[NFP] Civilization VI: New Frontier Pass Discussion Thread

Of course, it may mean nothing. It's just curious they have used the word "Passes" not "Pass"

I just see it as the devs creating a class that they have the option of populating in the future if they so desire. It's keeping their options open with forward-thinking site design.

That said, I personally choose to believe this confirms that we are not getting Byzantium in NFP and Season 2 is a go. COME ON BULGARIA.
 
I just see it as the devs creating a class that they have the option of populating in the future if they so desire. It's keeping their options open with forward-thinking site design.

That said, I personally choose to believe this confirms that we are not getting Byzantium in NFP and Season 2 is a go. COME ON BULGARIA.
I clicked on the link and they are selling another pass currently, but it's the six DLC that originally came in the Digital Deluxe Version.
 
I clicked on the link and they are selling another pass currently, but it's the six DLC that originally came in the Digital Deluxe Version.

NOT LISTENING. BULGARIA.

Seems like a fair deal, though. I think the first year of DLC is about on par with what we are getting in NFP, if you lump the Aztecs in as well.
 
Ethiopia DLC achievements are up
Win as Menelik - The Lion of Judah

Defeat an infantry unit whose capital is on another continent with Oromo Cavalry - Battle of Adwa

Earn all Owls of Minerva governor promotions - The Mask of Baphomet

Same for Hermetic Order - Voice of Aiwass

Same for Voidsingers - Dead But Dreaming

Same for Sanguine Pact - This Blood is the Life
 
Ethiopia DLC achievements are up
Win as Menelik - The Lion of Judah

Defeat an infantry unit whose capital is on another continent with Oromo Cavalry - Battle of Adwa

Earn all Owls of Minerva governor promotions - The Mask of Baphomet

Same for Hermetic Order - Voice of Aiwass

Same for Voidsingers - Dead But Dreaming

Same for Sanguine Pact - This Blood is the Life

Interesting, no Persona pack related achievements...
 
hmmm, there was a small 48 bytes patch a few hours ago, I've not seen anyone mentioned it, did I miss the related discussion ?

I mean, knowing what was in, I thought that would have been discussed.
 
hmmm, there was a small 48 bytes patch a few hours ago, I've not seen anyone mentioned it, did I miss the related discussion ?

I mean, knowing what was in, I thought that would have been discussed.

I saw someone mention a download, and it came up on SteamDB. What was in it?
 
well, it's more about what was removed by it.

there are two README files in the "DLC/CatherineDeMedici/Data/" and "/DLC/TeddyRoosevelt/Data/"

they are now empty.

Here is the content of those two files before the patch:
Spoiler :

-This folder contains gameplay data. Be careful to distinguish between two types of gameplay files:
-1. Gameplay that needs to be on by default (ex. KublaiKhan_Vietnam_Civilizations.xml for the new content, KublaiKhan_Vietnam_Expansion2.xml for tweaks specific to playing in the XP2 ruleset)
-Expansion1_Required Material will work in either expansion as long as you have Expansion1 enabled.
-2. Gameplay that is part of an optional mode, specifying the ruleset needed (if any) and ending in “_Modes” (ex. KublaiKhan_Vietnam_Modes.xml for content related to the Alternate Economy game mode)
 
well, it's more about what was removed by it.

there are two README files in the "DLC/CatherineDeMedici/Data/" and "/DLC/TeddyRoosevelt/Data/"

they are now empty.

Here is the content of those two files before the patch:
Spoiler :

-This folder contains gameplay data. Be careful to distinguish between two types of gameplay files:
-1. Gameplay that needs to be on by default (ex. KublaiKhan_Vietnam_Civilizations.xml for the new content, KublaiKhan_Vietnam_Expansion2.xml for tweaks specific to playing in the XP2 ruleset)
-Expansion1_Required Material will work in either expansion as long as you have Expansion1 enabled.
-2. Gameplay that is part of an optional mode, specifying the ruleset needed (if any) and ending in “_Modes” (ex. KublaiKhan_Vietnam_Modes.xml for content related to the Alternate Economy game mode)

Whoa. They took out what we were perceiving to be a tip-off.
 
Whoa. They took out what we were perceiving to be a tip-off.
I'm pretty sure somebody made an error and those weren't supposed to be in those files in the first place.
 
well, it's more about what was removed by it.

there are two README files in the "DLC/CatherineDeMedici/Data/" and "/DLC/TeddyRoosevelt/Data/"

they are now empty.

Here is the content of those two files before the patch:
Spoiler :

-This folder contains gameplay data. Be careful to distinguish between two types of gameplay files:
-1. Gameplay that needs to be on by default (ex. KublaiKhan_Vietnam_Civilizations.xml for the new content, KublaiKhan_Vietnam_Expansion2.xml for tweaks specific to playing in the XP2 ruleset)
-Expansion1_Required Material will work in either expansion as long as you have Expansion1 enabled.
-2. Gameplay that is part of an optional mode, specifying the ruleset needed (if any) and ending in “_Modes” (ex. KublaiKhan_Vietnam_Modes.xml for content related to the Alternate Economy game mode)
Yeah, there was some discussion about that yesterday in the patch notes thread. I hope alternative economy mode is more to my taste than the doomsday prophets and vampires.
 
I'm pretty sure somebody made an error and those weren't supposed to be in those files in the first place.

Probably, but the appropriate response would be to leave it in and be coy about it, like when people found hints in the code for Macedon, Persia, and later Indonesia and Khmer.
 
Yeah, there was some discussion about that yesterday in the patch notes thread. I hope alternative economy mode is more to my taste than the doomsday prophets and vampires.
Yes, I should have known the readme would have been read already :D

but yes "alternate economy" is something that would have my interest if it was followed by an "alternate diplomacy" mode, because I don't see how any tweak of the current economy/diplomacy systems could interest me, but alternate modes, as in "restarting from scratch" now I'm really curious.

And would understand why the "for fun / not historical" modes were released first and consecutively while those get more development time.
 
With Vietnam leaked, it means that Siam will definitely not return to Civ VI for New Frontier.
It definitely feels like Khmer and Siam are considered alts like Mali and Songhai, or I will predict Hungary and Austria.
 
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