Capto Iugulum

Wonderful. I know I only played a few turns as Venezuela, and I quitted because this was overwhelming and already in mid air.

However such a prelude NES would be greatly interesting, and that if the GM feels he can't carry on GMing the game, it's time for it to be over. Sad, but true. Unless someone else wants to pick the game up after the first quits.

whatever you do, surely it will be for the best. :)
 
Firstly, I expect that you're probably more likely, if anything, to get fed up with a NES whose proposed structure contains an extra 18 updates from the outset.

Secondly, I think that a lot of the problem stems from your overarching desire to - contrary to what you said at the outset of CIEN, that everything would be player-action driven - define the events of very different 19th and 20th centuries by the social and political norms of our own 19th and 20th centuries, which don't really fit in the world you are modding. I mean that, in order to mod a paranormal Brazil, you need to mod paranormally, as it were, rather than just trying to impose odd diktats that para-fascism and anti-war movements emerge necessarily in this period. As long as you keep on doing this, you will run up against the same problem: no world except the one we actually live in would have generated anything very closely resembling fascism, or anything very closely resembling 1920s anti-war sentiment (or, indeed, quite probably anything resembling very strongly the Great War). As long as you keep on trying to impose facets of our own world on a world that is not our own, you will find that it brings out the fact that the world doesn't really hold together on those terms.

Thirdly, I think, in continuation of this, that Brazil's inherent implausibility doesn't matter any more than it did in 1830. It only appears to matter now because our world has developed, and become complex, and had implausible features of our own world plastered onto it. If you weren't trying, in short, to make Brazil a real-life Brazil, then you wouldn't come up across such a particular problem.

In summary, I predict that, if you do what you propose by starting in 1000 AD and moving forward, you will generate an equally implausible world governed by logical inconsistencies between your own impositions of what ought to have happened in each century by the standards of our own world, and what the players actually made happen. The result will be nearly or quite as implausible, I think, as if you had just come up with the scenario yourself.

Fourthly, I'm not personally interested in joining any new NESes; equally, I don't mind much if this one dies, because I'd quite like to give up on NESing for the moment anyway, although I don't want to abandon the Confederation.

Anyway, that's my opinion, for what it's worth.
 
OOC: I vehemently object to any sort of restart. I've built Russia up from nothing and have no intention of starting over.
To quote the late, great Grand Moff Tarkin: "Evacuate? In our moment of triumph?!"
 
1000 AD Europe? I trust the whole world will be open.

I don't think I can properly form my thoughts on the rest of the post right now. Basically, you like things that are OTL. "Well, make your own timeline with more originality injected then", would be my response.
 
All you vultures get off this NES, it's still warm it is. Scandinavia shall strive ceaselessly and gloriously for the victory of the Fatherland and its Revolution until the ends of time!
 
Hmmm, despite only being here for a little bit of Capto Iugulum, I have liked it a little, though I sincerely wish I had joined earlier on than I had. I would not be opposed to Capto Iugulum continuing forward, or a new 1000 AD NES, but in the end it is up to you, EQ.
 
Although I would love to see this NES continue if it is no longer interesting for you to mod I understand your dilemma, and if this NES ever ends and you start that 1000 Europe one. I would join it, it sounds incredibely interesting and intriguing :)
 
I generally would prefer the continuation of CI, but I do understand your the one doing the heavy lifting here. But I would rather continue where we are rather than start over. Why?


Link to video.
 
I'd be up for a 1000AD restart, but I can understand why people who have invested more in this NES wouldn't want to kill CI. Either way is fine with me, I'll keep playing.
 
I'm very much attached to Argentina right now. I am also unsure what you mean by the implausiblity of the Americas. In 1830, these nations were already formed as a result of the actions of Bolivar and San Martin, Similarly with the US. What is implausible is Brazil perhaps, and an army that liberated south America from the Spanish couldn't liberate Peru or inspire similar action in Brazil. It's also implausible that airships aren't part of the history of flight.

I don't want to force a continuation of an NES that isn't fun to mod. It's a lot of work to do without a passion or pleasure to motivate it. I'm up for whatever.
 
hmm, might be interested.. though I would likely want to try and devlop some large departure from RL during the process. perhaps a non-isolationist Nippon? or something along that line.
 
I too am very attached to Vinland, and honestly not entirely sure if I could make myself feel the same way about another nation. I'd personally rather see that your issues with this present NES are resolved, than see it ended altogether. As I noted in conversation with you last night, what is most important for the NES itself is for it to have internal consistency in the times that players have had control- the murky history preceding 1830 is a holistic problem, but not one which regularly impacts the players of the NES itself.

I would also like to refer to parts of spryllino's excellent post- one of the problems you may be encountering is in trying to apply OTL trends to an altered timeline that has at least a millennium of new history. If you are able to make these trends more responsive to the cumulative actions of the playerbase, then a world that is generated over the course of your NES will be genuinely and meaningfully different. Such a world, I feel, would be immeasurably richer, logically coherent and cogent, and would reflect a much more responsive form of moderation that would result in a NES that better meets your goals, EQ, and better approaches the ideal of players possessing meaningful and reasonable agency over the world.
 
I personally haven't been here for very long, nor as a very invested player.

Thus, I am fine for a 1000 A.D. game. That said, I understand the sentiments of those who have been here much longer. Of course, I know that an NES isn't always fun to mod. I'm honestly fine either way.
 
I don't mind much if this one dies, because I'd quite like to give up on NESing for the moment anyway, although I don't want to abandon the Confederation.

We need players like you, spry. It's a shame there aren't any decent althists worthy of your attention.
 
I am very attached to this NES since I have been more involved in this NES then any other I've played in and I'm a nation that I have really built up into something. Still I would play the other should you choose to make that instead, but I will be sad to have to let go of what I have done thus far in CI.
 
I do think we should return to this world in some form later on, even if it's a goofy space nes, just because I feel bad for Luckymoose :p
 
I won't play in a new NES.

EDIT: I am a bit pissed at this one closing after all the work I put into it. I never missed an order set. I always kept up with what was going on. You people that did not actively participate or are wanting it to die because you're bored can all go to hell.
 
I'll point out that I still haven't made up my mind about what's to come and frankly, after a nap, I feel much better about CI than I did this morning. At the moment, like I already said, I'm still pushing through with CI: 1920-1939 prep stuff, it's just that I'm having a few doubts and wanted to test current public opinion on issues concerning me, that is all.
 
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