Civ Suggestion: Polynesia

I agree. I think that they should be able to be turned off as a minor civ just like all other civs 1.10 onwards, but I don't think that they should be player-exclusive.

The'd never get conquered though seeing as the AI can't use boats, which would just leave a backwards civ surviving til the end in most games
 
Which is pretty historical. Polynesian civilization still exists now, though not playing major role in global history.
 
I really can't see Polynesia as an AI civ being viable. Making that work would take a lot of effort from Leoreths side, which could be better spent elsewhere. Let it please be player-only, for us it could be a fun and alternative experience. For the AI.. I really can't see it being a good idea.
 
Which is pretty historical. Polynesian civilization still exists now, though not playing major role in global history.

Eh? They were conquered very easily by the colonial powers, I don't think there were any parts of polynesia not controlled by foreign powers at some point in their history
 
I love the idea of starting with a galley so that you can choose which island you originate from. However, it might be too powerful if the galley could travel over the ocean. The player would probably just settle in San Francisco or something. You could just make sure that all of the appropriate islands are connected by coast tiles, and you could add a few more islands if necessary. I don't think that it would mess up the game since it would just be a minor change to an often overlooked portion of the map.

If you aren't looking to do an ocean-faring galley for the unique unit, I would recommend a more powerful trireme or galley so that you could have better odds for combating barbarian ships. With the limited production, losing a ship to barbarians would be devastating. A single enemy setting up a blockade would basically lock you out of the game, so it would be nice to have something that gives you better odds in battle.
 
Maybe there could be a second quasi-trading company?
Imperial Doctrine
Requires Corporation, Railroad
+2:culture:, +2:gp:(Great Merchant), +2 trade routes
-50% Maintenance for all colonies.
+50% Great General birth in foreign territory.

Civs that get stacks/settlers:
England: 3 cities in Egypt, 2 cities in British pacific
France: 1 city in Vietnam (usually Hanoi), 3 cities in Mali, 1 city in French Pacific
Prussia: 1 city in East Africa, 1 city in New Guinea
Italy: 2 cities in Libya, 2 cities in Ethiopia
Russia: Vladivistok
America: 1 city in the Philippines, 1 city in Hawai'i.

These certainly need honing around the edges, but this is just a hypothetical solution if worse comes to worse.
 
Eh? They were conquered very easily by the colonial powers, I don't think there were any parts of polynesia not controlled by foreign powers at some point in their history

Tonga

Even though at last they did under influence of British, they are not controlled by foreign powers, and retain their monarchy
 
They should start in Hawaii

Maybe if Polynesia is AI, a conquerer event?

No, they should start at Samoa.
If Samoa island did not exist yet, I will ask Royal to propose it in his Master Map Thread.

Why Samoa, not Tonga?
Because the first Polynesian civilization starts at Manu'a Island, (now part of) American Samoa. It is known as Tu'i Manu'a Chiefdom/Empire, also known as Tagaloa dynasty

Spoiler :
http://www.topix.com/forum/world/tonga/TTDU1RUTJ95F3CS9F" said:
Over time and space, Tongan society became more settled, shaped strictly by both internal pressure and external influences. The external influences came in the form of imperial activities beginning with the Tu’i Pulotu empire in Fiji and followed by the Tu’i Manu’a empire in Samoa. In other words, Tonga was under considerable influence from the imperialism of both Fiji and Samoa. However, Tonga was able to free herself through bitter and bloody wars from the imperial domination of the Tu’i Manu’a -- which eventually led to the formation of the Tu’i Tonga empire around AD 950 in the person of ‘Aho’eitu, the first Tu’i Tonga -- whose father was a deified Samoan high chief, Tangaloa ‘Eitumâtupu’a, and mother a Tongan woman, Va’epopua, of great noble birth. This double origin entitled the Tu’i Tonga to hold both divine and secular offices. In principle, the close cultural and historical interlinkages between Fiji, Samoa and Tonga were essentially elitist, involving the intermarriage between regional aristocratic families.

Settlers from these Polynesian islands then settle Marquesas in French Polynesia.

These Marquesas people is the one that colonize Hawaii.

TL;DR, the sequences of Hawaii colonization is from Manu'a (Samoa) > Tonga > Marquesas > Hawaii so the game should not start at Hawaii but at Samoa or Tonga.
 
By the way, there's an interesting research going on in contacts between Polynesian and Pre-Columbian era South American civilization. So they aren't exactly a total loner with nobody to talks to.
 
I think the reason he suggested Hawaii is because it is bigger than Tonga and would provide more resources. Even if its expanded, Tonga would still be small and aesthetically unappealing.
Also, I think the second UHV should be changed to "map out all of the Pacific Ocean" by X AD because it is more unique.
 
Tonga

Even though at last they did under influence of British, they are not controlled by foreign powers, and retain their monarchy

Didn't realise Tonga held out, something for me to read up on :)

Still though, Tonga is tiny, equivelant to somewhere like Andorra, a polynesian civ encompassing half the pacific with nobody only the player able to take it out would feel wrong
 
I wonder how many people here realize that Rhye misplaced Pago-Pago (American Samoa) in the game :p
 
This is my proposal for the Polynesian area map
Spoiler :

I only added Saipan (near the Guam), reshape the PNG's New Britain island, and recreate the area between Fiji and Marquesas. I didn't touch the rest~

I also identify the islands that are already existing in-game:
From left to right, up to down: Guam, New Britain, Solomon Islands , Federated State of Micronesia, Vanuatu, New Caledonia, Tuvalu, Fiji, Niue [moved], Tahiti (of FP) [moved], Marquesas Island (of FP), Easter Island (of Chile), Galapagos Island (of Ecuador). I got the names from the Rhye's CityNameManager.py


This is the Polynesian civilization, using Phoenician. Red spots indicates where land resources should be placed. Hawaii and NZ aren't shown.
Spoiler :


And this is what the Pacific will now looks like during colonization era... off course it shouldn't be this crowded, I just show the maximum possibility if all is settled.
Spoiler :



What do you guys think? :)

P.S : I will repost this to Royal's Master Map Change Thread as well if necessary
 
Seems good to me.

Maybe another land tile or two could be added to Hawai'i island and the mountain could be turned into a hill and there could actually be a settle able city with resources (late sugar at least).
 
Move Honiara 1E. Bougainville and Guadalcanal are separate islands; it doesn't seem right for two islands to be accessible by land to each other.
 
Back
Top Bottom