I have always said that that category (Immigration/Border Security) is a waste of space. If it were possible I would start with something like the following (names need work).
1) Anyone can go anywhere without declaring war.
2) "This land is mine" - can't enter worked tiles without declaring war. Requires Trade language tech or Warfare whichever is later. +1 happy with all nations
3) "National Borders - Land" - can't enter land cultural area without declaring war. Can still enter sea areas. Enables Right of Passage. requires Ideograms or other early diplomacy/writing tech
Well, in the prehistoric era, everyone is at war with everyone, so doesn't that kinda reflect this?
Why is there so many Civics with

/X% Tax rate? And Really???

per 10% Tax Rate?
Despotism is now a better Civic than Republic or Democracy.
Too many Civic categories with too much overlap. Once you hit the 2nd or 3rd Civic in each category it does not pay to advance.
And all the discussion, debate, and compromise over Intolerant vs Atheism went right out the window. I feel totally betrayed over this blatantly biased old crap again!
Overall this is not an improvement over the last 2 sets. Just different for the sake of being different.
Only bright spot is now Slavery is not a Civic.
I give this set a grade of C-.
JosEPh
In hindsight, I agree with you on the 10% tax thing. How much tax do you usually run? I don't think it should be much lower than 20% though. Also, I haven't gotten to the Religious civics yet. I'm working on Power/Rule, and then I'll move onto Religion. I haven't changed anything in the Religion category, so it didn't really happen "again". And you really don't think my recent updates have improved?

So many of the civics have had their "fluff" taken away. The Government Civics should have the most "direction" out of all the categories, so I'm sorry if you think they "overlap".
@CIVPlayer8
In an attempt to get rid of redundant icon/buttons, here are some new icon/buttons for various civics. Included are ...
- Skilled Labor [Labor]
- Digital [Currency]
- Credit [Currency]
- Gold Standard [Currency]
- Coinage [Currency]
- No Currency [Currency]
- Cloning [Military]
- Unmanned Warfare [Military]
- Digital Warfare [Military]
Enjoy!
Thanks for these new buttons Hydro, you're the bomb!
Geez Joseph, try and be a bit more supportive and constructive can you, its not like CIVPlayer8 is your employee or something..
I appreciate your concern Sgtslick,

but he's just voicing his concerns. Its what I want from you guys.
When agreements and consensus are reached they should be adhered to. Tax rates, WW and Intolerant/Atheism science conflict were ALL discussed, debated and agreed upon. Now they have been Totally and completely reneged on. Complete reversal and actually more divisive than before.
Why do I have to be quiet about that? Or supportive for that matter when it's in direct conflict with prior agreements?
It's been turned all around 180* Again! We are back to a set that was no better than the set before Eldrinfal made his. With one exception....much much more conflicting and confusing Civic categories and entries in those categories.
You don't like my criticism? Guess what too bad.
JosEPh
Well, to be fair, I have been reducing War

to below 25% for the civics I've touched, and the Religion category is yet to receive its "update".
Why do the civics have to be this complicated?
Which ones are you referring to? And when you say "simple", do you mean "vanilla simple"?
I think that

is not nearly as big of a problem as

is in the game now. In my game I've had almost all of my cities above 20

. So I am not too concerned about this. I actually feel that this setup is better than the previous one in terms of giving gold. But that is just my opinion, maybe if things go downhill I'll make a Civic option in addition to a Trait option.
Well, yes. Decreased maintenance have given more

. Also, what do you mean "Civic Option"?
About Open/Close borders
In my actual game EVERYONE choose Open Borders... They dont like Close Borders?
Yes, this is many games. But it is also realistic. I can't think of many ancient civilizations who adopted "Closed Borders". China/Japan, but not many, in the grand scheme of things.