Civ4 Warlords - OT game?

Are you interested in playing an OT Warlords multiplayer starting 1st August?


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well yep im in favour of this one and would of course like to propose the no DM's allowed amendmant :)
 
well yep im in favour of this one and would of course like to propose the no DM's allowed amendmant :)

With eight players agreeing, the "no doublemoves when declaring war" amendment passes.

And now BCLG proposes amending the rules to what they actually were in the first place, no doublemoves at all. Given that he proposed getting rid of the no-dm rule in the first place, there might be enough votes to actually get rid of it now.

All in favor of re-re-amending the rules to "no double-moves at all in wartime":
BCLG, HAK, Matrix, Shane

All opposed, wanting to continue "doublemoves allowed except on war declaration":
Azza, RB, Davo, Kan

(I am abstaining for this one, I don't care one way or the other)
 
Keep DM's.

Me and Sparta used DM's in our war against the Incans. It wouldn't be fair to them to ban them now.
 
It's three for, three against. Just as a reminder, DMs are allowed (except with war declarations) and will be until/unless the vote result indicates.
 
I barely lean one particular way on this, but not enough I think to cast a tie-breaking vote. If it is still a tie by the end of the night, I'll vote, otherwise, I am abstaining.
 
I barely lean one particular way on this, but not enough I think to cast a tie-breaking vote. If it is still a tie by the end of the night, I'll vote, otherwise, I am abstaining.

Actually I'm intending to leave this open until it is decided (or at least a few days, I'll PM non-voters tomorrow). The previous rule was amended quickly because of the lopsidedness of the vote.

And in the first conflict (that I know of) that is being fought under the no-war-declaration/DM amended rule, I've declared war on Elrohir this just-ended turn, He'll move this new turn before I can make another move.
 
Here is a minor concern of mine. Take player A and player B, who are already in a state of war:

01:00am - New Turn
03:15am - Player A moves
08:35am - Player B moves

01:00am - New Turn
...
...
...
Player A never logs in to move, pretty much forcing player B to miss a turn, else be in violation of the no double moves amendment.
 
If it's so divided now, I think people should just agree to something when they engage in war.

That makes a lot of sense ...... agreed that the doublemove is ok unless you make a arrangement with PM's. Heck if someone wants to declare war on me and sends me a pm to ask for a gentleman's war without any doublemoves, I would agree on that.

But I say that the main rule would be that double moves are allowed but not on the first turn of war following a war declaration.

The Demi-god and emperor of Japan Branagawa has spoken. :p
 
Here is a minor concern of mine. Take player A and player B, who are already in a state of war:

01:00am - New Turn
03:15am - Player A moves
08:35am - Player B moves

01:00am - New Turn
...
...
...
Player A never logs in to move, pretty much forcing player B to miss a turn, else be in violation of the no double moves amendment.

Which ironically may soon be the position I find myself in versus Elrohir... :(
 
Here is a minor concern of mine. Take player A and player B, who are already in a state of war:

01:00am - New Turn
03:15am - Player A moves
08:35am - Player B moves

01:00am - New Turn
...
...
...
Player A never logs in to move, pretty much forcing player B to miss a turn, else be in violation of the no double moves amendment.

This is the type of scenario in which a DM becomes necessary and is ok.

During the new turn (which started at 1am), it is now 9pm and Player B needs to go to bed. He would play his turn, even though it would be a doublemove because he has to. Player A had 18 hours to log in and didn't, so more than enough time was waited to give them a chance to log in.

Normally, the best way to think of it is that if at least half the turn has gone by and you have to log in and DM or miss your turn, then you do so. Otherwise you wait until you need to. In this situation if Player B wasn't going to bed until 11pm, then they would try to wait until then before playing.

Same thing goes with having to go to work, having to go out for the night, etc, etc. If your waiting longer would most likely cause you to miss your turn, then you DM. Otherwise, you wait as long as you can.

And better yet, you PM/email the person to try to nudge them to log in and play their turn. To warn them if they don't log in before such and such time, that you'll have to DM them.
 
Here is a minor concern of mine. Take player A and player B, who are already in a state of war:

01:00am - New Turn
03:15am - Player A moves
08:35am - Player B moves

01:00am - New Turn
...
...
...
Player A never logs in to move, pretty much forcing player B to miss a turn, else be in violation of the no double moves amendment.

It'd almost have to be some form of gentlemen's agreement or honor system I would think, in order to avoid the above. Alternatively, we could say something like "When in war, no moves until within ten hours of the next turn, unless all other involved parties have logged in since your last login" - that should give the opposing player a reasonable window (12+ hours) with which to respond to troop movement if so inclined, IMHO, and would still not handicap (too badly) the last player to move if the other player fails to log back in. (The problem with that may be the players who typically do their turns pretty quickly after rollover - I'm not sure how that might affect you guys.)

As mentioned though, I did use a couple (?) double-moves against the Incans some time ago (who weren't even playing their civ anymore at that point anyway, FWIW, and I later waited a week for the first of my seige equipment regardless :rolleyes: ). As such, I'm not sure if my vote is invalidated, but I'd probably lean towards some form of friendly non-DM treaty from here on out if it were available and my joining weren't objectionable at this point (if my voting anti-DM is too hypocritical at this point, I at least am not voting for a DM free-for-all, if that's okay). We could also just leave the main no-DM-on-declaration rule alone and set up an arms treaty alliance of members who want to sign on to a no-DM's-in-wartime agreement, and that way it wouldn't have to affect those who didn't wish to sign on (if we wanted to go that route).

(I'd typed up the above while at work, and HitAnyKey's post was added in the meantime, but I think my thoughts basically agree with his, FWIW.)

I agree with .Shane. - DM's are totally bush-league psych-out stuff. Laughable, man; Haa ha! ;)
 
Which ironically may soon be the position I find myself in versus Elrohir... :(
Don't worry, I moved. Got one of your Axeman, too. ;)

And I was close to building the Temple of Artemis in one of my cities too! :cry: Now someone else will snag it....
 
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