City-state elimination thread

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Antananarivo (Cultural) - 21
Auckland (Industrial) – 29 (28 + 1) I always get excited when I find a surviving Auckland. Even if you only have one or two coastal cities, its bonus just makes you feel 'these cities can actually MAKE something now'. lol
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 14 (17 - 3) I'm surprised this one is still here. Any CS with a unique improvement is not useful to me. My early builder charges are precious as it is, and can be put to better use.
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 7
Kumasi (Cultural) – 25
Muskat (Trade) – 22
Nan Madol (Cultural) - 24
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 10
Valetta (Militaristic) - 24
Yerevan (Religious) – 24
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 14
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 4 (7-3) : Very limited use
Kumasi (Cultural) – 25
Muskat (Trade) – 22
Nan Madol (Cultural) - 24
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11 (10+1) : Have to upvote my hometown
Valetta (Militaristic) - 24
Yerevan (Religious) – 24
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 11 (14 - 3) : Never used their suzerain bonus; it doesn't seem like a very useful improvement to me.
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 5 (4 + 1) : Have to stick up for Kandy for two reasons: I had a great game where I found it early and got so many relics from exploration, and I'm half Sri Lankan so I'm a bit biased...
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 24
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 24
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 8 (11-3) Worse than Kandy. These improvements will be useless 99.9% of the time.
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 5
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 25 (24+1) Map dependent but can be insanely powerful. Had a multiplayer game as the Netherlands a few weeks ago where I was making around 60 Culture per turn from this bonus in the Industrial era.
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 24
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 8
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 2 (5 - 3) - Agree with others, too much of a gamble.
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26 (25+1) - Since I like coastal cities (as already said), I like this one too. Especially when paired with Auckland.
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 24
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 8
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kandy (Religious) - 2 - 3 = -1 ELIMINATED - (Too random a bonus to dedicate envoys to.)
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 24 + 1 = 25 (The best of the religious CS, and the last one standing!)
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 21
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 24+1=25 - I don't usually chop, and I almost never harvest bonus resoursces, so I'm able to get ton of amenities from Buenos Aires.
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 8-3=5 - I'm not a fan of CS improvements. This one is basically pretty fort that gives you some culture. No, thank you.
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 18
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 22 (21+1) - This one needs to be higher. Top 5 higher.
Auckland (Industrial) – 29
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 5
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15 (18-3) - Almost completely useless after R&F Royal Society building.
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23 (22+1) - Top 5.
Auckland (Industrial) – 26 (29-3) --- This "landlubber" (pirate lingo) has never had much use for the bonus here.

Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 5
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 26
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 14-3= 11 Not bad, just not special.
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 18
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 5
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 24+1= 25 Those knights on Malta sure give great bonuses!! I can build up a lot of infrastructure through this one
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 26
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 8 (11 - 3) - Indeed nothing special. Especially as for the most of the game internal trade is the thing.
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19 (18 + 1) - All hail wonder whoring!
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 5
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 27 (26+1) So much production!
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 8
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 2 (5-3) Why is this still here?
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 8
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Granada (Militaristic) - 2 - 3 = ELIMINATED Forts with culture isn't a good use of terrain
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 11 + 1 = 12 Just add Magnus
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 5 (8 - 3) This requires significant setup to be effective and even then pales in comparison to the game's other trade route bonuses.
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 8
Geneva (Scientific) - 21
Hattusa (Scientific) - 23 (22 + 1) Given how dominant some resource based units are (knights being the clearest example) preventing yourself from being locked out of them is incredibly powerful. It's also worth noting that this is one of the hardest CS bonuses to replicate through other means.
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 12
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 2 = 5 - 3. A small amount of gold that takes a long time to set up isn't very good.
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 8
Geneva (Scientific) - 22 = 21 + 1. Probably the best science CS if not at war.
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 12
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 27
 
Antananarivo (Cultural) - 23
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Bandar Brunei (Trade) - 2
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 5 (8 - 3) Maybe someday in the future when unit production costs are rebalanced, this will be useful. As things stand now, usually you're just upgrading land units you built in the Ancient Era. Plus its a Military City State, so its regular bonuses are relatively weak.
Geneva (Scientific) - 22
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 12
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 28 (27 + 1) Cinnamon and Cloves both taste great.
 
Antananarivo (Cultural) - 24 (23+1) - I got to keep up-voting this because it's not getting enough love. How does a 50% bonus on 600 culture per turn sound. Yeah.. that's 300 culture per turn from this CS. This is the culture civ to suze. It's pretty easy to focus your empire on gaining great people.
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Bandar Brunei (Trade) - Eliminated = (2-3= -1) - Not terrible... just extremely delayed. Trading routes take forever, hence extending routes across a continent can take the entire game. And there are better uses for trade routes than for this bonus (usually a +2 at most)... at least in current state of the game.
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19
Carthage (Militaristic) – 5
Geneva (Scientific) - 22
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 12
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 28

Edited to correct to include votes from @Trav'ling Canuck
 
Last edited:
Antananarivo (Cultural) - 24
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 19+1=20 - I build many wonders, so this is a very helpful CS for me.
Carthage (Militaristic) – 5-3=2 - I don't build encampments, and I don't usually need big army. And I usually manage to build a rich and prospering empire, so buying a unit isn't a problem.
Geneva (Scientific) - 22
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) - 22
Kumasi (Cultural) – 25
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) - 25
Toronto (Industrial) – 12
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 28
 
Antananarivo (Cultural) - 24
Auckland (Industrial) – 27
Babylon (Scientific) - 22
Buenos Aires (Industrial) - 25
Brussels (Industrial) - 20
Carthage (Militaristic) – 2
Geneva (Scientific) - 22
Hattusa (Scientific) - 22
Hong Kong (Industrial) - 15
Kabul (Militaristic) – 22
Kumasi (Cultural) – 26 (25+1) --- If you like the “Free Inquiry” Golden Age dedication, you should love Kumasi. It provides the Free Inquiry dedication bonus (only better) but for culture. Just add a trade route. The difference is you don’t need a Golden Age, plus it lasts as long as you can maintain suzerain status, which should be for quite some time, as you will accumulate envoys faster than the competition due to advancing through the civics tree faster with the culture you get from being suzerain. Rinse/repeat…
Muscat (Trade) – 22
Nan Madol (Cultural) - 26
Palenque (Scientific) - 20
Stockholm (Scientific) – 25
Toronto (Industrial) – 9 (12-3) --- Envoy pit. If I plan for 9 tiles, then lose suzerainship, my plans unravel. Oh yeah, it augments my Industrial zones. All 2 of them.
Valetta (Militaristic) - 25
Yerevan (Religious) – 25
Zanzibar (Trade) - 28
 
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