There is a huge difference between a developer and an auxiliary unit in the dev team fetching pizza.You're concept of what 'dev' means is pretty archaic, and somewhat childish. The 'dev team'
And hopefully they'll improve coastal cities enough that it will make people want to be there to enjoy the naval changes.
There is a huge difference between a developer and an auxiliary unit in the dev team fetching pizza.
Somewhat childish? Let's not start. I agree she is at least in the right building but do not mistake a donkey for a racehorse.
I work with developers for a living and while they are not my favourite people we at least ally against project managers and the like.
TBH, they will never let an honest dev near the press, I am not surprised.
Well, for the sake of optimism, they are adding new beliefs. Perhaps they will add a few that are strong enough to actually make religion worth going for.
Cities in general should just be harder to take from water without ground support. Maybe a harsh negative modifier is enough? (Or, make that modifier based on if there is a land unit close) OR Naval units can only sack cities, and 1 pop cities just barely yield any loot.Maybe they could bring back the coastal fortress? City centre building with a 3-hex ranged attack over water only?
Maybe they could bring back the coastal fortress? City centre building with a 3-hex ranged attack over water only?
I never said they are not part of the team, I am saying she is no devaren't part of the team' is disingenuous at best.
Correct, neither art or qa is anything to do with a devs.(programmers)...You speak as if you work in a large project team like me... but your argument is all wrong.... do you work in software projects?... noThey are just as much part of the 'dev' as someone who programs, does art or QAs
It's like they know we actually want to hear from the game devs, but they still shove a marketing manager out to say the words.
Can't wait to see what new and interesting bugs the patch will bring.