DMAW04 - A Testing War

berserks01 has missed his got it. Grey Fox, its all yours.
Huh? Oh ... Doh!!! Sorry, totally slipped my mind and I had time to play last night too. Guess it's a skip for me this round.
 
No, you go ahead and take it. My empty playable slots are sporadic at best, so I'll take a skip to get the game moving.
 
Our forces started the pillaging ... and Zare is doing us the favor of founding a religion for our taking.

DMAW-BC0470.jpg

Bravely, we settled a city right at the doorstep of ZY.

DMAW-BC0395-susa.jpg

But I think our other cities are too lightly defended, so I am adding Immortals in those cities only defended by one unit.

Meanwhile our forces continue to pillage, then I saw this:

DMAW-BC0380.jpg

Hmm ... ZY is now amassing a lot of troops in that city, so for safety sake, I attacked the HA and chariots, and decided to pull back next turn. His initial forces, feeling suicidal, charged at our stack, costing him some chariots and an axe. Our forces are now resting at exactly the same spot where I began ...

DMAW-BC0275.jpg

Oh, by the way, we are offcially broke:


Spoiler :

Logging by BUG Mod (BtS v3.02) - New Log Entries
------------------------------------------------
Turn 140/750 (500 BC) [02-Oct-2007 23:09:32]
Tech learned: Mathematics
Aachen grows: 3

IBT:
Confucianism founded in a distant land

Turn 141/750 (485 BC) [02-Oct-2007 23:17:31]
Research begun: Masonry (7 Turns)
Persepolis finishes: Settler

IBT:
State Religion Change: Zara Yaqob(Ethiopia) from 'no State Religion' to 'Confucianism'

Turn 142/750 (470 BC) [02-Oct-2007 23:18:53]
Persepolis begins: Immortal (5 turns)
A Pasture near Gondar was destroyed by Persian Immortal
A Hamlet was built near Pasargadae

IBT:

Turn 143/750 (455 BC) [02-Oct-2007 23:20:50]
A Cottage near Gondar was destroyed by Persian Immortal
Beijing grows: 3

IBT:

Turn 144/750 (440 BC) [02-Oct-2007 23:23:10]
A Pasture was built near Beijing
A Cottage was built near Aachen

IBT:

Turn 145/750 (425 BC) [02-Oct-2007 23:24:33]
A Mine near Gondar was destroyed by Persian Immortal
A Farm near Aksum was destroyed by Persian Immortal
Persepolis finishes: Immortal
Pasargadae finishes: Granary

IBT:

Turn 146/750 (410 BC) [02-Oct-2007 23:26:23]
Persepolis begins: Immortal (3 turns)
Pasargadae begins: Library (34 turns)
A Village near Aksum was destroyed by Persian Immortal
A Hamlet near Aksum was destroyed by Persian Immortal
A Cottage near Aksum was destroyed by Persian Immortal
A Hamlet was built near Persepolis
Pasargadae grows: 4

IBT:

Turn 147/750 (395 BC) [02-Oct-2007 23:29:08]
Susa founded
Susa begins: Library (135 turns)
A Cottage was built near Aachen
Beijing begins: Library (34 turns)

IBT:
Christianity founded in a distant land

Turn 148/750 (380 BC) [02-Oct-2007 23:31:54]
While attacking in Ethiopian territory near Aksum, Spearman defeats (4.00/4): Ethiopian Horse Archer (Prob Victory: 90.5%)
While attacking in Ethiopian territory near Aksum, Spearman defeats (4.00/4): Ethiopian Chariot (Prob Victory: 98.9%)
A Cottage was built near Beijing
Tech learned: Masonry
Persepolis finishes: Immortal
A Hamlet was built near Pasargadae

IBT:

Turn 149/750 (365 BC) [02-Oct-2007 23:35:00]
Research begun: Construction (30 Turns)
Persepolis begins: Library (9 turns)
Spearman promoted: Formation
A Hamlet was built near Persepolis

IBT:

Turn 150/750 (350 BC) [02-Oct-2007 23:36:59]

IBT:

Turn 151/750 (335 BC) [02-Oct-2007 23:38:41]
A Farm near Gondar was destroyed by Persian Immortal
A Mine was built near Beijing
Aachen grows: 4
Aachen finishes: Library
Beijing grows: 4

IBT:

Turn 152/750 (320 BC) [03-Oct-2007 00:12:46]
Aachen begins: Immortal (9 turns)

IBT:

Turn 153/750 (305 BC) [03-Oct-2007 00:13:56]
Aachen finishes: Immortal
A Hamlet was built near Beijing

IBT:

Turn 154/750 (290 BC) [03-Oct-2007 00:14:17]
Aachen begins: Axeman (11 turns)
While attacking in Persian territory at Beijing, Immortal defeats (2.80/4): Barbarian Warrior (Prob Victory: 96.2%)

IBT:
While defending in Ethiopian territory at Gondar, Spearman defeats (2.32/4): Ethiopian Chariot (Prob Victory: 98.7%)
While defending in Ethiopian territory at Gondar, Spearman defeats (1.80/4): Ethiopian Chariot (Prob Victory: 92.0%)
While defending in Ethiopian territory at Gondar, Axeman defeats (1.00/5): Ethiopian Axeman (Prob Victory: 50.0%)

Turn 155/750 (275 BC) [03-Oct-2007 00:15:51]
Axeman promoted: Shock
Spearman promoted: Combat I
 
Have you noticed that the great wall is visible to the far west? There is another civ there which we haven't met yet. Perhaps we need another city by the lake (gems, copper, cows and sugar) to block of future invasions from that direction. But not until our economy has recovered, of course.
 
