IIHAAETTEAAHII
Warlord
Really like the late game content so far. Small thought. I was playing as China, and I understand their research modifier is probably pretty low compared to European civs, which is fair and accurate for the era. But with the cost of late game techs it is very difficult with a relatively lower modifier to boost research output especially since there isn't a whole lot of science-boosting buildings between when you unlock laboratories and the space age. Building all science buildings possible, a strong economy, 90+% research output and good culture/GP output I was still lagging extremely far behind European civs. Now I assume balancing hasn't been done yet but I guess the thrust of my suggestion is maybe putting more science buildings in between labs and the space age.
Putting more Science buildings there is just going to make the tech leaders cruise even farther ahead.