Thank you again for this very instructive "chat" Shurdus.
As you may have already understood I have an general curiosity and interest about legal aspects of market, licensing, and privacy rules.
I feel that I'm going offtopic and (ab) using civfanatic forum for a discussion about consumer rights... I would take it offline if I had an easy way to do so.
I could bother one of the lawyers in my company, but I already do give them plenty of work for contracts already.
D2D states that there will be no refunds.
However even D2D has to bend to "recession" rules for online sales in various countries.
If I remember correctly, USA consumers have 30 days to rethink about their purchase.
EU consumers about 14 days.
I don't think any contract can go against the laws of the country where it operates.
Pair this with the fact that the consumer is expected to do at least some minor research.
<...snip..>
If civilization5.com makes a reference to steam, I would expect the judge to assume that a consumer who is in good faith could and should have been informed.
<...snip...>
That however is not D2D's fault per se, since they do not actively mislead you. While I feel your reasoning is understandable and I can see myself falling into the pitfall-of-not-knowing-what-I-get-myself-into, I feel a judge would not rule the same way.
Ok, lets imagine I'm a generic buyer and not a civfanatic (and pretty concerned about reading the EULAs I sign).
Go D2D, no mention of Steam.
I know that CIVV will have its own EULA so I go to civilization5.com to check for information.
The page offers an "INFORMATION" menu.
No reference to Steam there, like nowhere else in the website.
I may start reading the forums... but in my view that's beyond the boundaries of what you should expect from a consumer.
In civilization5.com itself they mention steam only in the "NEWS" section:
May 6, 2010
Civilization V Shipping with Steamworks
2K Games and Valve today announced an agreement to power all PC versions of the highly anticipated Sid Meier's Civilization V with many of Steamworks' features and offer a special Digital Deluxe Edition via Steam.
It's quite easy to spot now (3rd news) but probably closer to launch may become much less visible.
Reading the text I may or may not understand that I must subscribe to Steam.
The text say that CIV will be powered by steamwork features, but it's not really clear that I
must subscribe to Steam play CIV:
- I may not know that Steamwork is part of Steam and requires yet another EULA.
- Even if I know, I may assume that Steam subscription is required only if I use features connected to Steamwork
In conclusion, it's not really immediate for the consumer to know what they sign into when buying from D2D.
At the very least civilization5.com should make it clear that you must activate the game via Steam, no way around it, regardless if you buy the game via steam or other sources.
D2D should as well indicate that the product (CIVV) will require to authenticate via Steam and thus sign in Steam (come a Steam subscriber).
In my view both D2D and civilization5.com fail to give correct and complete information to the buyer, thus giving right to cancel the deal and obtain refund.