Maniacal
the green Napoleon
The first pirated release of MW2 requires a steam account still, but another group released a non-steam version just hours later. I have no interest in pirating the game though and I don't recommend it. I'll just wait until it goes on sale on steam, which it will. After something like 10 or 12 hours of multiplayer, there has been almost no problems with connection on 3 or 4 bar games for my roommate, so it seems the P2P thing isn't too bad. I don't see why they couldn't have still had dedicated servers, a multiplayer that allowed both would be very good. Only P2P like IWnet is only good if the game has thousands of people playing all over the place, and many of them having good connections, if a game was less successful/popular or if the players were moving on, then the multiplayer would die pretty quickly.
What I dislike most is that it gives them an excuse to be lazy and simply port over the console multiplayer, while I realise that CoD is most popular on the consoles, it sends the wrong message to other developers.
What I dislike most is that it gives them an excuse to be lazy and simply port over the console multiplayer, while I realise that CoD is most popular on the consoles, it sends the wrong message to other developers.