Fippy
Mycro Junkie
- Joined
- Mar 17, 2013
- Messages
- 15,021
Cuir attacks are a bit more complicated than HAs.
Cultural city defenses are higher, AIs usually have a stack with often enuf catapults in them to hurt you.
Cuirs are strong..but collateral can make them vulnerable to knights & pikes.
Having one with visibility range promos is always great (could in theory also be a chariot or HA).
Ideally you would always like to know which enemy units are in hitting range.
Losing fights against fortified pikes & longbows in cities is common, and having 2x the amount of attackers always recommended.
With mounted units, almost every city or stack attack should clear out all enemies.
While siege makes slower progress possible..like luring more and more enemy units into a city, and destroying them when defenses are bombarded down.
Cultural city defenses are higher, AIs usually have a stack with often enuf catapults in them to hurt you.
Cuirs are strong..but collateral can make them vulnerable to knights & pikes.
Having one with visibility range promos is always great (could in theory also be a chariot or HA).
Ideally you would always like to know which enemy units are in hitting range.
Losing fights against fortified pikes & longbows in cities is common, and having 2x the amount of attackers always recommended.
With mounted units, almost every city or stack attack should clear out all enemies.
While siege makes slower progress possible..like luring more and more enemy units into a city, and destroying them when defenses are bombarded down.