Ah, yeah! Byzantine.
Any idea when they were in-game?
So, it's Byzantine - (Respawn Rome) - Iran - Korea - Indonesia - Mughal - Thailand - Seljuk - Tamil - Poland - Moors - Kongo - Tibet
Am I missing any civilization?
Unfortunately, the Civ cultural model encourages extermination or vassalization and discourages limited border wars.Civs need to be more inclined to take single cities than to out right exterminate/cripple the other Civ in question.
I'm already using a limited form of the Turkish UP for the trading company conquests (controlling just the Malacca tile isn't worthwhile), and I'm seriously considering to extend this to everyone.Unfortunately, the Civ cultural model encourages extermination or vassalization and discourages limited border wars.
Also, I think that one colonial civ eliminated is no big deal, there're still enough colonials to pick up the empty places.
Something is seriously messed up about the AIs colonizing behavior in general. It's true that for the most important places, there are at least two civs that can settle there. The problem is, the AI is incapable of moving its settlers there in the first place. I've seen many games where they have 2-3 settlers sitting in Europe while America etc. are curiously empty.
Since the most common occurence is in the Iberian penninsula, between Spain and Portugal, do you think it would be feasable to give a Spain that conquers Portugal (or vise-versa) an Iberian Stability Map (that contains the green colonial stability zones of both civs) instead? Atleast then they will be more likely to colonize Brazil in Portuguese (or the rest of S.A. in Portugal's case) absence and we wont be left with a big gap in South America.