter and who had no other plot significance whatsoever. There were similarly minor and irrelevant male NPCs as well though. It's just that Geralt, being heterosexual, didn't sleep with them.
EDIT: If there is a criticism to be raised, it would be about how these sex encounters were rather indecorously turned into kind of "collectible" cards.
What would that mean in terms of Witcher 1 though? Female thugs and male prostitutes?
The game takes place in a world that is inspired by medieval Europe and features all sorts of ugliness - racism, banditry, genocide, serfdom, feudalism, and also sexism. It does not mean it endorses any of it.
Although, that is somewhat separate issue from your original complaint, which would be... the agency given to various NPCs and the depth of their character/backstory? And once again, I don't think women were treated worse than men in this regard.
When a character is "significant and has dialogue and an accompanying plot" you can't say they "only exist to have sex with", can you? But iirc there were also some NPCs in TW1 whose main purpose really was just a sex encounter and who had no other plot significance whatsoever. There were similarly minor and irrelevant male NPCs as well though. It's just that Geralt, being heterosexual, didn't sleep with them.
EDIT: If there is a criticism to be raised, it would be about how these sex encounters were rather indecorously turned into kind of "collectible" cards.
Perhaps, but life in the world today is pretty convincing that many, lots, most men use game, TV shows and movie characters as role models for what they say, how they act and how they treat other people. The CFC population is not very typical.The first step might be not to act as if "men" could not separate video game characters from real life people...
Its possible to have a game or story set in a world with racism, sexism, homophobia etc where characters have to deal with those issues, possibly making things more difficult for them. An example of this would be Brienne of Tarth in GoT. Witcher 1 didn't do that, it embraced sexism and encouraged players to treat female characters as sex objects.
How Witcher 1 handled sex was, for me at least, juvenile, off-putting, tasteless, and ruined the story the developers were trying to tell.You could romance some of them (and fail). But iirc, a number of them had quite extensive stories/quests related to them. By the same token, we could say "almost all male characters exist only for the protagonist to kill". I mean... how do you want a random unnamed bandit NPC to be implemented?