[FfH II Art Team Blog]

Yeah, the shoulder's seem way too bulky, and the cleavage could use work. I'd rather it be like in a Lanun archmage proposal earlier in this thread rather than having it be a breastplate.


Personally I'm not a big fan of glowing effects. They often don't look right, especially in the little picture of the unit in the corner of the screen.


I'm not sure why, but I just got to thinking ti might look good with a tiara of some kind.
 
They look great Esvath, I'll check them in. I know there are limitations to what can be done from skinning (such as not being able to cut and paste boobs onto models) and I love that you are finding clever ways to get the most out of it.
 
Wait, wait. Blood Grand Witch (aka Archmage) version 3 is done! With tiara and with no shoulder pad, as per Tansuke's and Magister's advise, and (IMO) a little better cleavage :D. As bonus, the purple glow will not cause black-box appear ini bottom-left corner (where mini-unit is present when you select).

I'll upload in short minute. Here is the teaser :P

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Uhh... thats not cleavage, thats her boobs hanging out. It only makes me wonder where her nipples went. Can we get more of a V shape for the dress in the chest area?
 
yea, I'd say to just reskin the Lanun boobed-archmage ... so that cleavage or no, they still look like boobs :)

although I really like what you did with the shoulder/arms. Made them much more lithe, and less bulky.
If u could only add some of that bulk to the chest, and make it a V shape.

Although technically that "could" be cleavage if she had really, really large boobs ... although once again none of the bosom is portrayed by the model (at least seemingly).

I don't know how to create models obviously, and your doing a fantastic job.

If somehow you could make the non-staff hand placed on the hip or thigh of her forward facing leg, and have the dress raised over that leg (as if she is hiking the leg to "show skin" ... meanwhile holding the staff more upwards in a more dominating/commanding aras.

Perhaps some-way to make the breast appear to pop out of the screen would be to use a dramatically different color for the chest area, with a dimensional illusion. Perhaps a gaudy purple brazier or bra. Then you would still have cleavage, would not have to reskin the "dress" and simply have her showing off her fanciful Brasier.
 
Yeap, looks great!
 
yeap, that one is the best so far. Hmm, I wonder if someone would be able to alter the model for us to compliment this reskinning?
 
Successfully upload Blood Witch version 4!

I kept two Archmage (the one with "boobs-spilling-around" and the one with more modest clothing). The modest one is the default Archmage_Calabim.nif.

On Lanun, in my personal mod-mod, I use the female arcanists as Lanun spellcaster line and use the Enchantress as Lanun Druid. The Enchantress is too good looking to discard :lol: *nudge at Kael*
 
Perhaps the problem doesn't exist on all computers, but his is not the only one. I have the same problem, with the head and backpack of the "weapon" displayed as black instead of properly shaded (the shape is correct, however). This fix might be worth including, assuming it doesn't break the unit for people who are currently seeing it properly.
 
I'm not sure how "Maybe your PC isn't rendering shaders properly" could translate to mean "not everyone sees it as an issue". Anyway, I don't personally care for the current black version, because it looks like a graphical error.
 
I uploaded two new adepts, one for Ljosalfar and one for Grigori. The Grigori current Adept fits for Mage, and the Mage for Archmage, IMHO.

Ljosalfar Adept
Spoiler :
civ4screenshot0002_crop_sSD.jpg


Download here.

Grigori Adept
Spoiler :
civ4screenshot0089_crop_32I.jpg


Download here.
 
The Ljosalfar lady is too posh for an adept.

The Grigori one fits excellently, however.
 
Esvath,

Im not a big fan of your high priest of kilmorph model. The dwarf looks a little funky (I think its the goggles). But I really like what you've done to add glow effects to the high priests to help distinguish them from normal priests. Could you take the glow effect you've added to your high priest of kilmorph model and put it on the old high priest of kilmorph model?
 
Esvath,

Im not a big fan of your high priest of kilmorph model. The dwarf looks a little funky (I think its the goggles). But I really like what you've done to add glow effects to the high priests to help distinguish them from normal priests. Could you take the glow effect you've added to your high priest of kilmorph model and put it on the old high priest of kilmorph model?

Ok.

Is it just the googles? I'll take them away then. While I think the current Order and Veil are OK (they are mirror-image and already fit the lore, IMHO), three almost-identical priests are too much :mischief:.
 
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