Genghis.Khan
Person
Well, after the patch I got an intersting starting position
Next to a Sidon Settler
Next to a Sidon Settler
Great patch, but serioulsy, how hard can it be to hardcode a clock to the top bar? Why it's still not there?
Here is my savegame it crashed the next turn. I noticed to the north the Dutch were escorting their workers around outside friendly territory. They began working tiles, but still were leaving some unfinished. They were diverting workers to all their cities though (at least the ones I could see via my units), so I am sure they will be working all important tiles.
Game now re-installes all mods every time i start game and crashes after few turns. It gets stuck in AI's turn
What should i do?
I suppose it's visual only, good for my R.E.D. mod with more figures per unit.
It's an animation issue. Say you were shooting a warrior with one of your archers, but the warrior only had 10 HP left. You would see all ten of the archers in your unit shoot the one remaining warrior dead on, which looked a bit weird. Now presumably there'll be a bit of a spread of arrows.
You have the number of planned votes for you available in the victory screen IIRC.
Sort of. The number on the victory screen is just the number of allied city-states you have; it doesn't actually give the projection on which of the major civs would vote for who until someone builds the UN.
Of course maybe the AI would get the major civ information, I dunno.
Aw, this ruins the entire game for me.
Aww shoot, I forgot about the clock people. Seriously, what's so hard about looking at your watch, desk clock, phone, etc. instead of wanting to add more clutter to the interface?
How big was the patch? Mine downloaded 17 mb, but then crashed when I started the game.
EDIT: It's crashing only in DX10/11 mode