Altered Maps 15

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It also behoves Nova Alba to claim New Jersey, Delaware and Maryland as the colony of Alba Australia. Proper vowels and the Alban Atlantic forever!

(The CSA can have the little white triangle nestled within their borders.)
 
Oh by the way, if you guys are able to do it:
Now that you are expanding your terretories, it would be neat if you were able to appoint vassals to govern them. I know it might be silly to ask forum members to do that, but if are able, it could be interesting

Alba Australia coming up soon

EDIT: Not much coast for Nieuw Zuid-Brabant at the current state
Spoiler :
oDXLZSG.png
 
Civ'ed's kingdom is getting pretty large, but if nobody are going to dispute with him:
Spoiler :
mts0lPw.png
 
It would make sense for Mojamos to spread north and for the People's Republic to spread east and south, both to establish a border with the CSA. Perhaps Nieuw-Brabant should spread west on a contestiture move as well. ;)

Nova Alba is prepared to appoint SouthernKing as governor of Alba Australia, provided that he swears fealty to Nova Alba and brings with him Fire Island.
 
Alright
so
No
>:[

I realise that I am running out of new guys who feel like joining, which is why there is so much of this expansion going on now, but I think your going overboard

I think I first and foremost wanted this as a "creative exercise" to make some silly countries.
Where am I trying to go with this line of thought?

Anyway:
The last Civ'ed and SK's proposals are denied
New guys are more than welcome
Claims you've made beyond your original ones are not uncontestable
But I'd like for you too try and find compromises when theres conflict

I hope I'm not sucking the fun out of this :undecide:
 
In the wake of Fire Island disappointment, Nova Alba restates its offer of enfeoffment.
 
Can I further extend the line in Wisconsin through Michigan to the Canadian border?

Once I fully pacify Nebraska, that should allow enough room for my full name to be on the map.
 
What would then become of the rest of Michigan?

Give it to the Empire of the Frozen Wastes. Or make it a client republic of me. I have no personal use for that land!
 
Your buffer zone offends Hippies. We'll ignore it.

Goats in easternmost Hippiestan-claimed land are carefully defoliating all hippieplants they encounter. Which is a lot. Unclear at this point how critical hippieplants are to hippie survival. Goats behaving oddlier than normal but focused in their mission. Unclear whether goats are rogue.
 
Give it to the Empire of the Frozen Wastes. Or make it a client republic of me. I have no personal use for that land!
I'm down with getting the northern bit of Michigan. I can film all of the cyberpunk movies in Detroit.
EDIT: Forgot Detroit was further south.
Any chance of making Milwaukee a 'free city' along the lines of Danzig or Trieste?
 
By focusing on Michigan, Chairman Joecoolyo left his influence on Nebraska in dissaray, allowing Chieftain Domen to push back the tejan invaders

Spoiler :
R3s2LJa.png


This free city opens up a new slot. Either of you can appoint a mayor
 
Rough map of the administrative divisions of the Empire of the Frozen Wastes.
attachment.php

1-8 part of the Kingdom of the North Star.
9 is a military frontier.
10-12 are part of the Ashlander Commonwealth.
13 is the Peninsular Mining State.
14-16 are recently acquired provinces under military rule.
17. Milwaukee Free State, jointly administered by the Empire and the PRRPS.

1. Imperial Capital in Minneapolis/St. Paul, since combined into once city. Capital of both the Kingdom of the North Star and the Empire of the Frozen Wastes.
2. Superior Province, capital in Duluth. Ruling Prince has seat in the Imperial Chancery.
3. Isle Royal Military Zone. Under the direct control of the Imperial Navy.
4. Lake Zone. Unorganized territory.
5. Northern Province. Capital at International Falls. Seat on the Imperial Chancery.
6. Traverse Province. Capital at Moorhead. Seat on the Imperial Chancery
7. Open Sky Province. De facto administered by the Imperial Capital. Imperial Capital appoints Chancery representative.
8. Plains Province. Capital at Rochester. Seat on Imperial Chancery. Highly militarized due to proximity to PRRPS.
9. Imperial Marches. No direct control by capital.
10. Ashland Province. Capital of both the province and Ashland Commonwealth in general. One seat on Chancery.
11. Pacification Zones. Recent rebellion has lead to military administration.
12. Green Bay Province. Officially under control of Ashland Commonwealth, due to Green Bay serving as headquarters of the Imperial Navy (Duluth ices up and is too remote) the province is de facto under Imperial control.
13. Peninsular Mining State. Amalgamation of various small mining, logging, and other communities. Coastline dotted with Imperial Navy ports and trading towns. Little governmental control in backwoods. Capital at Sault Ste Marie, which is also the single largest Imperial Navy/Imperial Army installation in the entire Empire due to the presence of the Soo Locks. Seat at Imperial Chancery. The island to the east, Manitoulin Island, is a frequent recipient of trading/raiding missions by the Imperial Navy.
14. Grand Rapids Military District.
15. Ignatius Military District. Capital at Saint Ignatius, fortified port overseeing travel between Lake Michigan and Lake Huron via the Straits of Mackinac.
16. Port Huron Military District. Under direct control of the Imperial Army/Imperial Capital due to proximity to Detroit. Current Imperial policy seeks control of Detroit. Stiff tolls exist for ships traveling to Detroit via the St. Clair river and Lake Huron.
17. Free City of Milwaukee. Joint administration by the Empire and PRRPS.
 

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