Have you noticed that the great wall is visible to the far west? There is another civ there which we haven't met yet. Perhaps we need another city by the lake (gems, copper, cows and sugar) to block of future invasions from that direction. But not until our economy has recovered, of course.

Was one of the things I wanted to get going was exploration to find the other civs. The gems city should pay for itself if its working the gems but I'll probably hold off.
 
A quick review of the situation shows we have no happy resources. Gems might be needed after all.

Anyway on with the show.

I was very tempted by Gondar, even more so after this.



My Immortal gobbles up the axe and we head onwards and take the city.

<missing screenshot>

We need the religion otherwise I'd raze it.

We pop a GG in Beijing. Unsure what to do?

We find Bismark.



Zara attacks Gondar with swords and axes and kills most of our troops. :mad:. The attackers are dealt with but we're short here. Reinforcements on the way. I'm thinking it was :smoke: to take it but it was so tempting.

And that was 10. We're still a long way from Construction. Wondering if Meditation (or Calendar or Code of Laws) might be better to get a monastery to Gondar. In any case I'm building a road there for a hopeful free spread.

An Immortal, axe and archer will hit Gondar next turn, which should allow proper defence. We need to boost troop numbers in general before we do any more offensive manouvers (pillaging Bismark and Zara).

Happiness is still our biggest issue. Beijing and Persepolis in particular have plenty of food to grow. I kept looking at the gems, thinking they would be nice but unsure we can afford them (although once we're working them we should be all right).

The GG is still in Beijing. Not sure whether to merge here or Persepolis or create an uber Immortal or medic Immortal :confused:

Roster:

Ozbenno - still wondering if he should have taken Gondar
Conroe - UP
civman123 - On Deck
yena
berserks01
Grey Fox

http://forums.civfanatics.com/uploads/88650/DMAW04_BC-0125.CivBeyondSwordSave
 
Good job taking Gondar ... but :whipped: for missing the most glorious screentshot of your turnset :rolleyes:

The defenders from Susa could be pulled to defend Gondar temporarily.

A super medic is advisable.

If we have the production in capitol, an alternative is to go for the Pyramids. Representation will add +3 happiness immediately to 3 largest cities, or HR would allow us to grow in all cities, saving us the need to get monarchy by research.

And of-course if we fail to get pyramids, the money will be handy in allowing deficit research.

--
 
If we have the production in capitol, an alternative is to go for the Pyramids. Representation will add +3 happiness immediately to 3 largest cities, or HR would allow us to grow in all cities, saving us the need to get monarchy by research.

--

Actually that's a really good idea. I'd certainly consider it (if I remember was about 40 turns though :cry: ).
 
If we have the production in capitol, an alternative is to go for the Pyramids. Representation will add +3 happiness immediately to 3 largest cities, or HR would allow us to grow in all cities, saving us the need to get monarchy by research.
Is it +3 happiness in 3 largest cities? I always thought it's +5 happiness in 5 largest cities or did this get changed somewhere along the way and escaped my insightful (:scan: ) observations?
 
I've remember seeing +5 in 5 on standard map since I always play standard maps....maybe I'm just too :old: and am seeing things.

Edit: Just took a look. It's +3 happiness in 5 largest cities. Go figure.
 
Thanks for the PM, Ozbenno! Unfortunately, it is going to be a couple of days before I can play it. If someone has some free time, a swap might be in order.

The GG is still in Beijing. Not sure whether to merge here or Persepolis or create an uber Immortal or medic Immortal :confused:
Were our losses in Gondar from a lack of healing? If so, I'd probably go for the medic. Otherwise, I'd say merge him in a different city so that we have 2 cities pumping out 5xp units.

Edit: Just took a look. It's +3 happiness in 5 largest cities. Go figure.
That would have been my guess. But I wasn't really sure, since I don't normally switch to rep for the happiness. I think it does change based upon map size or speed or something, though.

Having said that, I'm not sure that diverting production away from troops in an AW game is our best move. Do we have enough troops to reinforce Gondar, as well as to harass Germany?
 
I just upgraded ... :D
 
In further great news, the patch doesn't seem to be backwards compatible, ie once you upgrade those with 3.03 can't open the saves. This is going to play havoc with SGs everywhere.

I haven't patched (well I did but re-installed from scratch). Who has and who hasn't? We'll need to sort out an all-in (one way or the other) approach.
 
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