I’ve had a go testing the “Limited Resources” branch. I’ve found a most unusual bug extremely early in the mod that affects the “Play Now” option in the start menu. After selecting “Play Now” the debugger presents this error:
Therefore, I had to play using the “Custom Game” option, and I’ve been able to play 57 turns until the crash you will experience next turn in the attached saved game. During these 57 turns I have not found any other bugs apart from these two mentioned above, so it is a quite clean branch. I’ll do more testing to confirm this point.
About the new features included in this branch, I could test the fur trapper profession that produces both fur and luxury food, and depending on the tile only luxury food.
I have not had time to test prospection, so it has been impossible to mine any ore so far. I have had pleasantly pushed to trade my goods for tools.
And there is no sight of bonus resources of any type, and I’m afraid they don’t appear in the world builder either.
As for the difficult starting, I really like that. I’ve done some xml modmods that pushed that to the extreme that a “workbench-like” building costs 50, wood and 50 tools and no hammers, so cities start with no construction buildings at all, you must bring it there; and similarly a “camp-hall” building required 50 cloth.
Loading saved games now works ok again.
I'll have more gos play testing.
Edit: I have just started another game on the same branch and this time bonus resources do appear.
The difference is the world size, no bonus on Normal before, bonus on Huge now.
Another possible cause is that my previous testing was the Maiden Testing with this mod, so the engine was probably not properly adjusted. I remember choosing custom game and no world size was pre-selected on default. That may have also affected the "Play Now" option.