i had a wild thought they might treat Britain like a "island civ"... i e. Tonga > Hawaii > British Empire. in the modern era i could see Britain play super tall (one city challenge) with towns all across the globe and some bonus for keeping city count low.
I mean it would be ludicrous if this isn't possible and would kill my enjoyment of the game because that's actually historically more accurate than almost all the paths offered. That is, basically Yuan dynasty is the result of Han > Mongols. Like that is actual history, how can this not be possible. But sure we'll see.
Mongolia > Ottomans works just as well as Mongolia > Russia and there are other paths which work better with Ottomans than with Russia. So I wouldn't give up hope just yet.
i had a wild thought they might treat Britain like a "island civ"... i e. Tonga > Hawaii > British Empire. in the modern era i could see Britain play super tall (one city challenge) with towns all across the globe and some bonus for keeping city count low.
I know the UK is small on a civ map, but Britain in the modern era being a OCC civ would be ludicrous. They should focus on the Industrial Revolution, and that was clearly marked by the enormous growth of cities like Liverpool, Glasgow, Birmingham and Manchester. Not to mention the growth of cities like Bombay and Calcutta as the colonial cotton industry boomed.
Well, if you delegate both Britain and Germany to DLCs, there would be one open spot for the Ottomans. There is no hard evidence that either of those is in.
While wonders do not guarantee a civ is going to be included at release, we have however seen Oxford University and the Brandenburg Gate. We have not seen anything like the Blue Mosque or Topkapı Palace…
Mongolia > Ottomans works just as well as Mongolia > Russia and there are other paths which work better with Ottomans than with Russia. So I wouldn't give up hope just yet.
i'd guess the "default AI path" changes depending on what DLC you got. like, if you install DLC Ottomans, base civs like Abbasids or Mongolia might prefer Ottomans over Russia or Mughal
While wonders do not guarantee a civ is going to be included at release, we have however seen Oxford University and the Brandenburg Gate. We have not seen anything like the Blue Mosque or Topkapı Palace…
Yes, but I don't think we have seen all the Modern age wonders, yet (for example we don't think we have seen a wonder for Siam yet). So a surprise civ would still be possible, even if we have not seen a wonder for them yet.
It's possible that both Rome and Greece unlock France, so there is technically no need for Spain to unlock it, while the Rome > Spain > France path is still valid.
It's possible that both Rome and Greece unlock France, so there is technically no need for Spain to unlock it, while the Rome > Spain > France path is still valid.
Antiquity Unlocking Modern also means that Antiquity Locks you out of Other Modern, which would be an extremely bad game design. Having your entire in-game progression 'set' with your first Civ choice on Turn Minus One simply makes a mockery of all the supposed choices the game offers in each of the three Ages.
I suspect, in fact, that one of the first modifications to the entire Progression of Civs system will be to make the choices more open, probably by fulfilling some very specific requirements, so that your Antiquity Civ can progress (with a lot of work) to almost any Exploration Civ and on to almost any Modern Civ.
This alone, I think, would help people get used to the 'mandatory' Civ Switching that caused so much Shock and Aaargh when announced: the idea that the gamer has some agency in his choices is far better than having to change to a Civ Just Because.
What? How does that follow? Antiquity unlocks just add you extra options. You can chose between following the path from your Exploration civ or from your antiquity civ, or your gameplay unlocks, or Leader unlock. What's the problem here?
What? How does that follow? Antiquity unlocks just add you extra options. You can chose between following the path from your Exploration civ or from your antiquity civ, or your gameplay unlocks, or Leader unlock. What's the problem here?
Antiquity Unlocking Modern, as you describe, implies that your path from Antiquity to Modern is set from the first choice, or were you assuming a Skip that you would aim your Civ at a single progression two Ages away? Given that at that first Antiquity choice you generally do not know the map, resources, or opponents, that's a lousy time to make such a choice e, IMHO.
I suggest rather that Antiquity gives you No Choice of Modern Civ, but multiple potential paths to making a choice of any number of Modern Civs at the start, which narrow based on in-game events and gamer decisions as you play. You should be able to shape your choices, but not be locked into them from the start.
I think he just means more choices in a list from which you choose next civ. Inclusive of both AA and EA unlocks
So say playing as Greece unlocks Normandy but you horsed around enough to choose Mongols instead so now Modern offers you both France and Ottomans/Russia
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